Player Matchup

Kukulkan
Kukulkan
ErrorMacro115
Kukulkan
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 114L
1,402 Elo+
Solo
Ra
Ra
PerryRawrXD
Ra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 46L
1,226 Elo+
Solo
Pele
Pele
Rex952690
Pele
Level 109
God Stats
7W - 6L
1,567 SR
Queue Stats
60W - 61L
1,429 Elo+
Solo
Nut
Nut
TheDwight
Nut
Level 158
God Stats
20W - 28L
1,550 SR
Queue Stats
375W - 388L
1,475 Elo+
Solo
Mercury
Mercury
safari__ranger
Mercury
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 135L
1,501 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,407 Elo+

VS

Team Averages
Level 100
1,554 SR
1,437 Elo+
Ah Puch
Ah Puch
LiLxChIcKeN
Ah Puch
Level 58
God Stats
21W - 25L
1,530 SR
Queue Stats
161W - 181L
1,396 Elo+
Party 1
Susano
Susano
Locc2DaBRAINx303
Susano
Level 107
God Stats
7W - 7L
1,735 SR
Queue Stats
154W - 148L
1,446 Elo+
Party 1
Nut
Nut
NF_Loca__
Nut
Level 84
God Stats
92W - 56L
1,611 SR
Queue Stats
233W - 245L
1,447 Elo+
Party 1
Olorun
Olorun
The3abaYaga
Olorun
Level 127
God Stats
71W - 58L
1,514 SR
Queue Stats
407W - 419L
1,403 Elo+
Solo
Zeus
Zeus
isma8777
Zeus
Level 124
God Stats
7W - 14L
1,381 SR
Queue Stats
74W - 75L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ErrorMacro115
Kukulkan
9
1 / 5 / 1
5,256
526
4,352
8,031
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,695
570
1,975
7,223
3,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
9
1 / 0 / 0
4,718
472
1,614
5,476
1,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
0 / 3 / 0
4,969
497
1,778
9,005
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,486
549
3,160
5,600
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LiLxChIcKeN
Ah Puch
10
3 / 0 / 3
5,810
581
4,549
3,375
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 1 / 4
5,844
584
3,365
6,277
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 3
5,907
591
3,913
4,724
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
10
0 / 1 / 4
5,711
571
2,350
8,600
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
12
6 / 1 / 0
7,060
706
6,564
5,696
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ErrorMacro115
Kukulkan
1
5
1
0.3
W
Ah Puch
LiLxChIcKeN
Ah Puch
3
0
3
4.5
W
4
1
4
6
W
1
0
3
2.5
L
1
3
0
0.33
L
Pele
1
0
0
1
W
Olorun
0
1
4
2
L
0
3
0
0
W
Zeus
6
1
0
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
20,741
35,335
Taken
28,672
12,042
Mitigated
12,085
7,774
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ErrorMacro115
Kukulkan
4,352
411
0
500
8,031
2,167
0
4,739
2,744
30,214
0
W
Ah Puch
LiLxChIcKeN
Ah Puch
4,549
485
0
1,102
3,375
1,039
516
466
2,909
21,472
0
W
3,365
866
287
799
6,277
2,385
416
915
5,362
0
28,487
W
3,913
2,545
280
1,878
4,724
1,663
753
580
4,144
0
36,872
L
1,975
241
319
1,711
7,223
3,284
0
2,529
4,326
24,609
0
L
Pele
1,614
440
0
2,236
5,476
1,666
0
909
4,424
0
22,820
W
Olorun
2,350
438
198
3,792
8,600
5,105
468
1,529
7,071
31,784
4,004
L
1,778
684
0
2,748
9,005
3,196
0
2,215
6,446
0
33,603
W
Zeus
6,564
252
70
1,108
5,696
1,893
216
2,837
2,859
38,303
1,685
L
3,160
607
0
260
5,600
1,729
0
1,308
4,292
0
33,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
30,332
244
Minions Killed
269
0
Camps Cleared
0
1,028,271
Distance Traveled
997,227
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,256
526
54
5
0
179,618
0
W
Ah Puch
5,810
581
35
4
0
216,257
4
W
Susano
5,844
584
37
4
0
250,978
0
W
Nut
5,907
591
70
7
0
185,130
1
L
Ra
5,695
570
36
4
0
199,644
0
L
Pele
4,718
472
39
4
0
239,230
0
W
Olorun
5,711
571
40
4
0
154,149
1
L
Nut
4,969
497
65
7
0
191,087
0
W
Zeus
7,060
706
87
9
0
190,713
0
L
Mercury
5,486
549
50
5
0
218,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role