Player Matchup

Ganesha
Ganesha
BLUSTART14
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Hachiman
Hachiman
Dabol124
Hachiman
Level 67
God Stats
1W - 4L
1,369 SR
Queue Stats
109W - 103L
1,602 Elo+
Party 2
Raijin
Raijin
Rªnkedªssªuℓt
Raijin
Level 145
God Stats
8W - 3L
1,830 SR
Queue Stats
377W - 326L
1,544 Elo+
Party 1
Janus
Janus
Thíck
Janus
Level 123
God Stats
1W - 9L
1,134 SR
Queue Stats
258W - 239L
1,550 Elo+
Party 1
Agni
Agni
Timaty
Agni
Level 88
God Stats
0W - 1L
1,274 SR
Queue Stats
85W - 77L
1,589 Elo+
Party 2
Team Averages
Level 110
1,421 SR
1,516 Elo+

VS

Team Averages
Level 123
1,412 SR
1,509 Elo+
Janus
Janus
Dragonicon
Janus
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 62L
1,392 Elo+
Solo
Hun Batz
Hun Batz
Evokee
Hun Batz
Level 142
God Stats
1W - 2L
1,160 SR
Queue Stats
28W - 24L
1,579 Elo+
Solo
Da Ji
Da Ji
lucasjs14
Da Ji
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,551 Elo+
Solo
Hachiman
Hachiman
xDominikPlx
Hachiman
Level 127
God Stats
1W - 1L
1,282 SR
Queue Stats
49W - 41L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
Полиуритан
Ao Kuang
Level 88
God Stats
2W - 2L
1,616 SR
Queue Stats
100W - 112L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLUSTART14
Ganesha
17
0 / 7 / 12
9,546
636
6,325
18,675
24,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Dabol124
Hachiman
16
5 / 5 / 7
10,111
674
12,944
11,900
6,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 8
10,230
682
16,463
10,468
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Thíck
Janus
18
3 / 5 / 4
10,366
691
10,686
10,610
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Timaty
Agni
16
3 / 8 / 7
10,052
670
10,497
14,937
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
5 / 4 / 9
11,799
787
14,388
12,294
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Evokee
Hun Batz
19
4 / 2 / 15
11,872
791
11,447
21,535
18,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
lucasjs14
Da Ji
18
11 / 4 / 10
12,068
805
15,040
14,329
7,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hachiman
xDominikPlx
Hachiman
19
1 / 2 / 19
11,364
758
13,973
12,320
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 10
11,088
739
9,081
11,630
6,796
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
15
Kills
28
28
Deaths
15
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BLUSTART14
Ganesha
0
7
12
0.86
L
Hachiman
Dabol124
Hachiman
5
5
7
1.7
W
Janus
5
4
9
2.38
W
Hun Batz
Evokee
Hun Batz
4
2
15
5.75
L
4
3
8
2.67
L
Janus
Thíck
Janus
3
5
4
1
L
Agni
Timaty
Agni
3
8
7
0.81
W
Da Ji
lucasjs14
Da Ji
11
4
10
4
W
Hachiman
xDominikPlx
Hachiman
1
2
19
5.25
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,915
Damage
63,929
66,590
Taken
72,108
47,148
Mitigated
42,999
10,861
Healing
26,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BLUSTART14
Ganesha
6,325
404
1,387
1,198
18,675
24,527
26
6,798
11,410
13,673
324
L
Hachiman
Dabol124
Hachiman
12,944
7,253
980
1,157
11,900
6,081
0
2,150
9,626
0
22,340
W
Janus
14,388
54
1,293
3,792
12,294
5,009
1,932
7,566
4,606
37,739
0
W
Hun Batz
Evokee
Hun Batz
11,447
1,128
1,542
7,981
21,535
18,016
915
11,509
9,774
549
28,072
L
16,463
647
208
1,246
10,468
5,022
0
2,629
7,592
30,513
0
L
Janus
Thíck
Janus
10,686
301
838
1,188
10,610
4,944
0
4,029
6,427
29,431
0
L
Agni
Timaty
Agni
10,497
673
322
2,337
14,937
6,574
0
6,672
8,003
20,370
0
W
Da Ji
lucasjs14
Da Ji
15,040
3,635
1,704
1,556
14,329
7,916
542
8,485
5,663
0
20,184
W
Hachiman
xDominikPlx
Hachiman
13,973
6,575
936
2,880
12,320
5,262
3,678
8,116
4,044
0
45,753
W
9,081
1,810
1,532
3,724
11,630
6,796
0
7,271
4,175
12,118
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,305
Gold Earned
58,191
144
Minions Killed
187
0
Camps Cleared
0
1,288,977
Distance Traveled
1,450,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,546
636
1
0
0
256,318
0
L
Hachiman
10,111
674
18
1
0
255,446
0
W
Janus
11,799
787
58
4
0
312,810
0
W
Hun Batz
11,872
791
37
2
0
322,083
0
L
Raijin
10,230
682
39
3
0
251,686
0
L
Janus
10,366
691
53
4
0
274,994
0
L
Agni
10,052
670
33
2
0
250,533
0
W
Da Ji
12,068
805
14
1
0
280,977
0
W
Hachiman
11,364
758
61
4
0
271,651
0
W
Ao Kuang
11,088
739
17
1
0
263,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role