Player Matchup

Xbalanque
Xbalanque
IvaniaSlc
Xbalanque
Level 237
God Stats
31W - 21L
1,555 SR
Queue Stats
496W - 513L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
RIPwandamaximoff
Baba Yaga
Level 64
God Stats
3W - 7L
1,279 SR
Queue Stats
302W - 288L
1,462 Elo+
Solo
King Arthur
King Arthur
SugeSmith
King Arthur
Level 123
God Stats
182W - 174L
1,500 SR
Queue Stats
379W - 383L
1,443 Elo+
Party 1
Fenrir
Fenrir
kushmanjarrett94
Fenrir
Level 153
God Stats
8W - 9L
1,224 SR
Queue Stats
263W - 276L
1,471 Elo+
Party 1
Cerberus
Cerberus
shippajester
Cerberus
Level 86
God Stats
1W - 1L
1,606 SR
Queue Stats
25W - 18L
1,437 Elo+
Solo
Team Averages
Level 133
1,433 SR
1,450 Elo+

VS

Team Averages
Level 40
1,509 SR
1,326 Elo+
Arachne
Arachne
BlondCreator716
Arachne
Level 58
God Stats
42W - 42L
1,429 SR
Queue Stats
323W - 332L
1,409 Elo+
Solo
Mulan
Mulan
Burtsbuddy
Mulan
Level 16
God Stats
4W - 7L
1,393 SR
Queue Stats
8W - 17L
1,156 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Excited Now
Kumbhakarna
Level 49
God Stats
2W - 2L
1,722 SR
Queue Stats
13W - 25L
1,156 Elo+
Party 2
Izanami
Izanami
reapzf
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,172 Elo+
Party 2
Janus
Janus
record_breaker2
Janus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IvaniaSlc
Xbalanque
12
1 / 0 / 4
7,015
501
8,225
7,050
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
13
4 / 2 / 1
8,242
589
8,122
7,605
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SugeSmith
King Arthur
12
3 / 0 / 3
7,217
516
6,860
10,508
7,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 4
8,190
585
6,514
9,259
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
shippajester
Cerberus
11
0 / 2 / 1
6,521
466
2,297
9,533
8,817
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,432
459
2,033
11,929
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
14
2 / 2 / 0
7,863
562
5,958
10,368
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Excited Now
Kumbhakarna
10
0 / 1 / 0
6,025
430
2,544
10,591
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
reapzf
Izanami
10
0 / 3 / 0
5,706
408
4,172
6,870
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,581
470
4,631
8,790
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
4
4
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Mulan
2
2
0
1
L
Kumbhakarna
Excited Now
Kumbhakarna
0
1
0
0
W
Xbalanque
IvaniaSlc
Xbalanque
1
0
4
3
W
Baba Yaga
4
2
1
2.25
W
King Arthur
SugeSmith
King Arthur
3
0
3
4.5
W
4
0
4
6
L
Izanami
reapzf
Izanami
0
3
0
0
L
1
3
1
0.5
W
Cerberus
shippajester
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
19,338
43,955
Taken
48,548
26,237
Mitigated
26,514
11,381
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,033
1,849
0
2,195
11,929
4,376
0
2,855
9,074
0
48,684
L
Mulan
5,958
1,043
0
2,174
10,368
9,314
0
2,297
8,071
241
61,122
L
Kumbhakarna
Excited Now
Kumbhakarna
2,544
270
258
2,185
10,591
7,563
0
125
10,466
12,642
0
W
Xbalanque
IvaniaSlc
Xbalanque
8,225
3,546
71
4,336
7,050
2,264
1,270
1,215
5,732
0
50,570
W
Baba Yaga
8,122
222
0
1,673
7,605
2,905
1,591
3,236
3,907
58,030
0
W
King Arthur
SugeSmith
King Arthur
6,860
758
303
2,676
10,508
7,280
322
1,642
8,692
256
35,623
W
6,514
1,588
0
1,352
9,259
4,971
0
665
8,514
0
77,776
L
Izanami
reapzf
Izanami
4,172
3,131
0
898
6,870
2,278
275
17
6,853
0
43,673
L
4,631
345
0
213
8,790
2,983
36
5,267
3,523
37,228
0
W
Cerberus
shippajester
Cerberus
2,297
136
0
970
9,533
8,817
213
76
9,034
33,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
32,607
442
Minions Killed
333
0
Camps Cleared
0
1,319,141
Distance Traveled
1,330,263
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,432
459
71
5
0
278,964
0
L
Mulan
7,863
562
103
7
0
260,805
1
L
Kumbhakarna
6,025
430
16
1
0
266,310
5
W
Xbalanque
7,015
501
77
6
0
234,240
0
W
Baba Yaga
8,242
589
103
7
0
262,275
0
W
King Arthur
7,217
516
61
4
0
291,423
6
W
Fenrir
8,190
585
122
9
0
299,030
0
L
Izanami
5,706
408
75
5
0
247,217
0
L
Janus
6,581
470
68
5
0
276,967
2
W
Cerberus
6,521
466
79
6
0
232,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role