Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bobaslim
Skadi
Level 64
God Stats
17W - 9L
1,500 SR
Queue Stats
109W - 113L
1,394 Elo+
Party 1
Bacchus
Bacchus
CheeseMeistar
Bacchus
Level 143
God Stats
24W - 14L
1,686 SR
Queue Stats
211W - 197L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzFäg09
Morgan Le Fay
Level 109
God Stats
10W - 3L
1,759 SR
Queue Stats
122W - 105L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
Snurrelito
Ao Kuang
Level 28
God Stats
5W - 6L
1,256 SR
Queue Stats
41W - 35L
1,495 Elo+
Party 1
Team Averages
Level 90
1,540 SR
1,494 Elo+

VS

Team Averages
Level 94
1,381 SR
1,430 Elo+
Erlang Shen
Erlang Shen
AdryK11
Erlang Shen
Level 126
God Stats
1W - 1L
1,379 SR
Queue Stats
40W - 36L
1,540 Elo+
Solo
Freya
Freya
Guzmansito-777
Freya
Level 85
God Stats
0W - 3L
1,188 SR
Queue Stats
114W - 131L
1,443 Elo+
Party 2
Thanatos
Thanatos
Mrpepino_007
Thanatos
Level 73
God Stats
4W - 9L
1,419 SR
Queue Stats
91W - 83L
1,437 Elo+
Party 2
Atlas
Atlas
Sia9316
Atlas
Level 100
God Stats
7W - 7L
1,422 SR
Queue Stats
61W - 51L
1,525 Elo+
Solo
Cernunnos
Cernunnos
tasosfullbuster
Cernunnos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 82L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 0
6,364
636
5,209
7,815
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Bobaslim
Skadi
10
4 / 0 / 2
5,918
592
5,850
5,053
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
9
2 / 0 / 3
4,999
500
6,840
3,744
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
ItzFäg09
Morgan Le Fay
11
2 / 1 / 0
5,967
597
4,628
4,456
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Snurrelito
Ao Kuang
10
4 / 0 / 4
5,601
560
3,404
5,407
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdryK11
Erlang Shen
10
0 / 2 / 0
4,877
488
2,766
7,439
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,967
497
2,218
6,770
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Mrpepino_007
Thanatos
9
1 / 3 / 0
5,013
501
2,403
8,947
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Sia9316
Atlas
7
0 / 1 / 0
4,529
453
2,464
9,742
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
tasosfullbuster
Cernunnos
6
0 / 6 / 0
4,110
411
1,873
7,827
2,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
14
Kills
1
1
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
L
Erlang Shen
AdryK11
Erlang Shen
0
2
0
0
W
Skadi
Bobaslim
Skadi
4
0
2
5
W
Bacchus
2
0
3
3.5
L
0
2
0
0
W
Morgan Le Fay
ItzFäg09
Morgan Le Fay
2
1
0
2
L
Thanatos
Mrpepino_007
Thanatos
1
3
0
0.33
L
Atlas
Sia9316
Atlas
0
1
0
0
W
Ao Kuang
Snurrelito
Ao Kuang
4
0
4
6
L
Cernunnos
tasosfullbuster
Cernunnos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
11,724
26,475
Taken
40,725
15,925
Mitigated
17,502
10,504
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,209
983
0
3,601
7,815
7,914
0
0
7,815
1,656
47,465
L
Erlang Shen
AdryK11
Erlang Shen
2,766
1,090
0
2,890
7,439
3,735
0
722
6,717
0
28,963
W
Skadi
Bobaslim
Skadi
5,850
2,519
0
2,267
5,053
1,693
0
1,415
3,638
0
39,529
W
Bacchus
6,840
500
0
545
3,744
2,856
0
952
2,792
17,546
1,827
L
2,218
583
0
1,341
6,770
2,325
0
4,662
1,554
26,641
1,559
W
Morgan Le Fay
ItzFäg09
Morgan Le Fay
4,628
186
0
925
4,456
1,576
0
1,247
3,209
34,644
0
L
Thanatos
Mrpepino_007
Thanatos
2,403
377
0
6,208
8,947
3,064
0
3,542
5,127
0
26,867
L
Atlas
Sia9316
Atlas
2,464
1,094
182
3,438
9,742
5,732
0
2,311
7,161
21,550
0
W
Ao Kuang
Snurrelito
Ao Kuang
3,404
1,470
0
3,166
5,407
1,886
0
940
4,467
20,954
9,072
L
Cernunnos
tasosfullbuster
Cernunnos
1,873
688
0
927
7,827
2,646
0
2,699
4,742
0
23,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
23,496
325
Minions Killed
233
0
Camps Cleared
0
1,021,514
Distance Traveled
961,853
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,364
636
78
8
0
193,355
0
L
Erlang Shen
4,877
488
55
6
0
202,360
0
W
Skadi
5,918
592
60
6
0
194,966
0
W
Bacchus
4,999
500
41
4
0
211,287
2
L
Freya
4,967
497
64
6
0
191,895
2
W
Morgan Le Fay
5,967
597
87
9
0
183,581
0
L
Thanatos
5,013
501
57
6
0
214,808
0
L
Atlas
4,529
453
20
2
0
192,088
3
W
Ao Kuang
5,601
560
59
6
0
238,325
0
L
Cernunnos
4,110
411
37
4
0
160,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role