Player Matchup

Arachne
Arachne
BigRhys1507
Arachne
Level 108
God Stats
64W - 65L
1,454 SR
Queue Stats
767W - 751L
1,462 Elo+
Solo
Sylvanus
Sylvanus
JBLEarphones
Sylvanus
Level 48
God Stats
5W - 6L
1,298 SR
Queue Stats
47W - 44L
1,309 Elo+
Party 3
Bellona
Bellona
OhioRizzlyBear
Bellona
Level 10
God Stats
6W - 5L
1,539 SR
Queue Stats
29W - 30L
1,229 Elo+
Party 3
Izanami
Izanami
aqsia
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
vichmouse
Hera
Level 85
God Stats
52W - 34L
1,290 SR
Queue Stats
172W - 149L
1,455 Elo+
Solo
Team Averages
Level 68
1,416 SR
1,391 Elo+

VS

Team Averages
Level 74
1,441 SR
1,412 Elo+
Bastet
Bastet
MagicMel0
Bastet
Level 89
God Stats
1W - 7L
1,491 SR
Queue Stats
280W - 280L
1,385 Elo+
Party 2
Ishtar
Ishtar
Outtlandder
Ishtar
Level 64
God Stats
0W - 2L
1,215 SR
Queue Stats
139W - 116L
1,329 Elo+
Party 2
Hercules
Hercules
PLPasio11
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
Saggybaggy3
Hel
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
400W - 380L
1,344 Elo+
Solo
Ra
Ra
pasiopl11
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigRhys1507
Arachne
11
2 / 1 / 3
6,123
557
3,411
7,873
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
JBLEarphones
Sylvanus
11
3 / 2 / 5
6,832
621
3,561
9,219
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 0
6,915
629
5,672
8,638
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
aqsia
Izanami
11
7 / 0 / 3
7,038
640
6,790
5,487
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
1 / 0 / 0
6,477
589
4,016
3,428
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MagicMel0
Bastet
10
1 / 5 / 2
5,340
485
5,171
10,395
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
9
1 / 4 / 1
5,114
465
3,540
7,196
2,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
PLPasio11
Hercules
9
0 / 1 / 0
4,588
417
2,694
7,445
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
6,498
591
1,688
6,707
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
4,766
433
5,654
7,464
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
3
3
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigRhys1507
Arachne
2
1
3
3.5
W
Sylvanus
JBLEarphones
Sylvanus
3
2
5
2.75
L
Bastet
MagicMel0
Bastet
1
5
2
0.4
W
2
0
0
2
L
Ishtar
1
4
1
0.38
L
Hercules
PLPasio11
Hercules
0
1
0
0
L
1
1
0
1
W
Izanami
aqsia
Izanami
7
0
3
8.5
L
0
5
1
0.1
W
Hera
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
18,747
34,645
Taken
39,207
22,494
Mitigated
15,316
10,783
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigRhys1507
Arachne
3,411
3,030
0
1,404
7,873
3,204
0
355
7,479
0
40,081
W
Sylvanus
JBLEarphones
Sylvanus
3,561
1,396
492
3,195
9,219
7,432
253
3,128
6,009
11,547
0
L
Bastet
MagicMel0
Bastet
5,171
2,473
0
1,823
10,395
4,089
0
980
9,325
0
43,541
W
5,672
1,367
0
2,806
8,638
8,520
337
891
7,220
0
42,400
L
Ishtar
3,540
2,207
0
1,483
7,196
2,272
140
1,534
5,662
0
25,808
L
Hercules
PLPasio11
Hercules
2,694
944
0
1,575
7,445
4,211
0
0
6,804
0
14,045
L
1,688
259
49
2,590
6,707
2,380
0
3,903
2,804
57,071
0
W
Izanami
aqsia
Izanami
6,790
4,510
0
2,210
5,487
2,202
1,863
1,685
3,738
0
53,450
L
5,654
595
264
1,499
7,464
2,364
275
1,047
6,323
30,504
0
W
Hera
4,016
1,181
0
676
3,428
1,136
387
1,358
2,070
43,681
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
26,306
284
Minions Killed
303
0
Camps Cleared
0
973,298
Distance Traveled
1,014,247
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,123
557
58
5
0
216,459
0
W
Sylvanus
6,832
621
13
1
0
186,075
5
L
Bastet
5,340
485
71
6
0
209,592
0
W
Bellona
6,915
629
62
6
0
161,981
0
L
Ishtar
5,114
465
51
5
0
181,115
0
L
Hercules
4,588
417
20
2
0
205,692
0
L
Hel
6,498
591
119
11
0
208,810
0
W
Izanami
7,038
640
85
8
0
208,563
1
L
Ra
4,766
433
42
4
0
209,038
0
W
Hera
6,477
589
66
6
0
200,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role