Player Matchup

Chang'e
Chang'e
MAXIII847
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,483 Elo+
Solo
Ishtar
Ishtar
Yοkai
Ishtar
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
196W - 173L
1,562 Elo+
Solo
Bastet
Bastet
gustavodcarva01
Bastet
Level 49
God Stats
23W - 22L
1,377 SR
Queue Stats
259W - 291L
1,479 Elo+
Solo
Cthulhu
Cthulhu
leitolorenzo
Cthulhu
Level 93
God Stats
1W - 0L
1,922 SR
Queue Stats
30W - 28L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
meKlittra
Morgan Le Fay
Level 125
God Stats
3W - 2L
1,530 SR
Queue Stats
102W - 46L
1,662 Elo+
Solo
Team Averages
Level 104
1,609 SR
1,528 Elo+

VS

Team Averages
Level 110
1,390 SR
1,488 Elo+
Yemoja
Yemoja
Janomon
Yemoja
Level 57
God Stats
3W - 5L
1,326 SR
Queue Stats
114W - 135L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
Kansdiablo13
Sun Wukong
Level 69
God Stats
1W - 6L
1,282 SR
Queue Stats
51W - 57L
1,431 Elo+
Party 1
Hera
Hera
MasterRawe
Hera
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,633 Elo+
Solo
Thanatos
Thanatos
rodrigo2002
Thanatos
Level 109
God Stats
11W - 23L
1,340 SR
Queue Stats
144W - 167L
1,436 Elo+
Solo
Hel
Hel
yScarlet
Hel
Level 190
God Stats
1W - 5L
1,500 SR
Queue Stats
416W - 417L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MAXIII847
Chang'e
15
3 / 2 / 10
9,654
1,207
9,958
11,505
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Yοkai
Ishtar
15
3 / 1 / 11
9,644
1,206
11,346
6,842
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 8
8,944
1,118
5,507
9,880
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
leitolorenzo
Cthulhu
15
3 / 1 / 9
8,947
1,118
13,633
11,354
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
meKlittra
Morgan Le Fay
15
6 / 0 / 5
10,213
1,277
14,772
6,551
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

308

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Janomon
Yemoja
13
1 / 1 / 5
8,822
1,103
2,346
8,506
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
Kansdiablo13
Sun Wukong
13
3 / 4 / 2
8,563
1,070
9,522
18,026
11,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
1 / 4 / 3
8,896
1,112
6,883
8,413
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
rodrigo2002
Thanatos
13
0 / 4 / 5
7,808
976
6,188
8,868
3,574
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 5 / 5
9,131
1,141
16,749
15,597
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
18
Kills
7
7
Deaths
18
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Janomon
Yemoja
1
1
5
3.5
L
Sun Wukong
Kansdiablo13
Sun Wukong
3
4
2
1
W
Chang'e
MAXIII847
Chang'e
3
2
10
4
L
1
4
3
0.63
W
Ishtar
Yοkai
Ishtar
3
1
11
8.5
W
3
3
8
2.33
W
Cthulhu
leitolorenzo
Cthulhu
3
1
9
7.5
W
Morgan Le Fay
meKlittra
Morgan Le Fay
6
0
5
8.5
L
Thanatos
rodrigo2002
Thanatos
0
4
5
0.63
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,216
Damage
41,688
46,132
Taken
59,410
20,371
Mitigated
30,681
8,088
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Janomon
Yemoja
2,346
1,194
5,396
1,997
8,506
6,074
0
6,084
1,830
6,117
0
L
Sun Wukong
Kansdiablo13
Sun Wukong
9,522
1,546
0
1,772
18,026
11,410
0
9,414
7,788
0
15,520
W
Chang'e
MAXIII847
Chang'e
9,958
1,186
2,166
2,631
11,505
4,356
0
6,224
5,136
27,973
0
L
6,883
1,415
0
0
8,413
3,083
0
4,458
3,606
38,344
0
W
Ishtar
Yοkai
Ishtar
11,346
8,172
0
1,045
6,842
2,766
0
4,314
2,368
0
25,744
W
5,507
865
0
627
9,880
4,063
0
3,848
5,931
0
9,562
W
Cthulhu
leitolorenzo
Cthulhu
13,633
759
546
824
11,354
6,412
0
6,830
4,383
27,043
1,492
W
Morgan Le Fay
meKlittra
Morgan Le Fay
14,772
1,230
0
249
6,551
2,774
0
3,794
2,737
26,315
703
L
Thanatos
rodrigo2002
Thanatos
6,188
1,509
0
2,184
8,868
3,574
0
4,984
3,545
0
9,981
L
16,749
438
2,006
4,690
15,597
6,540
0
9,871
5,232
36,574
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
43,220
166
Minions Killed
153
6
Camps Cleared
6
844,246
Distance Traveled
767,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,822
1,103
3
0
0
147,479
0
L
Sun Wukong
8,563
1,070
10
1
2
173,275
0
W
Chang'e
9,654
1,207
45
6
0
161,297
0
L
Hera
8,896
1,112
82
10
1
156,612
0
W
Ishtar
9,644
1,206
39
5
2
173,047
0
W
Bastet
8,944
1,118
7
1
0
174,796
0
W
Cthulhu
8,947
1,118
36
5
2
167,785
0
W
Morgan Le Fay
10,213
1,277
39
5
2
167,321
0
L
Thanatos
7,808
976
8
1
1
120,422
0
L
Hel
9,131
1,141
50
6
2
169,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role