Player Matchup

Izanami
Izanami
DarK_spider010
Izanami
Level 28
God Stats
2W - 4L
1,417 SR
Queue Stats
45W - 59L
1,185 Elo+
Party 1
Odin
Odin
DidiE-19
Odin
Level 101
God Stats
8W - 9L
1,371 SR
Queue Stats
230W - 241L
1,224 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JxssLeS
Morgan Le Fay
Level 15
God Stats
8W - 15L
1,478 SR
Queue Stats
381W - 381L
1,201 Elo+
Party 1
Fenrir
Fenrir
VanillaDong7910
Fenrir
Level 41
God Stats
29W - 38L
1,492 SR
Queue Stats
70W - 93L
1,426 Elo+
Solo
Cerberus
Cerberus
lydiou35
Cerberus
Level 15
God Stats
14W - 19L
1,540 SR
Queue Stats
110W - 125L
1,229 Elo+
Party 1
Team Averages
Level 40
1,460 SR
1,253 Elo+

VS

Team Averages
Level 33
1,411 SR
1,303 Elo+
Heimdallr
Heimdallr
G_-_105
Heimdallr
Level 41
God Stats
36W - 48L
1,347 SR
Queue Stats
97W - 131L
1,260 Elo+
Party 2
Thor
Thor
Hercules259
Thor
Level 49
God Stats
0W - 3L
1,288 SR
Queue Stats
389W - 417L
1,431 Elo+
Solo
Scylla
Scylla
OnlyyTRIX
Scylla
Level 39
God Stats
12W - 7L
1,660 SR
Queue Stats
93W - 96L
1,488 Elo+
Solo
Hercules
Hercules
TreyGreatness
Hercules
Level 25
God Stats
0W - 4L
1,262 SR
Queue Stats
2W - 8L
1,227 Elo+
Party 2
Charybdis
Charybdis
ondalowace_
Charybdis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,524
454
10,753
12,743
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
4 / 0 / 5
11,531
549
10,551
13,704
20,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
JxssLeS
Morgan Le Fay
17
3 / 2 / 5
10,672
508
5,569
10,098
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 1 / 2
11,046
526
10,405
16,808
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
lydiou35
Cerberus
15
0 / 0 / 3
10,501
500
2,465
13,324
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G_-_105
Heimdallr
13
0 / 3 / 1
7,816
372
10,455
13,294
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 0
8,307
396
3,921
9,098
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
OnlyyTRIX
Scylla
14
0 / 5 / 0
8,530
406
9,976
14,342
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
TreyGreatness
Hercules
11
0 / 4 / 0
7,049
336
3,919
15,919
15,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
ondalowace_
Charybdis
9
0 / 4 / 0
6,825
325
807
7,402
2,251
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
2
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Odin
4
0
5
6.5
L
Heimdallr
G_-_105
Heimdallr
0
3
1
0.17
L
2
1
0
2
W
Morgan Le Fay
JxssLeS
Morgan Le Fay
3
2
5
2.75
L
Scylla
OnlyyTRIX
Scylla
0
5
0
0
L
Hercules
TreyGreatness
Hercules
0
4
0
0
W
8
1
2
9
W
Cerberus
lydiou35
Cerberus
0
0
3
1.5
L
Charybdis
ondalowace_
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,743
Damage
29,078
66,677
Taken
60,055
52,867
Mitigated
33,590
24,470
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,753
7,613
481
5,942
12,743
6,064
3,371
971
11,772
0
93,360
W
Odin
10,551
1,250
502
5,242
13,704
20,140
1,514
1,476
12,228
0
71,929
L
Heimdallr
G_-_105
Heimdallr
10,455
3,207
0
3,557
13,294
6,323
0
1,841
11,249
0
61,110
L
3,921
301
0
407
9,098
4,317
0
526
8,476
0
55,426
W
Morgan Le Fay
JxssLeS
Morgan Le Fay
5,569
813
236
2,399
10,098
4,252
725
5,239
4,859
64,041
0
L
Scylla
OnlyyTRIX
Scylla
9,976
825
0
3,497
14,342
5,256
0
4,054
10,126
59,319
102
L
Hercules
TreyGreatness
Hercules
3,919
1,070
0
2,760
15,919
15,443
0
1,593
13,896
0
24,184
W
10,405
2,533
0
3,052
16,808
8,761
815
5,216
11,592
0
88,408
W
Cerberus
lydiou35
Cerberus
2,465
0
630
5,986
13,324
13,650
652
2,488
10,836
27,476
1,006
L
Charybdis
ondalowace_
Charybdis
807
512
0
0
7,402
2,251
0
0
7,095
0
19,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
38,527
491
Minions Killed
322
0
Camps Cleared
0
2,069,532
Distance Traveled
1,586,480
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,524
454
119
6
0
375,956
5
W
Odin
11,531
549
120
6
0
401,481
4
L
Heimdallr
7,816
372
83
4
0
339,641
0
L
Thor
8,307
396
89
4
0
291,723
0
W
Morgan Le Fay
10,672
508
92
4
0
368,364
2
L
Scylla
8,530
406
92
4
0
352,524
0
L
Hercules
7,049
336
27
1
0
365,895
0
W
Fenrir
11,046
526
100
5
0
493,713
0
W
Cerberus
10,501
500
60
3
0
430,018
5
L
Charybdis
6,825
325
31
1
0
236,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role