Player Matchup

Baron Samedi
Baron Samedi
PioneerSpider53
Baron Samedi
Level 60
God Stats
7W - 3L
1,651 SR
Queue Stats
17W - 19L
1,367 Elo+
Solo
Medusa
Medusa
Reaper0416
Medusa
Level 141
God Stats
3W - 1L
1,690 SR
Queue Stats
153W - 152L
1,473 Elo+
Solo
Arachne
Arachne
TheTwiztidSpider
Arachne
Level 145
God Stats
11W - 3L
1,500 SR
Queue Stats
374W - 415L
1,426 Elo+
Solo
Team Averages
Level 115
1,614 SR
1,422 Elo+

VS

Team Averages
Level 153
1,566 SR
1,456 Elo+
Ratatoskr
Ratatoskr
Andjy94
Ratatoskr
Level 155
God Stats
8W - 4L
2,013 SR
Queue Stats
548W - 569L
1,459 Elo+
Solo
Ix Chel
Ix Chel
BTR OGramen
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
JOSH37334
Cu Chulainn
Level 158
God Stats
0W - 3L
1,185 SR
Queue Stats
22W - 30L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PioneerSpider53
Baron Samedi
17
2 / 2 / 11
10,862
724
9,838
11,510
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Reaper0416
Medusa
17
7 / 2 / 7
11,921
795
18,150
15,793
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 2 / 8
11,328
755
13,442
14,395
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Andjy94
Ratatoskr
14
1 / 5 / 5
9,635
642
9,707
14,130
8,816
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
BTR OGramen
Ix Chel
16
3 / 3 / 2
10,437
696
12,005
12,201
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JOSH37334
Cu Chulainn
14
2 / 7 / 3
9,855
657
10,678
23,149
25,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Andjy94
Ratatoskr
1
5
5
0.7
L
Ix Chel
BTR OGramen
Ix Chel
3
3
2
1.33
L
Cu Chulainn
JOSH37334
Cu Chulainn
2
7
3
0.5
W
Baron Samedi
PioneerSpider53
Baron Samedi
2
2
11
3.75
W
Medusa
Reaper0416
Medusa
7
2
7
5.25
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,430
Damage
32,390
41,698
Taken
49,480
19,782
Mitigated
40,032
16,457
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Andjy94
Ratatoskr
9,707
1,542
0
1,959
14,130
8,816
0
2,906
11,180
0
36,418
L
Ix Chel
BTR OGramen
Ix Chel
12,005
897
1,723
2,574
12,201
6,100
677
2,018
10,106
42,764
347
L
Cu Chulainn
JOSH37334
Cu Chulainn
10,678
935
0
618
23,149
25,116
103
4,853
18,140
971
27,109
W
Baron Samedi
PioneerSpider53
Baron Samedi
9,838
554
1,248
3,968
11,510
5,751
512
3,491
7,523
43,043
232
W
Medusa
Reaper0416
Medusa
18,150
5,339
0
5,413
15,793
6,546
1,659
4,146
11,069
0
55,631
W
13,442
7,948
0
5,828
14,395
7,485
308
3,895
10,220
0
49,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
29,927
196
Minions Killed
182
0
Camps Cleared
0
814,565
Distance Traveled
742,274
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,635
642
67
4
0
257,254
0
L
Ix Chel
10,437
696
77
5
0
269,083
0
L
Cu Chulainn
9,855
657
38
3
0
215,937
2
W
Baron Samedi
10,862
724
67
4
0
263,456
3
W
Medusa
11,921
795
75
5
0
276,925
0
W
Arachne
11,328
755
54
4
0
274,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role