Player Matchup

Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Bwlofalmonds
Nut
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 153L
1,414 Elo+
Solo
Nike
Nike
JustSkru
Nike
Level 72
God Stats
9W - 13L
1,575 SR
Queue Stats
29W - 31L
1,468 Elo+
Solo
Nemesis
Nemesis
Reddstormii
Nemesis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Xpgoodfella
Xing Tian
Level 124
God Stats
1W - 6L
1,230 SR
Queue Stats
226W - 224L
1,510 Elo+
Solo
Team Averages
Level 87
1,461 SR
1,468 Elo+

VS

Team Averages
Level 91
1,486 SR
1,393 Elo+
Pele
Pele
Alenaisles
Pele
Level 63
God Stats
14W - 14L
1,329 SR
Queue Stats
144W - 133L
1,466 Elo+
Party 1
Chaac
Chaac
Eaglewars27
Chaac
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Nor-Qd
Cthulhu
Level 105
God Stats
17W - 12L
1,301 SR
Queue Stats
114W - 85L
1,216 Elo+
Party 1
Hades
Hades
Tail_Or_Made1911
Hades
Level 109
God Stats
5W - 2L
1,608 SR
Queue Stats
20W - 14L
1,439 Elo+
Solo
Apollo
Apollo
novapkr
Apollo
Level 120
God Stats
3W - 2L
1,690 SR
Queue Stats
166W - 148L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 4 / 0
4,958
451
3,718
5,247
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,260
478
2,492
6,735
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
10
0 / 0 / 0
5,930
539
5,843
6,754
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Reddstormii
Nemesis
9
2 / 4 / 0
5,407
492
5,858
9,518
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Xpgoodfella
Xing Tian
9
0 / 1 / 0
5,640
513
2,543
8,398
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,668
606
4,809
10,452
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,377
489
3,605
9,964
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Nor-Qd
Cthulhu
10
2 / 0 / 6
6,200
564
5,413
5,931
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 4
6,138
558
3,717
8,308
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
novapkr
Apollo
11
1 / 0 / 3
6,133
558
4,504
5,580
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
12
12
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
6
2
3
3.75
L
0
3
0
0
W
0
0
0
0
L
Nike
0
0
0
0
W
Cthulhu
Nor-Qd
Cthulhu
2
0
6
5
L
Nemesis
Reddstormii
Nemesis
2
4
0
0.5
W
3
1
4
5
L
Xing Tian
Xpgoodfella
Xing Tian
0
1
0
0
W
Apollo
novapkr
Apollo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
22,048
36,652
Taken
40,235
18,849
Mitigated
19,074
9,279
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,718
407
0
361
5,247
1,672
0
2,481
2,766
25,577
1,644
W
4,809
1,308
0
5,104
10,452
3,650
0
429
9,983
0
44,191
L
2,492
1,438
0
1,347
6,735
2,326
0
1,034
5,701
0
36,615
W
3,605
752
0
4,158
9,964
5,759
0
502
8,784
0
31,451
L
Nike
5,843
861
0
2,534
6,754
5,577
0
0
6,252
0
42,104
W
Cthulhu
Nor-Qd
Cthulhu
5,413
562
196
2,717
5,931
4,363
0
1,138
4,787
30,472
0
L
Nemesis
Reddstormii
Nemesis
5,858
2,665
0
3,176
9,518
3,441
0
2,551
6,967
0
35,690
W
3,717
333
825
5,128
8,308
3,195
594
2,935
4,967
32,443
0
L
Xing Tian
Xpgoodfella
Xing Tian
2,543
257
0
1,861
8,398
5,833
0
3,064
5,334
20,380
0
W
Apollo
novapkr
Apollo
4,504
3,441
0
2,453
5,580
2,107
688
506
5,074
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
30,516
267
Minions Killed
288
0
Camps Cleared
0
996,106
Distance Traveled
1,111,152
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,958
451
52
5
0
192,382
3
W
Pele
6,668
606
73
7
0
255,832
0
L
Nut
5,260
478
69
6
0
178,207
0
W
Chaac
5,377
489
46
4
0
214,589
0
L
Nike
5,930
539
64
6
0
168,996
2
W
Cthulhu
6,200
564
45
4
0
241,622
1
L
Nemesis
5,407
492
53
5
0
230,525
2
W
Hades
6,138
558
50
5
0
208,792
0
L
Xing Tian
5,640
513
29
3
0
225,996
0
W
Apollo
6,133
558
74
7
0
190,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role