Player Matchup

Scylla
Scylla
Platinum V
BigBadBillyBob
Scylla
Platinum V
Level 126
God Stats
12W - 8L
1,617 SR
Queue Stats
51W - 39L
1,941 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Plasmaz
Sun Wukong
Gold II
Level 144
God Stats
2W - 1L
1,718 SR
Queue Stats
19W - 15L
1,727 MMR
Party 1
Anhur
Anhur
Gold II
Ηaydn
Anhur
Gold II
Level 159
God Stats
5W - 2L
1,537 SR
Queue Stats
51W - 41L
1,768 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,624 SR
1,812 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 87
1,568 SR
1,799 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
KryptonianZod25
Morgan Le Fay
Gold III
Level 41
God Stats
8W - 6L
1,575 SR
Queue Stats
152W - 132L
1,743 MMR
Solo
Serqet
Serqet
Platinum V
PriestOfKeef
Serqet
Platinum V
Level 155
God Stats
5W - 2L
1,804 SR
Queue Stats
93W - 91L
1,761 MMR
Party 2
Bacchus
Bacchus
Platinum II
yoSpida
Bacchus
Platinum II
Level 64
God Stats
2W - 6L
1,324 SR
Queue Stats
91W - 86L
1,892 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
10,427
745
10,266
6,876
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Plasmaz
Sun Wukong
14
2 / 3 / 4
9,564
683
11,365
14,603
14,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Ηaydn
Anhur
15
2 / 0 / 3
9,894
707
9,830
10,953
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ne ZhaAthenaThothKuzenboAres

VS

Bans
AchillesVulcanAtlasAgniShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KryptonianZod25
Morgan Le Fay
15
2 / 2 / 0
9,525
680
9,043
11,034
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
12
1 / 1 / 2
8,669
619
6,740
11,277
13,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
yoSpida
Bacchus
13
0 / 3 / 3
8,411
601
7,600
13,388
16,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Morgan Le Fay
KryptonianZod25
Morgan Le Fay
2
2
0
1
W
Sun Wukong
Plasmaz
Sun Wukong
2
3
4
1.33
L
Serqet
1
1
2
2
L
Bacchus
yoSpida
Bacchus
0
3
3
0.5
W
Anhur
Ηaydn
Anhur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,461
Damage
23,383
32,432
Taken
35,699
25,117
Mitigated
35,594
4,521
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,266
729
95
1,208
6,876
2,667
1,058
3,568
2,735
65,965
0
L
Morgan Le Fay
KryptonianZod25
Morgan Le Fay
9,043
112
0
2,009
11,034
6,383
140
4,358
6,573
47,076
0
W
Sun Wukong
Plasmaz
Sun Wukong
11,365
1,937
0
1,935
14,603
14,227
220
5,304
8,207
665
21,337
L
Serqet
6,740
652
0
1,890
11,277
13,185
0
3,460
7,449
0
23,045
L
Bacchus
yoSpida
Bacchus
7,600
833
0
3,094
13,388
16,026
0
3,844
9,001
19,183
2,058
W
Anhur
Ηaydn
Anhur
9,830
3,060
0
1,283
10,953
8,223
1,381
5,952
3,691
677
34,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
26,605
180
Minions Killed
164
0
Camps Cleared
0
848,352
Distance Traveled
818,573
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,427
745
112
8
0
283,620
0
L
Morgan Le Fay
9,525
680
113
8
0
248,683
2
W
Sun Wukong
9,564
683
22
2
0
277,740
0
L
Serqet
8,669
619
35
3
0
297,466
0
L
Bacchus
8,411
601
16
1
0
272,424
4
W
Anhur
9,894
707
46
3
0
286,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role