Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DiIKSTAR_
Hel
Level 83
God Stats
9W - 13L
1,417 SR
Queue Stats
215W - 217L
1,512 Elo+
Party 2
Charon
Charon
Drawmega
Charon
Level 101
God Stats
2W - 0L
1,724 SR
Queue Stats
137W - 126L
1,411 Elo+
Party 3
Ymir
Ymir
igualquetuvieja
Ymir
Level 120
God Stats
3W - 0L
1,811 SR
Queue Stats
51W - 40L
1,525 Elo+
Solo
Hachiman
Hachiman
kuraax_69_
Hachiman
Level 21
God Stats
2W - 1L
1,476 SR
Queue Stats
76W - 74L
1,320 Elo+
Party 3
Team Averages
Level 95
1,585 SR
1,454 Elo+

VS

Team Averages
Level 120
1,578 SR
1,465 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Fennbor
Da Ji
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 170L
1,489 Elo+
Party 1
Vulcan
Vulcan
Not Todaay x
Vulcan
Level 145
God Stats
28W - 17L
1,742 SR
Queue Stats
405W - 379L
1,407 Elo+
Party 1
Bacchus
Bacchus
Peppi Lain
Bacchus
Level 124
God Stats
15W - 14L
1,605 SR
Queue Stats
77W - 60L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
xXTobioXx420
Gilgamesh
Level 121
God Stats
11W - 12L
1,545 SR
Queue Stats
634W - 605L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 0
6,417
642
9,440
9,996
8,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 3 / 0
5,612
561
2,824
5,880
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Drawmega
Charon
9
0 / 1 / 1
5,508
551
2,020
6,072
4,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,442
544
4,776
8,883
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
kuraax_69_
Hachiman
9
0 / 0 / 1
4,968
497
1,810
2,992
1,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
3,333
333
0
0
0
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Fennbor
Da Ji
10
0 / 1 / 2
4,973
497
4,030
8,556
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
11
3 / 1 / 0
5,915
592
5,375
4,528
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Peppi Lain
Bacchus
7
1 / 0 / 0
4,310
431
1,434
6,075
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
xXTobioXx420
Gilgamesh
10
2 / 1 / 0
5,633
563
5,490
12,691
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
6
6
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
L
Janus
 
Janus
0
0
0
0
W
1
3
0
0.33
W
Charon
Drawmega
Charon
0
1
1
0.5
L
Da Ji
Fennbor
Da Ji
0
1
2
1
L
Vulcan
3
1
0
3
L
Bacchus
Peppi Lain
Bacchus
1
0
0
1
W
1
1
1
1.5
W
Hachiman
kuraax_69_
Hachiman
0
0
1
0.5
L
Gilgamesh
xXTobioXx420
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
16,329
33,823
Taken
31,850
20,711
Mitigated
24,119
10,214
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,440
1,799
0
2,050
9,996
8,409
0
0
9,073
0
54,750
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
2,824
99
85
1,808
5,880
2,121
0
4,538
1,342
31,136
0
W
Charon
Drawmega
Charon
2,020
355
0
1,943
6,072
4,156
0
657
5,415
20,298
2,021
L
Da Ji
Fennbor
Da Ji
4,030
1,279
0
1,135
8,556
3,812
0
2,855
5,701
0
37,090
L
Vulcan
5,375
1,818
0
315
4,528
1,823
0
3,589
939
40,107
1,647
L
Bacchus
Peppi Lain
Bacchus
1,434
100
128
1,308
6,075
5,751
0
3,155
2,920
14,239
0
W
4,776
1,956
0
2,900
8,883
4,993
0
899
7,948
47,475
3,424
W
Hachiman
kuraax_69_
Hachiman
1,810
1,024
0
1,428
2,992
1,032
72
608
2,384
0
28,616
L
Gilgamesh
xXTobioXx420
Gilgamesh
5,490
1,300
0
3,270
12,691
12,733
0
0
12,691
0
39,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
24,164
308
Minions Killed
201
0
Camps Cleared
0
954,918
Distance Traveled
851,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,417
642
88
9
0
208,174
0
L
Janus
3,333
333
0
0
0
402
0
W
Hel
5,612
561
66
7
0
193,952
0
W
Charon
5,508
551
19
2
0
182,307
0
L
Da Ji
4,973
497
62
6
0
251,092
1
L
Vulcan
5,915
592
54
5
0
216,849
0
L
Bacchus
4,310
431
15
2
0
207,251
0
W
Ymir
5,442
544
81
8
0
186,483
0
W
Hachiman
4,968
497
54
5
0
184,002
0
L
Gilgamesh
5,633
563
70
7
0
175,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role