Player Matchup

Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Blaaaast
Thoth
Masters
Level 203
God Stats
11W - 9L
1,632 SR
Queue Stats
500W - 466L
2,501 MMR
Party 1
Nut
Nut
Diamond I
ClayCity
Nut
Diamond I
Level 193
God Stats
53W - 44L
1,622 SR
Queue Stats
299W - 240L
2,359 MMR
Party 1
Horus
Horus
Diamond II
FirexFalcon
Horus
Diamond II
Level 190
God Stats
39W - 29L
1,684 SR
Queue Stats
247W - 225L
2,302 MMR
Solo
Bastet
Bastet
Diamond II
Foosii
Bastet
Diamond II
Level 159
God Stats
5W - 4L
1,837 SR
Queue Stats
397W - 365L
2,280 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,655 SR
2,189 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 104
1,639 SR
2,360 MMR
Athena
Athena
Diamond II
Bοoger
Athena
Diamond II
Level 55
God Stats
1W - 2L
1,627 SR
Queue Stats
73W - 43L
2,358 MMR
Party 3
Rama
Rama
Masters
DrunkDiplomat
Rama
Masters
Level 244
God Stats
48W - 39L
1,717 SR
Queue Stats
425W - 378L
2,527 MMR
Party 2
Tyr
Tyr
Platinum I
GoldenChupapi
Tyr
Platinum I
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 18L
2,201 MMR
Party 3
Agni
Agni
Diamond I
Instigated
Agni
Diamond I
Level 78
God Stats
2W - 5L
1,566 SR
Queue Stats
70W - 40L
2,323 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond II
Susanoolol
Tsukuyomi
Diamond II
Level 87
God Stats
124W - 80L
1,786 SR
Queue Stats
486W - 463L
2,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 0 / 1
6,461
646
7,893
10,257
12,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Blaaaast
Thoth
12
2 / 1 / 2
6,183
618
3,736
4,313
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 1
6,793
679
4,184
4,396
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 8
6,030
603
5,424
7,686
5,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Foosii
Bastet
11
4 / 0 / 3
6,014
601
6,674
8,999
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuSobekOdinEset

VS

Bans
LokiCharonThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bοoger
Athena
7
0 / 2 / 0
4,660
466
2,626
7,208
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,164
516
3,016
6,974
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,075
608
5,787
11,442
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 1
5,898
590
4,467
4,606
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Susanoolol
Tsukuyomi
8
1 / 3 / 0
4,862
486
4,048
9,252
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
W
Thoth
Blaaaast
Thoth
2
1
2
3
L
Athena
Bοoger
Athena
0
2
0
0
W
2
0
1
2.5
L
0
2
0
0
W
0
0
8
4
W
Bastet
Foosii
Bastet
4
0
3
5.5
L
0
1
0
0
L
0
1
1
0.5
L
Tsukuyomi
Susanoolol
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
19,944
35,651
Taken
39,482
25,123
Mitigated
19,597
12,495
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,893
2,281
0
3,312
10,257
12,457
0
0
10,257
0
50,373
W
Thoth
Blaaaast
Thoth
3,736
140
0
90
4,313
1,277
0
2,412
1,901
57,552
634
L
Athena
Bοoger
Athena
2,626
778
0
1,379
7,208
4,494
0
904
6,304
10,731
0
W
4,184
2,857
0
2,469
4,396
1,799
1
519
3,877
0
66,735
L
3,016
1,972
0
2,696
6,974
2,007
0
0
6,974
0
41,121
W
5,424
1,849
797
3,765
7,686
5,827
0
2,764
4,922
0
13,007
W
Bastet
Foosii
Bastet
6,674
1,939
0
2,062
8,999
3,763
0
1,362
7,637
0
45,467
L
5,787
595
0
5,815
11,442
8,906
0
0
10,286
0
53,687
L
4,467
140
0
1,048
4,606
1,297
0
1,538
3,068
50,927
587
L
Tsukuyomi
Susanoolol
Tsukuyomi
4,048
1,163
0
3,372
9,252
2,893
0
1,210
8,042
0
29,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
26,659
415
Minions Killed
336
0
Camps Cleared
0
1,099,436
Distance Traveled
1,069,731
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,461
646
99
10
0
209,779
0
W
Thoth
6,183
618
110
11
0
213,710
3
L
Athena
4,660
466
15
2
0
215,139
3
W
Nut
6,793
679
124
12
0
176,291
3
L
Rama
5,164
516
74
7
0
208,013
0
W
Horus
6,030
603
13
1
0
242,407
5
W
Bastet
6,014
601
69
7
0
257,249
1
L
Tyr
6,075
608
92
9
0
206,659
1
L
Agni
5,898
590
98
10
0
219,643
2
L
Tsukuyomi
4,862
486
57
6
0
220,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role