Player Matchup

Chronos
Chronos
Diamond IV
 
Chronos
Diamond IV
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
FoXbb2
Sobek
Diamond IV
Level 159
God Stats
3W - 3L
1,805 SR
Queue Stats
245W - 216L
2,018 MMR
Solo
Awilix
Awilix
Diamond V
RaMuzenKõng
Awilix
Diamond V
Level 102
God Stats
4W - 6L
1,411 SR
Queue Stats
79W - 69L
2,029 MMR
Solo
Chiron
Chiron
Platinum III
stofy61
Chiron
Platinum III
Level 49
God Stats
6W - 7L
1,918 SR
Queue Stats
202W - 193L
1,968 MMR
Solo
Athena
Athena
Platinum I
青石哥丶
Athena
Platinum I
Level 107
God Stats
1W - 1L
1,709 SR
Queue Stats
154W - 127L
2,029 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,669 SR
1,909 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,581 SR
1,744 MMR
Cernunnos
Cernunnos
Platinum I
 
Cernunnos
Platinum I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond II
 
Neith
Diamond II
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
JonhyDekim
Sun Wukong
Diamond III
Level 158
God Stats
2W - 0L
1,727 SR
Queue Stats
61W - 43L
2,202 MMR
Party 1
Yemoja
Yemoja
Diamond IV
Nαtε
Yemoja
Diamond IV
Level 67
God Stats
43W - 37L
1,678 SR
Queue Stats
258W - 247L
2,017 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 5 / 0
4,886
489
311
7,158
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
FoXbb2
Sobek
11
1 / 0 / 2
6,085
609
5,886
11,731
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
10
2 / 4 / 0
5,415
542
2,730
9,589
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
stofy61
Chiron
12
0 / 1 / 0
5,945
595
1,731
6,412
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
10
0 / 1 / 0
5,338
534
2,214
9,758
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AresMauiNutOdin

VS

Bans
Ah Muzen CabThanatosCharonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 0 / 0
7,397
740
6,200
5,551
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
 
Neith
13
5 / 0 / 0
7,333
733
8,187
5,351
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
 
Chang'e
12
3 / 0 / 4
6,485
649
4,887
5,223
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
JonhyDekim
Sun Wukong
11
0 / 2 / 0
6,393
639
5,839
10,307
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Nαtε
Yemoja
8
0 / 1 / 3
5,673
567
2,476
3,965
2,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
0
0
W
Cernunnos
 
Cernunnos
3
0
0
3
W
Neith
 
Neith
5
0
0
5
W
Chang'e
 
Chang'e
3
0
4
5
L
Sobek
FoXbb2
Sobek
1
0
2
2
W
Sun Wukong
JonhyDekim
Sun Wukong
0
2
0
0
W
Yemoja
Nαtε
Yemoja
0
1
3
1.5
L
Awilix
2
4
0
0.5
L
Chiron
stofy61
Chiron
0
1
0
0
L
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
27,589
44,648
Taken
30,397
22,929
Mitigated
13,702
13,754
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
311
311
0
76
7,158
4,223
0
1,834
5,324
32,117
0
W
Cernunnos
 
Cernunnos
6,200
3,002
0
3,344
5,551
2,496
171
380
5,171
0
79,338
W
Neith
 
Neith
8,187
4,221
0
1,889
5,351
1,916
711
1,639
3,712
0
64,303
W
Chang'e
 
Chang'e
4,887
917
618
4,492
5,223
1,870
431
646
4,517
50,939
0
L
Sobek
FoXbb2
Sobek
5,886
646
0
7,702
11,731
6,612
0
565
11,166
33,457
2,066
W
Sun Wukong
JonhyDekim
Sun Wukong
5,839
1,204
0
3,362
10,307
4,701
0
3,945
5,460
0
48,290
W
Yemoja
Nαtε
Yemoja
2,476
890
685
797
3,965
2,719
0
451
3,458
11,211
945
L
Awilix
2,730
901
0
2,819
9,589
3,033
0
1,815
7,774
0
32,645
L
Chiron
stofy61
Chiron
1,731
738
54
1,741
6,412
2,113
0
1,866
4,519
0
52,338
L
Athena
2,214
843
0
1,362
9,758
6,948
0
1,163
8,595
24,073
1,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,669
Gold Earned
33,281
349
Minions Killed
449
0
Camps Cleared
0
1,055,851
Distance Traveled
1,089,503
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,886
489
58
6
0
162,321
0
W
Cernunnos
7,397
740
125
13
0
201,151
0
W
Neith
7,333
733
112
11
0
183,134
0
W
Chang'e
6,485
649
89
9
0
232,253
0
L
Sobek
6,085
609
73
7
0
200,813
0
W
Sun Wukong
6,393
639
99
10
0
251,370
1
W
Yemoja
5,673
567
24
2
0
221,595
2
L
Awilix
5,415
542
66
7
0
250,804
0
L
Chiron
5,945
595
103
10
0
199,826
2
L
Athena
5,338
534
49
5
0
242,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role