Player Matchup

Raijin
Raijin
DrJizztazztic
Raijin
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
357W - 384L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
E-Eye
Hun Batz
Level 129
God Stats
9W - 3L
1,548 SR
Queue Stats
554W - 565L
1,528 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Ecceh
Maman Brigitte
Level 106
God Stats
1W - 3L
1,354 SR
Queue Stats
117W - 122L
1,464 Elo+
Solo
Danzaburou
Danzaburou
SundIey-
Danzaburou
Level 125
God Stats
3W - 6L
1,309 SR
Queue Stats
267W - 264L
1,551 Elo+
Party 1
Artio
Artio
deafBEAR
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,509 Elo+

VS

Team Averages
Level 105
1,575 SR
1,523 Elo+
Atlas
Atlas
Lychar35000
Atlas
Level 159
God Stats
6W - 3L
1,479 SR
Queue Stats
175W - 178L
1,468 Elo+
Party 2
Artio
Artio
Oliffe
Artio
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 84L
1,568 Elo+
Party 3
Cerberus
Cerberus
RisingPheonix45
Cerberus
Level 81
God Stats
3W - 2L
1,495 SR
Queue Stats
261W - 266L
1,555 Elo+
Party 3
Shiva
Shiva
TheHoody
Shiva
Level 128
God Stats
5W - 1L
1,723 SR
Queue Stats
135W - 123L
1,571 Elo+
Party 3
Cliodhna
Cliodhna
XxzalixX
Cliodhna
Level 68
God Stats
2W - 0L
1,677 SR
Queue Stats
49W - 53L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
7,728
773
11,495
8,871
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
E-Eye
Hun Batz
15
2 / 3 / 5
7,583
758
10,429
10,704
10,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maman Brigitte
Ecceh
Maman Brigitte
13
1 / 3 / 5
6,989
699
5,915
7,190
3,431
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
SundIey-
Danzaburou
13
3 / 6 / 4
7,376
738
8,786
12,559
5,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
deafBEAR
Artio
14
1 / 5 / 5
7,621
762
2,946
13,452
12,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
10,216
1,022
15,821
18,828
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Oliffe
Artio
15
4 / 2 / 12
8,558
856
7,311
12,764
15,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
14
6 / 4 / 12
9,556
956
6,720
16,148
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
TheHoody
Shiva
16
3 / 2 / 15
8,928
893
10,402
12,348
15,055
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
XxzalixX
Cliodhna
14
2 / 3 / 14
8,721
872
8,970
9,106
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
10
Kills
22
22
Deaths
12
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Hun Batz
E-Eye
Hun Batz
2
3
5
1.5
L
Maman Brigitte
Ecceh
Maman Brigitte
1
3
5
1.17
W
7
1
12
13
W
Artio
Oliffe
Artio
4
2
12
5
W
Cerberus
6
4
12
3
L
Danzaburou
SundIey-
Danzaburou
3
6
4
0.83
W
Shiva
TheHoody
Shiva
3
2
15
5.25
W
Cliodhna
XxzalixX
Cliodhna
2
3
14
3
L
Artio
deafBEAR
Artio
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,571
Damage
49,224
52,776
Taken
69,194
37,043
Mitigated
71,009
10,496
Healing
26,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,495
1,234
186
121
8,871
3,975
0
6,959
1,832
21,286
0
L
Hun Batz
E-Eye
Hun Batz
10,429
886
1,205
779
10,704
10,941
0
4,804
5,535
0
20,043
L
Maman Brigitte
Ecceh
Maman Brigitte
5,915
569
0
675
7,190
3,431
0
3,783
3,355
11,324
0
W
15,821
5,878
1,417
7,683
18,828
17,492
656
4,537
14,241
32,311
0
W
Artio
Oliffe
Artio
7,311
757
3,750
3,974
12,764
15,267
0
4,126
8,578
10,828
851
W
Cerberus
6,720
503
1,955
3,662
16,148
18,660
339
4,269
11,751
12,547
0
L
Danzaburou
SundIey-
Danzaburou
8,786
2,072
0
2,147
12,559
5,801
0
7,303
5,054
0
15,510
W
Shiva
TheHoody
Shiva
10,402
949
605
1,362
12,348
15,055
386
3,655
8,595
0
18,171
W
Cliodhna
XxzalixX
Cliodhna
8,970
343
645
1,687
9,106
4,535
1,611
3,351
5,673
0
21,972
L
Artio
deafBEAR
Artio
2,946
401
2,630
2,753
13,452
12,895
0
6,657
6,538
7,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
45,979
73
Minions Killed
130
0
Camps Cleared
0
886,359
Distance Traveled
1,050,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,728
773
26
3
0
156,737
0
L
Hun Batz
7,583
758
21
2
0
200,359
0
L
Maman Brigitte
6,989
699
8
1
0
193,518
0
W
Atlas
10,216
1,022
19
2
0
198,490
0
W
Artio
8,558
856
15
2
0
206,518
0
W
Cerberus
9,556
956
20
2
0
186,326
0
L
Danzaburou
7,376
738
12
1
0
157,618
0
W
Shiva
8,928
893
31
3
0
217,029
0
W
Cliodhna
8,721
872
45
5
0
241,893
0
L
Artio
7,621
762
6
1
0
178,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role