Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bossslaughter
Fenrir
Level 149
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 6L
1,537 Elo+
Solo
Guan Yu
Guan Yu
ImStyxx
Guan Yu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 220L
1,492 Elo+
Solo
Sol
Sol
KillaPoppaSmurf
Sol
Level 114
God Stats
5W - 1L
1,715 SR
Queue Stats
179W - 170L
1,567 Elo+
Party 1
Team Averages
Level 130
1,590 SR
1,519 Elo+

VS

Team Averages
Level 148
1,476 SR
1,514 Elo+
Chang'e
Chang'e
Dan The Menace1
Chang'e
Level 155
God Stats
1W - 2L
1,526 SR
Queue Stats
177W - 187L
1,517 Elo+
Solo
Chiron
Chiron
GBelley017
Chiron
Level 156
God Stats
0W - 4L
1,125 SR
Queue Stats
150W - 156L
1,546 Elo+
Solo
Skadi
Skadi
JAY DIESEL 305
Skadi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
OfficerM0ng00se
Kumbhakarna
Level 129
God Stats
3W - 2L
1,729 SR
Queue Stats
101W - 105L
1,553 Elo+
Solo
Tiamat
Tiamat
SuprFlyWhiteGuy
Tiamat
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 1
5,398
1,080
5,339
2,531
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Khepri
 
Khepri
9
0 / 1 / 2
5,147
1,029
2,225
4,092
2,823
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

9
1 / 0 / 1
5,074
1,015
1,977
3,362
2,845
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
ImStyxx
Guan Yu
9
0 / 0 / 2
4,917
983
2,602
4,783
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 2
5,057
1,011
5,408
2,486
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,394
1,079
2,432
3,928
1,637
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
GBelley017
Chiron
10
0 / 0 / 1
4,926
985
5,243
3,282
1,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 1 / 1
4,783
957
2,908
4,779
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kumbhakarna
OfficerM0ng00se
Kumbhakarna
10
0 / 1 / 1
5,001
1,000
2,573
7,186
4,667
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
1,216
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
2
Kills
1
1
Deaths
2
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
W
Khepri
 
Khepri
0
1
2
1
W
1
0
1
1.5
L
1
0
0
1
L
Chiron
GBelley017
Chiron
0
0
1
0.5
W
Guan Yu
ImStyxx
Guan Yu
0
0
2
1
L
0
1
1
0.5
W
0
0
2
1
L
Kumbhakarna
OfficerM0ng00se
Kumbhakarna
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
13,156
17,254
Taken
19,175
10,865
Mitigated
9,601
9,228
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,339
1,978
109
455
2,531
1,324
0
1,031
1,500
0
15,646
W
Khepri
 
Khepri
2,225
41
471
322
4,092
2,823
0
849
3,243
4,628
950
W
1,977
334
695
710
3,362
2,845
0
669
2,693
0
2,374
L
2,432
96
1,948
1,806
3,928
1,637
0
1,095
2,833
5,774
249
L
Chiron
GBelley017
Chiron
5,243
384
435
968
3,282
1,414
0
1,465
1,817
0
14,450
W
Guan Yu
ImStyxx
Guan Yu
2,602
0
2,645
2,046
4,783
2,768
0
1,378
3,405
0
3,720
L
2,908
661
0
1,421
4,779
1,883
0
1,993
2,786
0
6,831
W
5,408
1,359
775
1,000
2,486
1,105
0
969
1,517
13,798
800
L
Kumbhakarna
OfficerM0ng00se
Kumbhakarna
2,573
0
1,710
2,643
7,186
4,667
0
2,288
4,898
4,827
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
21,320
59
Minions Killed
46
0
Camps Cleared
0
546,975
Distance Traveled
412,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,398
1,080
15
3
0
112,488
0
W
Khepri
5,147
1,029
6
1
0
103,527
0
W
Fenrir
5,074
1,015
3
1
0
118,237
0
L
Chang'e
5,394
1,079
10
2
0
128,278
0
L
Chiron
4,926
985
15
3
0
108,237
0
W
Guan Yu
4,917
983
5
1
0
112,987
0
L
Skadi
4,783
957
11
2
0
75,671
0
W
Sol
5,057
1,011
30
6
0
99,736
0
L
Kumbhakarna
5,001
1,000
10
2
0
100,244
0
L
Tiamat
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role