Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Manerooo
Charon
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Ares
Ares
frennzzykilla
Ares
Level 104
God Stats
4W - 2L
1,745 SR
Queue Stats
239W - 225L
1,435 Elo+
Solo
Anhur
Anhur
paperboy0187
Anhur
Level 99
God Stats
1W - 1L
1,094 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Loki
Loki
xCyanide22x
Loki
Level 97
God Stats
24W - 17L
1,560 SR
Queue Stats
164W - 159L
1,446 Elo+
Solo
Team Averages
Level 117
1,480 SR
1,476 Elo+

VS

Team Averages
Level 111
1,573 SR
1,440 Elo+
Ymir
Ymir
InvisibleBeezy
Ymir
Level 109
God Stats
1W - 3L
1,715 SR
Queue Stats
370W - 358L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsSnowinghere
Morgan Le Fay
Level 82
God Stats
18W - 9L
1,526 SR
Queue Stats
68W - 79L
1,433 Elo+
Party 2
Set
Set
Samy_S177
Set
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 366L
1,443 Elo+
Solo
Ullr
Ullr
ThatGuyUno
Ullr
Level 149
God Stats
17W - 17L
1,508 SR
Queue Stats
155W - 151L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
colombo2329
Zhong Kui
Level 126
God Stats
1W - 2L
1,615 SR
Queue Stats
30W - 39L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
0 / 1 / 2
6,835
526
5,155
5,308
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
Manerooo
Charon
11
1 / 1 / 1
7,119
548
3,833
7,082
5,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 1
6,911
532
5,287
12,832
12,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 1
5,826
448
4,032
5,498
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 2
5,981
460
3,728
10,890
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
6,243
480
2,102
6,677
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
ItsSnowinghere
Morgan Le Fay
12
1 / 2 / 1
6,917
532
3,714
6,967
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 0 / 2
6,921
532
3,970
10,669
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
3 / 0 / 1
5,393
415
1,948
2,646
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
colombo2329
Zhong Kui
12
1 / 3 / 0
7,221
555
7,954
10,780
8,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
7
8
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
1
2
1
L
1
0
3
2.5
L
Morgan Le Fay
ItsSnowinghere
Morgan Le Fay
1
2
1
0.75
W
Charon
Manerooo
Charon
1
1
1
1.5
L
1
0
2
2
L
3
0
1
3.5
L
Zhong Kui
colombo2329
Zhong Kui
1
3
0
0.33
W
2
2
1
1.25
W
0
2
1
0.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
19,688
41,610
Taken
37,739
25,335
Mitigated
21,722
9,755
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,155
120
0
1,781
5,308
2,140
156
2,377
2,734
44,618
1,892
L
2,102
224
0
1,189
6,677
4,658
0
1,675
5,002
23,452
0
L
Morgan Le Fay
ItsSnowinghere
Morgan Le Fay
3,714
117
0
1,011
6,967
2,755
0
4,008
2,509
42,118
0
W
Charon
Manerooo
Charon
3,833
1,092
149
2,165
7,082
5,129
0
2,824
4,242
29,904
0
L
3,970
1,233
0
5,319
10,669
4,747
0
1,461
9,110
0
56,034
L
1,948
1,077
0
640
2,646
744
0
899
1,747
0
15,263
L
Zhong Kui
colombo2329
Zhong Kui
7,954
1,339
0
4,827
10,780
8,818
258
5,660
5,120
51,507
1,877
W
5,287
1,561
0
1,840
12,832
12,118
189
4,037
8,795
40,042
493
W
4,032
2,247
184
1,718
5,498
1,776
416
1,260
4,199
0
42,631
W
3,728
888
0
1,918
10,890
4,172
0
2,752
8,064
0
33,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
32,695
322
Minions Killed
334
0
Camps Cleared
0
1,241,222
Distance Traveled
1,019,786
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,835
526
81
6
0
247,424
4
L
Ymir
6,243
480
32
2
0
194,349
2
L
Morgan Le Fay
6,917
532
79
6
0
239,836
0
W
Charon
7,119
548
35
3
0
233,696
0
L
Set
6,921
532
100
8
0
282,881
0
L
Ullr
5,393
415
35
3
0
84,481
0
L
Zhong Kui
7,221
555
88
7
0
218,239
0
W
Ares
6,911
532
62
5
0
231,594
0
W
Anhur
5,826
448
89
7
0
233,594
0
W
Loki
5,981
460
55
4
0
294,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role