Player Matchup

Sobek
Sobek
Bronze II
Burn_Herbs_420
Sobek
Bronze II
Level 101
God Stats
48W - 36L
1,536 SR
Queue Stats
687W - 1,098L
671 MMR
Party 1
Hera
Hera
Silver V
CannizzBro
Hera
Silver V
Level 107
God Stats
13W - 17L
1,476 SR
Queue Stats
178W - 219L
808 MMR
Solo
Charybdis
Charybdis
Silver IV
Sleepy_Tensei912
Charybdis
Silver IV
Level 66
God Stats
11W - 15L
1,250 SR
Queue Stats
434W - 537L
1,046 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,421 SR
842 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,461 SR
659 MMR
Anubis
Anubis
Silver III
Anoyinng
Anubis
Silver III
Level 80
God Stats
6W - 2L
1,634 SR
Queue Stats
73W - 74L
890 MMR
Solo
Lancelot
Lancelot
Bronze II
JONY1993
Lancelot
Bronze II
Level 105
God Stats
1W - 1L
1,239 SR
Queue Stats
161W - 251L
170 MMR
Solo
Chaac
Chaac
Silver IV
partime_patrick
Chaac
Silver IV
Level 156
God Stats
1W - 1L
1,511 SR
Queue Stats
39W - 51L
917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,627
636
3,069
15,206
14,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 2
7,428
619
5,911
7,296
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
12
1 / 3 / 0
7,443
620
6,114
9,906
4,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AchillesDiscordiaBacchusBake KujiraNe Zha

VS

Bans
CthulhuMedusaKuzenboDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anoyinng
Anubis
15
4 / 1 / 4
9,269
772
9,267
6,826
3,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
JONY1993
Lancelot
13
2 / 1 / 4
8,568
714
6,156
8,472
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 5
8,852
738
11,425
10,104
9,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anoyinng
Anubis
4
1
4
6
L
1
3
2
0.67
L
0
2
2
0.5
W
Lancelot
JONY1993
Lancelot
2
1
4
4
L
Charybdis
1
3
0
0.33
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,094
Damage
26,848
32,408
Taken
25,402
20,809
Mitigated
18,745
7,828
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anoyinng
Anubis
9,267
668
0
2,954
6,826
3,556
39
2,253
4,573
39,839
0
L
3,069
183
461
6,070
15,206
14,295
0
5,807
9,292
12,651
0
L
5,911
1,636
106
231
7,296
2,457
0
1,701
5,547
23,244
0
W
Lancelot
JONY1993
Lancelot
6,156
406
141
542
8,472
5,380
246
2,434
6,038
0
39,835
L
Charybdis
6,114
2,552
0
960
9,906
4,057
0
1,712
8,156
0
24,861
W
11,425
950
0
3,059
10,104
9,809
53
4,336
5,768
0
31,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,498
Gold Earned
26,689
106
Minions Killed
164
0
Camps Cleared
0
626,221
Distance Traveled
752,154
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,269
772
65
5
0
220,596
0
L
Sobek
7,627
636
22
2
0
238,820
0
L
Hera
7,428
619
40
3
0
197,565
0
W
Lancelot
8,568
714
64
5
0
284,889
0
L
Charybdis
7,443
620
44
4
0
189,836
1
W
Chaac
8,852
738
35
3
0
246,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role