Player Matchup

Neith
Neith
HadesSama35
Neith
Level 152
God Stats
18W - 23L
1,547 SR
Queue Stats
368W - 354L
1,495 Elo+
Solo
Serqet
Serqet
NMEoverERRthang
Serqet
Level 141
God Stats
0W - 3L
1,117 SR
Queue Stats
74W - 57L
1,534 Elo+
Party 1
Janus
Janus
SourNug
Janus
Level 198
God Stats
42W - 53L
1,468 SR
Queue Stats
355W - 321L
1,561 Elo+
Solo
Mulan
Mulan
WOLVI2005
Mulan
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 77L
1,582 Elo+
Solo
Mercury
Mercury
vCalculated-
Mercury
Level 164
God Stats
0W - 2L
1,337 SR
Queue Stats
131W - 126L
1,558 Elo+
Party 1
Team Averages
Level 148
1,394 SR
1,546 Elo+

VS

Team Averages
Level 94
1,610 SR
1,545 Elo+
Hun Batz
Hun Batz
DimbosIice
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,539 Elo+
Party 3
Xing Tian
Xing Tian
GlaciesDominus
Xing Tian
Level 86
God Stats
5W - 1L
1,659 SR
Queue Stats
31W - 20L
1,580 Elo+
Party 2
Rama
Rama
PiggyCanine
Rama
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 15L
1,466 Elo+
Party 3
Ullr
Ullr
UhhKarma
Ullr
Level 107
God Stats
2W - 1L
1,757 SR
Queue Stats
36W - 20L
1,641 Elo+
Party 2
Bake Kujira
Bake Kujira
yungzwick
Bake Kujira
Level 77
God Stats
6W - 2L
1,634 SR
Queue Stats
19W - 13L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,026
439
8,926
12,786
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 3
7,272
455
4,472
18,527
14,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SourNug
Janus
15
3 / 2 / 2
8,719
545
10,008
8,441
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
WOLVI2005
Mulan
9
0 / 1 / 0
6,155
385
2,400
6,620
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
vCalculated-
Mercury
15
3 / 3 / 2
8,196
512
6,848
15,205
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DimbosIice
Hun Batz
16
6 / 0 / 4
9,101
569
11,587
14,176
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
GlaciesDominus
Xing Tian
15
4 / 2 / 5
9,394
587
6,474
15,358
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 1
10,224
639
11,500
11,404
4,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
16
1 / 1 / 2
9,168
573
2,996
8,491
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
yungzwick
Bake Kujira
15
1 / 2 / 6
9,783
611
5,953
12,964
15,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
16
16
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DimbosIice
Hun Batz
6
0
4
8
W
Xing Tian
GlaciesDominus
Xing Tian
4
2
5
3.25
L
2
5
1
0.5
L
0
5
3
0.3
W
4
3
1
1.5
L
Janus
SourNug
Janus
3
2
2
2
W
Ullr
1
1
2
2
L
Mulan
WOLVI2005
Mulan
0
1
0
0
L
Mercury
vCalculated-
Mercury
3
3
2
1.33
W
Bake Kujira
yungzwick
Bake Kujira
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
38,510
61,579
Taken
62,393
34,033
Mitigated
46,251
7,254
Healing
19,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DimbosIice
Hun Batz
11,587
3,377
0
8,131
14,176
6,386
0
3,243
10,467
0
83,445
W
Xing Tian
GlaciesDominus
Xing Tian
6,474
962
0
1,831
15,358
15,924
403
1,599
13,549
22,392
0
L
8,926
1,996
0
1,909
12,786
4,920
0
2,953
9,833
0
54,423
L
4,472
530
0
2,610
18,527
14,937
0
1,728
16,799
1,781
27,039
W
11,500
8,655
0
5,930
11,404
4,746
3,239
1,319
9,938
0
86,969
L
Janus
SourNug
Janus
10,008
750
0
500
8,441
3,240
0
1,753
6,688
66,276
0
W
Ullr
2,996
531
0
2,362
8,491
3,558
3,663
2,477
5,594
0
77,508
L
Mulan
WOLVI2005
Mulan
2,400
501
0
1,450
6,620
3,666
0
2,212
4,408
0
29,074
L
Mercury
vCalculated-
Mercury
6,848
3,813
0
785
15,205
7,270
0
3,774
11,431
0
65,321
W
Bake Kujira
yungzwick
Bake Kujira
5,953
3,636
0
1,010
12,964
15,637
1,565
815
12,090
61,537
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
47,670
405
Minions Killed
556
0
Camps Cleared
0
1,458,102
Distance Traveled
1,598,115
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,101
569
120
8
0
395,654
7
W
Xing Tian
9,394
587
18
1
0
300,068
3
L
Neith
7,026
439
87
5
0
281,112
0
L
Serqet
7,272
455
33
2
0
336,476
5
W
Rama
10,224
639
150
9
0
285,758
4
L
Janus
8,719
545
133
8
0
333,504
3
W
Ullr
9,168
573
150
9
0
318,805
2
L
Mulan
6,155
385
53
3
0
144,604
0
L
Mercury
8,196
512
99
6
0
362,406
2
W
Bake Kujira
9,783
611
118
7
0
297,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role