Player Matchup

Hera
Hera
DayySwervoo
Hera
Level 29
God Stats
2W - 3L
1,524 SR
Queue Stats
23W - 30L
1,375 Elo+
Party 2
Awilix
Awilix
DeathsLastLaugh
Awilix
Level 115
God Stats
3W - 2L
1,479 SR
Queue Stats
68W - 67L
1,544 Elo+
Party 2
Odin
Odin
Hotshot1234
Odin
Level 117
God Stats
1W - 2L
1,231 SR
Queue Stats
224W - 253L
1,459 Elo+
Party 1
Izanami
Izanami
JalilNuts
Izanami
Level 148
God Stats
12W - 26L
1,472 SR
Queue Stats
114W - 159L
1,487 Elo+
Party 1
Geb
Geb
PracticeToy
Geb
Level 129
God Stats
28W - 23L
1,610 SR
Queue Stats
187W - 220L
1,463 Elo+
Party 1
Team Averages
Level 108
1,463 SR
1,466 Elo+

VS

Team Averages
Level 122
1,497 SR
1,507 Elo+
Bastet
Bastet
GeoCanX
Bastet
Level 166
God Stats
9W - 10L
1,616 SR
Queue Stats
46W - 41L
1,499 Elo+
Solo
Charybdis
Charybdis
Sahanni
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 74L
1,385 Elo+
Solo
Mercury
Mercury
SaiyanForce
Mercury
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 150L
1,515 Elo+
Solo
Fafnir
Fafnir
SpartanGod24
Fafnir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,543 Elo+
Solo
Scylla
Scylla
nivalkin06
Scylla
Level 118
God Stats
2W - 3L
1,370 SR
Queue Stats
184W - 158L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,830
766
496
2,372
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 2
3,877
775
1,243
4,257
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
4,221
844
477
2,904
1,219
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
JalilNuts
Izanami
7
2 / 0 / 0
4,002
800
4,283
4,488
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,992
798
1,824
4,143
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GeoCanX
Bastet
8
1 / 0 / 0
3,970
794
697
3,680
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Sahanni
Charybdis
5
0 / 2 / 0
3,064
613
3,467
4,806
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
SaiyanForce
Mercury
1
0 / 0 / 0
2,603
521
0
0
0
Fafnir
5
0 / 0 / 0
3,573
715
2,052
5,638
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
nivalkin06
Scylla
7
0 / 1 / 0
3,673
735
1,529
2,277
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
1
2
1
L
Bastet
GeoCanX
Bastet
1
0
0
1
W
0
0
0
0
W
Izanami
JalilNuts
Izanami
2
0
0
2
W
0
0
2
1
L
Charybdis
Sahanni
Charybdis
0
2
0
0
L
Mercury
SaiyanForce
Mercury
0
0
0
0
L
Fafnir
0
0
0
0
L
Scylla
nivalkin06
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,323
Damage
7,745
18,164
Taken
16,401
6,791
Mitigated
7,036
5,956
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
496
186
0
995
2,372
683
0
1,247
905
22,167
0
W
1,243
316
0
500
4,257
1,516
0
30
4,227
0
25,682
L
Bastet
GeoCanX
Bastet
697
249
0
2,463
3,680
1,082
0
47
3,633
0
22,530
W
477
188
0
375
2,904
1,219
0
0
2,904
0
24,061
W
Izanami
JalilNuts
Izanami
4,283
3,107
0
2,247
4,488
1,420
0
1,175
3,313
0
27,348
W
1,824
406
0
1,839
4,143
1,953
0
842
3,301
9,870
0
L
Charybdis
Sahanni
Charybdis
3,467
1,730
0
1,787
4,806
1,285
0
709
4,097
0
19,061
L
Mercury
SaiyanForce
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
2,052
769
0
2,214
5,638
4,087
0
1,115
4,523
6,987
558
L
Scylla
nivalkin06
Scylla
1,529
172
0
765
2,277
582
0
449
1,828
19,101
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,922
Gold Earned
16,883
180
Minions Killed
122
0
Camps Cleared
0
581,876
Distance Traveled
450,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,830
766
45
9
0
107,648
0
W
Awilix
3,877
775
45
9
0
151,324
0
L
Bastet
3,970
794
47
9
0
124,302
0
W
Odin
4,221
844
41
8
0
97,246
0
W
Izanami
4,002
800
39
8
0
103,481
0
W
Geb
3,992
798
10
2
0
122,177
0
L
Charybdis
3,064
613
21
4
0
106,873
0
L
Mercury
2,603
521
0
0
0
278
0
L
Fafnir
3,573
715
10
2
0
112,341
0
L
Scylla
3,673
735
44
9
0
106,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role