Player Matchup

Nike
Nike
AlpHa-BeWiSe
Nike
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 115L
1,209 Elo+
Party 1
Anubis
Anubis
GuzicaMala
Anubis
Level 142
God Stats
7W - 0L
1,856 SR
Queue Stats
39W - 29L
1,560 Elo+
Party 3
Ah Puch
Ah Puch
Jebac182
Ah Puch
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,560 Elo+
Party 3
Apollo
Apollo
LKxRTRz
Apollo
Level 14
God Stats
27W - 24L
1,500 SR
Queue Stats
212W - 236L
1,157 Elo+
Party 1
Aphrodite
Aphrodite
Mega-friTTe69
Aphrodite
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 71L
1,259 Elo+
Party 1
Team Averages
Level 73
1,571 SR
1,349 Elo+

VS

Team Averages
Level 70
1,589 SR
1,473 Elo+
The Morrigan
The Morrigan
Holyhigh
The Morrigan
Level 86
God Stats
1W - 3L
1,819 SR
Queue Stats
44W - 53L
1,446 Elo+
Solo
Ishtar
Ishtar
PoorBoyWiin
Ishtar
Level 99
God Stats
2W - 5L
1,272 SR
Queue Stats
250W - 237L
1,448 Elo+
Party 2
King Arthur
King Arthur
SPINNOo
King Arthur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 99L
1,474 Elo+
Solo
Vulcan
Vulcan
ZrX_Jesus
Vulcan
Level 109
God Stats
0W - 4L
1,645 SR
Queue Stats
25W - 36L
1,436 Elo+
Solo
Bacchus
Bacchus
viNchyyJr
Bacchus
Level 9
God Stats
6W - 4L
1,711 SR
Queue Stats
16W - 12L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 3
9,853
519
5,793
18,415
9,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
GuzicaMala
Anubis
19
7 / 2 / 1
12,243
644
13,809
10,652
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Jebac182
Ah Puch
18
3 / 3 / 5
11,457
603
12,750
11,336
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
LKxRTRz
Apollo
12
0 / 5 / 0
7,633
402
1,553
14,176
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Mega-friTTe69
Aphrodite
12
0 / 4 / 0
6,838
360
2,477
11,010
8,450
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Holyhigh
The Morrigan
18
3 / 4 / 7
9,999
526
6,568
14,693
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
16
5 / 1 / 5
9,655
508
14,606
12,890
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SPINNOo
King Arthur
16
3 / 6 / 0
9,549
503
8,297
19,610
13,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
ZrX_Jesus
Vulcan
9
2 / 4 / 1
7,186
378
1,879
5,323
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
viNchyyJr
Bacchus
15
6 / 1 / 5
9,761
514
8,251
11,597
13,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
16
Kills
19
20
Deaths
16
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
6
3
1.25
W
Anubis
GuzicaMala
Anubis
7
2
1
3.75
L
The Morrigan
Holyhigh
The Morrigan
3
4
7
1.63
W
Ah Puch
Jebac182
Ah Puch
3
3
5
1.83
W
Apollo
LKxRTRz
Apollo
0
5
0
0
W
Aphrodite
Mega-friTTe69
Aphrodite
0
4
0
0
L
Ishtar
5
1
5
7.5
L
King Arthur
SPINNOo
King Arthur
3
6
0
0.5
L
Vulcan
ZrX_Jesus
Vulcan
2
4
1
0.63
L
Bacchus
viNchyyJr
Bacchus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
39,601
65,589
Taken
64,113
34,401
Mitigated
40,734
15,304
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,793
920
0
250
18,415
9,654
143
2,601
15,814
0
78,003
W
Anubis
GuzicaMala
Anubis
13,809
1,091
0
4,625
10,652
5,620
916
268
10,384
90,938
2,787
L
The Morrigan
Holyhigh
The Morrigan
6,568
1,510
0
4,167
14,693
6,236
747
7,396
7,297
79,035
15,228
W
Ah Puch
Jebac182
Ah Puch
12,750
761
0
3,339
11,336
5,125
1,118
4,700
6,636
92,164
3,019
W
Apollo
LKxRTRz
Apollo
1,553
869
0
2,200
14,176
5,552
193
3,014
11,162
0
50,414
W
Aphrodite
Mega-friTTe69
Aphrodite
2,477
727
2,078
2,812
11,010
8,450
0
4,940
6,070
15,804
0
L
Ishtar
14,606
7,031
0
5,457
12,890
5,506
1,507
3,202
9,688
0
88,949
L
King Arthur
SPINNOo
King Arthur
8,297
1,801
0
5,218
19,610
13,541
0
11,462
8,148
0
70,167
L
Vulcan
ZrX_Jesus
Vulcan
1,879
535
0
0
5,323
2,046
0
3,533
1,790
22,259
998
L
Bacchus
viNchyyJr
Bacchus
8,251
768
0
2,659
11,597
13,405
586
2,894
8,703
33,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
46,150
540
Minions Killed
494
0
Camps Cleared
0
1,693,482
Distance Traveled
1,537,562
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,853
519
94
5
0
357,795
0
W
Anubis
12,243
644
154
8
0
327,446
0
L
The Morrigan
9,999
526
162
9
0
313,227
1
W
Ah Puch
11,457
603
177
9
0
337,561
0
W
Apollo
7,633
402
90
5
0
323,875
0
W
Aphrodite
6,838
360
25
1
0
346,805
1
L
Ishtar
9,655
508
132
7
0
346,405
0
L
King Arthur
9,549
503
103
5
0
334,076
0
L
Vulcan
7,186
378
52
3
0
149,180
0
L
Bacchus
9,761
514
45
2
0
394,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role