Player Matchup

Janus
Janus
Diamond I
 
Janus
Diamond I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond I
Bankaỉ
King Arthur
Diamond I
Level 199
God Stats
3W - 3L
1,590 SR
Queue Stats
286W - 241L
2,410 MMR
Solo
Hun Batz
Hun Batz
Masters
ImSonPradeje
Hun Batz
Masters
Level 152
God Stats
30W - 17L
1,867 SR
Queue Stats
550W - 497L
2,623 MMR
Party 2
Medusa
Medusa
Masters
Pradeje
Medusa
Masters
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 133L
2,490 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 126
1,591 SR
2,105 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 179
1,755 SR
2,477 MMR
Thanatos
Thanatos
Diamond I
Bisyphus
Thanatos
Diamond I
Level 122
God Stats
3W - 1L
1,908 SR
Queue Stats
71W - 32L
2,870 MMR
Solo
Ganesha
Ganesha
Diamond IV
Gïntokï
Ganesha
Diamond IV
Level 126
God Stats
8W - 5L
1,636 SR
Queue Stats
375W - 372L
2,139 MMR
Solo
Chronos
Chronos
Diamond I
Tanktopss
Chronos
Diamond I
Level 211
God Stats
5W - 5L
1,711 SR
Queue Stats
262W - 227L
2,393 MMR
Solo
Neith
Neith
Masters
Washeddd
Neith
Masters
Level 172
God Stats
89W - 68L
1,723 SR
Queue Stats
488W - 472L
2,676 MMR
Solo
Apollo
Apollo
Diamond II
thebestotter
Apollo
Diamond II
Level 265
God Stats
6W - 4L
1,795 SR
Queue Stats
224W - 178L
2,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 1 / 3
7,585
632
5,386
4,249
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
11
2 / 0 / 5
6,586
549
3,421
7,033
7,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Bankaỉ
King Arthur
11
2 / 1 / 5
6,424
535
9,186
11,819
10,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ImSonPradeje
Hun Batz
13
3 / 1 / 8
6,854
571
6,840
9,045
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Pradeje
Medusa
13
1 / 0 / 1
7,032
586
2,730
4,079
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThorCamazotzCthulhuAgni

VS

Bans
Sun WukongSusanoOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bisyphus
Thanatos
11
1 / 4 / 2
5,901
492
5,181
10,597
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Gïntokï
Ganesha
10
0 / 1 / 1
5,719
477
2,437
6,130
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Tanktopss
Chronos
12
0 / 2 / 0
6,379
532
1,556
4,501
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Washeddd
Neith
11
0 / 3 / 2
6,423
535
7,462
10,874
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
11
2 / 3 / 0
6,404
534
2,938
7,755
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
3
6.5
W
Kuzenbo
 
Kuzenbo
2
0
5
4.5
W
King Arthur
Bankaỉ
King Arthur
2
1
5
4.5
L
Thanatos
Bisyphus
Thanatos
1
4
2
0.5
L
Ganesha
Gïntokï
Ganesha
0
1
1
0.5
W
Hun Batz
ImSonPradeje
Hun Batz
3
1
8
7
W
Medusa
Pradeje
Medusa
1
0
1
1.5
L
Chronos
Tanktopss
Chronos
0
2
0
0
L
Neith
Washeddd
Neith
0
3
2
0.33
L
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
19,574
36,225
Taken
39,857
24,450
Mitigated
16,858
10,490
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,386
721
0
743
4,249
1,617
0
803
3,446
66,230
0
W
Kuzenbo
 
Kuzenbo
3,421
1,184
0
2,338
7,033
7,517
0
1,556
5,417
22,153
1,941
W
King Arthur
Bankaỉ
King Arthur
9,186
929
0
2,953
11,819
10,467
0
605
11,214
0
49,353
L
Thanatos
Bisyphus
Thanatos
5,181
1,476
0
8,548
10,597
4,177
0
1,760
8,680
0
40,169
L
Ganesha
Gïntokï
Ganesha
2,437
303
0
2,232
6,130
3,733
0
1,993
4,093
20,391
0
W
Hun Batz
ImSonPradeje
Hun Batz
6,840
2,495
0
3,489
9,045
3,067
0
141
8,904
0
51,211
W
Medusa
Pradeje
Medusa
2,730
946
0
967
4,079
1,782
0
655
3,297
0
69,522
L
Chronos
Tanktopss
Chronos
1,556
581
0
597
4,501
1,614
0
821
3,680
49,886
2,039
L
Neith
Washeddd
Neith
7,462
2,468
0
4,051
10,874
4,161
0
1,121
9,713
0
51,290
L
Apollo
2,938
1,751
0
2,107
7,755
3,173
0
2,602
4,921
0
49,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
30,826
444
Minions Killed
397
0
Camps Cleared
0
1,269,466
Distance Traveled
1,200,209
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,585
632
130
11
0
265,742
2
W
Kuzenbo
6,586
549
39
3
0
254,830
2
W
King Arthur
6,424
535
67
6
0
254,937
4
L
Thanatos
5,901
492
71
6
0
261,973
0
L
Ganesha
5,719
477
4
0
0
260,092
6
W
Hun Batz
6,854
571
84
7
0
276,758
0
W
Medusa
7,032
586
124
10
0
217,199
1
L
Chronos
6,379
532
121
10
0
226,120
2
L
Neith
6,423
535
96
8
0
201,189
0
L
Apollo
6,404
534
105
9
0
250,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role