Player Matchup

Danzaburou
Danzaburou
D3vilgoat
Danzaburou
Level 85
God Stats
19W - 11L
1,612 SR
Queue Stats
79W - 64L
1,539 Elo+
Party 1
Serqet
Serqet
Katzentash
Serqet
Level 68
God Stats
9W - 4L
1,593 SR
Queue Stats
168W - 135L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
UltimateBuu485
Nu Wa
Level 107
God Stats
18W - 12L
1,627 SR
Queue Stats
117W - 107L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
dansom2013
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,568 Elo+
Party 2
Eset
Eset
x890yz
Eset
Level 101
God Stats
4W - 3L
1,594 SR
Queue Stats
46W - 45L
1,487 Elo+
Party 2
Team Averages
Level 85
1,585 SR
1,526 Elo+

VS

Team Averages
Level 109
1,602 SR
1,489 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
Mashout
Loki
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 3
Cernunnos
Cernunnos
Sköll16
Cernunnos
Level 31
God Stats
3W - 1L
1,798 SR
Queue Stats
25W - 30L
1,374 Elo+
Solo
Persephone
Persephone
bov64
Persephone
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,551 Elo+
Party 4
Sylvanus
Sylvanus
heras1
Sylvanus
Level 132
God Stats
8W - 4L
1,713 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3vilgoat
Danzaburou
19
5 / 0 / 2
11,769
654
6,419
6,497
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serqet
Katzentash
Serqet
19
4 / 1 / 7
10,389
577
9,727
15,026
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
2 / 1 / 6
9,252
514
10,042
8,331
6,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
dansom2013
Cthulhu
16
1 / 1 / 0
10,579
588
5,387
10,393
12,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Eset
x890yz
Eset
17
4 / 0 / 4
10,537
585
11,811
8,873
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 3 / 1
9,818
545
8,503
16,440
9,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
Mashout
Loki
15
2 / 3 / 1
8,417
468
4,108
12,612
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Sköll16
Cernunnos
14
0 / 2 / 1
8,002
445
2,440
10,545
3,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Persephone
bov64
Persephone
12
0 / 5 / 0
7,562
420
7,049
10,330
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
heras1
Sylvanus
12
0 / 3 / 2
7,344
408
3,106
11,115
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
3
3
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Danzaburou
D3vilgoat
Danzaburou
5
0
2
6
W
Serqet
Katzentash
Serqet
4
1
7
7.5
L
Loki
Mashout
Loki
2
3
1
0.83
L
Cernunnos
Sköll16
Cernunnos
0
2
1
0.25
W
2
1
6
5
L
Persephone
bov64
Persephone
0
5
0
0
W
Cthulhu
dansom2013
Cthulhu
1
1
0
1
L
Sylvanus
heras1
Sylvanus
0
3
2
0.33
W
Eset
x890yz
Eset
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,386
Damage
25,206
49,120
Taken
61,042
32,775
Mitigated
28,916
16,684
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,503
1,485
0
3,420
16,440
9,801
0
8,561
6,512
0
76,607
W
Danzaburou
D3vilgoat
Danzaburou
6,419
2,284
0
4,309
6,497
3,371
2,145
858
5,596
0
102,509
W
Serqet
Katzentash
Serqet
9,727
2,302
0
8,448
15,026
7,394
0
2,962
11,906
0
102,868
L
Loki
Mashout
Loki
4,108
623
0
6,178
12,612
4,574
0
3,004
9,313
0
72,788
L
Cernunnos
Sköll16
Cernunnos
2,440
222
0
3,701
10,545
3,662
0
4,443
6,024
0
68,122
W
10,042
4,435
114
1,787
8,331
6,186
732
2,101
6,120
31,804
0
L
Persephone
bov64
Persephone
7,049
615
0
1,657
10,330
2,743
175
5,141
4,673
47,307
0
W
Cthulhu
dansom2013
Cthulhu
5,387
697
0
1,220
10,393
12,156
0
0
10,393
67,034
1,795
L
Sylvanus
heras1
Sylvanus
3,106
857
1,170
2,554
11,115
8,136
175
4,528
5,783
29,372
10,167
W
Eset
x890yz
Eset
11,811
758
124
682
8,873
3,668
666
3,673
4,878
80,986
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,526
Gold Earned
41,143
671
Minions Killed
530
0
Camps Cleared
0
1,829,827
Distance Traveled
1,788,310
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,818
545
143
8
0
347,706
0
W
Danzaburou
11,769
654
177
10
0
341,960
0
W
Serqet
10,389
577
140
8
0
470,600
2
L
Loki
8,417
468
104
6
0
431,636
0
L
Cernunnos
8,002
445
121
7
0
339,189
0
W
Nu Wa
9,252
514
36
2
0
369,325
6
L
Persephone
7,562
420
96
5
0
336,203
4
W
Cthulhu
10,579
588
147
8
0
265,100
0
L
Sylvanus
7,344
408
66
4
0
333,576
3
W
Eset
10,537
585
171
10
0
382,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role