Player Matchup

Cliodhna
Cliodhna
J3uD0
Cliodhna
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 101L
1,326 Elo+
Solo
Zhong Kui
Zhong Kui
Rafinha_Rafi
Zhong Kui
Level 67
God Stats
13W - 11L
1,490 SR
Queue Stats
70W - 84L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
kotino77
Sun Wukong
Level 80
God Stats
39W - 39L
1,482 SR
Queue Stats
149W - 155L
1,292 Elo+
Party 1
Team Averages
Level 70
1,491 SR
1,300 Elo+

VS

Team Averages
Level 88
1,381 SR
1,321 Elo+
Jormungandr
Jormungandr
Sy1ste9mfe0hle4r
Jormungandr
Level 90
God Stats
1W - 3L
1,320 SR
Queue Stats
9W - 18L
1,249 Elo+
Party 2
Izanami
Izanami
T_-_SchLUMINaAaK
Izanami
Level 29
God Stats
2W - 5L
1,286 SR
Queue Stats
7W - 11L
1,294 Elo+
Party 2
Baron Samedi
Baron Samedi
pites1wp
Baron Samedi
Level 144
God Stats
74W - 79L
1,538 SR
Queue Stats
148W - 152L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
J3uD0
Cliodhna
14
3 / 3 / 9
10,095
673
11,616
12,431
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Rafinha_Rafi
Zhong Kui
17
5 / 0 / 7
10,725
715
12,531
10,645
8,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
kotino77
Sun Wukong
17
6 / 0 / 7
11,173
745
12,573
15,900
11,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sy1ste9mfe0hle4r
Jormungandr
14
2 / 2 / 0
9,034
602
8,927
12,969
10,763
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 0
9,137
609
7,993
15,794
7,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
pites1wp
Baron Samedi
13
0 / 7 / 3
9,006
600
8,062
12,586
7,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
J3uD0
Cliodhna
3
3
9
2.5
W
Zhong Kui
Rafinha_Rafi
Zhong Kui
5
0
7
8.5
L
Jormungandr
Sy1ste9mfe0hle4r
Jormungandr
2
2
0
1
L
1
5
0
0.2
W
Sun Wukong
kotino77
Sun Wukong
6
0
7
9.5
L
Baron Samedi
pites1wp
Baron Samedi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
24,982
38,976
Taken
41,349
25,222
Mitigated
25,277
13,245
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
J3uD0
Cliodhna
11,616
1,184
0
2,050
12,431
5,382
50
5,831
6,584
0
40,656
W
Zhong Kui
Rafinha_Rafi
Zhong Kui
12,531
658
400
5,915
10,645
8,305
488
2,846
7,783
37,419
0
L
Jormungandr
Sy1ste9mfe0hle4r
Jormungandr
8,927
1,300
208
2,451
12,969
10,763
0
3,512
9,296
25,354
0
L
7,993
5,020
0
0
15,794
7,123
335
4,377
11,265
0
36,299
W
Sun Wukong
kotino77
Sun Wukong
12,573
1,854
0
4,880
15,900
11,535
147
8,310
7,566
0
45,447
L
Baron Samedi
pites1wp
Baron Samedi
8,062
184
982
1,171
12,586
7,391
0
4,205
8,222
31,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
27,177
187
Minions Killed
133
0
Camps Cleared
0
843,117
Distance Traveled
688,797
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,095
673
73
5
0
271,616
0
W
Zhong Kui
10,725
715
62
4
0
283,293
3
L
Jormungandr
9,034
602
33
2
0
250,888
0
L
Izanami
9,137
609
64
4
0
221,427
0
W
Sun Wukong
11,173
745
52
3
0
288,208
1
L
Baron Samedi
9,006
600
36
2
0
216,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role