Player Matchup

Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BillyRoyaltn
Hel
Level 253
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,609 Elo+
Solo
Bastet
Bastet
Ericsomething55
Bastet
Level 105
God Stats
8W - 1L
1,500 SR
Queue Stats
90W - 80L
1,465 Elo+
Party 2
Sobek
Sobek
Unbeltedbread230
Sobek
Level 131
God Stats
1W - 1L
1,308 SR
Queue Stats
104W - 121L
1,539 Elo+
Party 3
Nut
Nut
agentham898
Nut
Level 108
God Stats
4W - 2L
1,629 SR
Queue Stats
42W - 50L
1,509 Elo+
Party 3
Team Averages
Level 135
1,487 SR
1,525 Elo+

VS

Team Averages
Level 114
1,564 SR
1,609 Elo+
Chernobog
Chernobog
Gluestick21
Chernobog
Level 44
God Stats
1W - 3L
1,776 SR
Queue Stats
12W - 20L
1,454 Elo+
Party 4
Thor
Thor
McSwergatron
Thor
Level 129
God Stats
5W - 5L
1,845 SR
Queue Stats
480W - 385L
1,648 Elo+
Party 1
Terra
Terra
RatatoskrFan
Terra
Level 111
God Stats
2W - 5L
1,376 SR
Queue Stats
144W - 133L
1,530 Elo+
Party 4
Sun Wukong
Sun Wukong
YogiRising
Sun Wukong
Level 159
God Stats
5W - 2L
1,322 SR
Queue Stats
168W - 171L
1,517 Elo+
Solo
Zeus
Zeus
jaredtate66
Zeus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 0 / 0
4,686
937
440
1,224
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,214
843
2,811
4,171
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

3
0 / 0 / 0
2,806
561
0
1,383
429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,633
727
311
3,671
2,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,657
731
650
4,056
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gluestick21
Chernobog
1
0 / 0 / 0
2,544
509
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 0
4,071
814
2,389
2,907
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,541
508
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
YogiRising
Sun Wukong
6
0 / 0 / 0
3,600
720
2,415
5,240
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 0
3,488
698
450
1,588
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
0
1
W
0
0
0
0
W
0
0
0
0
L
Chernobog
Gluestick21
Chernobog
0
0
0
0
L
1
0
0
1
L
0
0
0
0
W
0
0
0
0
L
Sun Wukong
YogiRising
Sun Wukong
0
0
0
0
W
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,212
Damage
5,254
14,505
Taken
9,735
6,668
Mitigated
4,629
7,466
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
440
70
0
500
1,224
360
0
450
774
23,389
1,104
W
2,811
131
0
2,491
4,171
2,077
0
0
3,880
22,399
1,311
W
0
0
0
397
1,383
429
0
0
1,383
0
6,963
L
Chernobog
Gluestick21
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
2,389
473
0
790
2,907
1,214
0
311
2,596
0
24,916
L
0
0
0
0
0
0
0
0
0
0
0
W
311
64
0
2,459
3,671
2,565
115
0
3,671
10,402
0
L
Sun Wukong
YogiRising
Sun Wukong
2,415
631
0
1,934
5,240
2,917
0
2,339
2,527
0
18,330
W
650
191
0
1,619
4,056
1,237
216
0
4,056
0
25,612
L
450
0
0
130
1,588
498
0
420
1,148
18,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
16,244
199
Minions Killed
123
0
Camps Cleared
0
465,971
Distance Traveled
371,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,686
937
60
12
0
108,542
0
W
Hel
4,214
843
59
12
0
101,797
0
W
Bastet
2,806
561
13
3
0
57,565
0
L
Chernobog
2,544
509
0
0
0
0
0
L
Thor
4,071
814
52
10
0
127,785
0
L
Terra
2,541
508
0
0
0
16,356
0
W
Sobek
3,633
727
18
4
0
90,946
0
L
Sun Wukong
3,600
720
32
6
0
127,107
0
W
Nut
3,657
731
49
10
0
107,121
0
L
Zeus
3,488
698
39
8
0
100,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role