Player Matchup

Thor
Thor
AfroLumbago
Thor
Level 9
God Stats
2W - 2L
1,738 SR
Queue Stats
11W - 12L
1,777 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Killamaz90
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,777 Elo+
Party 1
Zeus
Zeus
x50calCarlax
Zeus
Level 44
God Stats
14W - 15L
1,549 SR
Queue Stats
62W - 66L
1,455 Elo+
Solo
Team Averages
Level 67
1,596 SR
1,670 Elo+

VS

Team Averages
Level 80
1,485 SR
1,569 Elo+
Baron Samedi
Baron Samedi
Dongoatie
Baron Samedi
Level 68
God Stats
45W - 56L
1,455 SR
Queue Stats
512W - 540L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
Peanutbutta27
Hun Batz
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 60L
1,757 Elo+
Solo
Sylvanus
Sylvanus
The Didler4160
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 64L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,562
630
3,497
8,844
4,367
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Killamaz90
Ah Muzen Cab
13
0 / 3 / 0
7,815
651
5,966
11,044
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 0
8,170
681
7,756
7,023
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dongoatie
Baron Samedi
15
1 / 0 / 7
9,140
762
8,177
7,530
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Peanutbutta27
Hun Batz
14
5 / 0 / 3
9,124
760
5,471
7,705
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Sylvanus
15
4 / 1 / 4
9,169
764
9,025
12,478
14,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Baron Samedi
Dongoatie
Baron Samedi
1
0
7
4.5
L
Ah Muzen Cab
Killamaz90
Ah Muzen Cab
0
3
0
0
W
Hun Batz
Peanutbutta27
Hun Batz
5
0
3
6.5
W
Sylvanus
4
1
4
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
22,673
26,911
Taken
27,713
10,991
Mitigated
26,715
2,716
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,497
1,052
0
984
8,844
4,367
0
3,464
5,108
0
16,394
W
Baron Samedi
Dongoatie
Baron Samedi
8,177
323
652
2,260
7,530
7,859
546
3,228
4,208
34,467
773
L
Ah Muzen Cab
Killamaz90
Ah Muzen Cab
5,966
2,217
0
1,732
11,044
4,283
0
7,280
3,425
0
39,041
W
Hun Batz
Peanutbutta27
Hun Batz
5,471
1,465
0
2,796
7,705
4,149
0
1,411
6,294
0
35,187
W
Sylvanus
9,025
2,435
1,382
5,331
12,478
14,707
129
3,035
9,402
25,747
11,169
L
7,756
257
0
0
7,023
2,341
0
4,609
2,122
22,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
27,433
142
Minions Killed
174
0
Camps Cleared
0
603,289
Distance Traveled
645,433
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,562
630
24
2
0
207,499
0
W
Baron Samedi
9,140
762
62
5
0
209,015
0
L
Ah Muzen Cab
7,815
651
77
6
0
203,657
0
W
Hun Batz
9,124
760
56
5
0
241,785
2
W
Sylvanus
9,169
764
56
5
0
194,633
1
L
Zeus
8,170
681
41
3
0
192,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role