Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HempCloud420
Artemis
Level 201
God Stats
34W - 36L
1,616 SR
Queue Stats
398W - 391L
1,563 Elo+
Party 2
Kuzenbo
Kuzenbo
JT307
Kuzenbo
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,604 Elo+
Solo
Ra
Ra
RhinoElite
Ra
Level 173
God Stats
0W - 1L
1,687 SR
Queue Stats
109W - 109L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
zfang360
Jormungandr
Level 143
God Stats
2W - 3L
1,550 SR
Queue Stats
106W - 86L
1,607 Elo+
Solo
Team Averages
Level 167
1,571 SR
1,562 Elo+

VS

Team Averages
Level 160
1,684 SR
1,606 Elo+
King Arthur
King Arthur
GuajiBoy
King Arthur
Level 134
God Stats
4W - 3L
1,500 SR
Queue Stats
266W - 248L
1,527 Elo+
Solo
Xbalanque
Xbalanque
MagnaCarta
Xbalanque
Level 152
God Stats
1W - 2L
1,799 SR
Queue Stats
89W - 63L
1,640 Elo+
Party 1
Charon
Charon
ShotGunWarrior
Charon
Level 157
God Stats
3W - 0L
1,905 SR
Queue Stats
67W - 28L
1,727 Elo+
Party 1
Thor
Thor
Steel0range
Thor
Level 158
God Stats
2W - 1L
1,574 SR
Queue Stats
82W - 80L
1,545 Elo+
Party 1
Discordia
Discordia
Tis Sol
Discordia
Level 201
God Stats
14W - 7L
1,642 SR
Queue Stats
372W - 342L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 0 / 0
6,956
464
5,071
12,360
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
HempCloud420
Artemis
12
3 / 5 / 0
6,943
463
8,388
13,001
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
JT307
Kuzenbo
14
0 / 2 / 0
8,266
551
8,140
11,584
12,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
1 / 4 / 2
7,744
516
5,077
9,188
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
zfang360
Jormungandr
11
1 / 0 / 1
6,960
464
7,521
12,924
11,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuajiBoy
King Arthur
15
1 / 0 / 1
8,391
559
7,749
14,189
12,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
MagnaCarta
Xbalanque
15
3 / 4 / 2
8,314
554
13,192
15,118
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 0 / 3
7,601
507
6,450
10,450
8,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 2
8,284
552
9,681
13,955
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Tis Sol
Discordia
13
1 / 2 / 1
7,780
519
5,507
6,755
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
11
11
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
0
0
2
W
King Arthur
GuajiBoy
King Arthur
1
0
1
1.5
L
Artemis
HempCloud420
Artemis
3
5
0
0.6
L
Kuzenbo
JT307
Kuzenbo
0
2
0
0
W
Xbalanque
MagnaCarta
Xbalanque
3
4
2
1
L
1
4
2
0.5
W
1
0
3
2.5
W
5
1
2
6
W
Discordia
Tis Sol
Discordia
1
2
1
0.75
L
Jormungandr
zfang360
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
42,579
59,057
Taken
60,467
37,770
Mitigated
35,560
16,170
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,071
886
0
4,358
12,360
4,926
0
2,577
9,783
0
53,199
W
King Arthur
GuajiBoy
King Arthur
7,749
629
0
3,685
14,189
12,569
0
7,893
5,606
0
80,436
L
Artemis
HempCloud420
Artemis
8,388
4,089
0
3,488
13,001
4,945
0
1,173
11,828
0
57,419
L
Kuzenbo
JT307
Kuzenbo
8,140
2,695
0
2,190
11,584
12,529
33
0
11,584
65,360
3,002
W
Xbalanque
MagnaCarta
Xbalanque
13,192
6,299
0
6,691
15,118
5,454
0
2,851
12,192
0
90,877
L
5,077
289
972
2,404
9,188
4,126
0
3,052
6,136
67,779
466
W
6,450
1,536
0
1,745
10,450
8,390
297
2,650
7,800
28,520
970
W
9,681
1,728
0
1,326
13,955
6,841
0
3,448
10,507
0
74,670
W
Discordia
Tis Sol
Discordia
5,507
342
0
1,467
6,755
2,306
604
2,031
4,724
57,960
0
L
Jormungandr
zfang360
Jormungandr
7,521
2,194
0
2,758
12,924
11,244
0
5,155
7,769
30,816
2,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
40,370
487
Minions Killed
509
0
Camps Cleared
0
1,485,635
Distance Traveled
1,496,904
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,956
464
90
6
0
372,854
0
W
King Arthur
8,391
559
134
9
0
293,263
4
L
Artemis
6,943
463
86
6
0
240,006
4
L
Kuzenbo
8,266
551
141
9
0
240,078
2
W
Xbalanque
8,314
554
136
9
0
279,917
0
L
Ra
7,744
516
129
9
0
300,498
2
W
Charon
7,601
507
33
2
0
311,660
7
W
Thor
8,284
552
106
7
0
342,652
1
W
Discordia
7,780
519
100
7
0
269,412
3
L
Jormungandr
6,960
464
41
3
0
332,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role