Player Matchup

Loki
Loki
Agus797
Loki
Level 105
God Stats
2W - 7L
1,307 SR
Queue Stats
41W - 49L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bruxabaratuxaa
Tsukuyomi
Level 175
God Stats
66W - 51L
1,632 SR
Queue Stats
309W - 278L
1,625 Elo+
Solo
Kukulkan
Kukulkan
Ivan kauan85
Kukulkan
Level 118
God Stats
41W - 40L
1,537 SR
Queue Stats
111W - 89L
1,592 Elo+
Solo
Terra
Terra
Zeldriisb
Terra
Level 89
God Stats
5W - 13L
1,003 SR
Queue Stats
153W - 169L
1,411 Elo+
Solo
Nut
Nut
luksemi38
Nut
Level 129
God Stats
8W - 8L
1,507 SR
Queue Stats
189W - 196L
1,584 Elo+
Solo
Team Averages
Level 123
1,397 SR
1,515 Elo+

VS

Team Averages
Level 145
1,601 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Brian050
Set
Level 142
God Stats
14W - 10L
1,629 SR
Queue Stats
28W - 27L
1,543 Elo+
Solo
Medusa
Medusa
MiaBril
Medusa
Level 121
God Stats
2W - 0L
1,713 SR
Queue Stats
35W - 43L
1,470 Elo+
Solo
Kukulkan
Kukulkan
NiCarlomagno
Kukulkan
Level 177
God Stats
6W - 7L
1,665 SR
Queue Stats
442W - 454L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Agus797
Loki
10
2 / 5 / 0
5,630
433
1,892
13,003
4,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
Bruxabaratuxaa
Tsukuyomi
13
2 / 4 / 0
7,143
549
10,197
13,201
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Ivan kauan85
Kukulkan
10
0 / 3 / 0
5,718
440
1,346
5,985
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Zeldriisb
Terra
10
1 / 0 / 2
6,426
494
3,232
6,187
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 3 / 3
6,458
497
3,113
10,589
4,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 2 / 3
8,928
687
7,009
14,513
13,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
 
Kuzenbo
12
3 / 1 / 3
7,065
543
4,163
9,755
9,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
7 / 0 / 2
8,445
650
8,542
11,200
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
MiaBril
Medusa
13
1 / 2 / 2
7,440
572
5,555
8,580
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
NiCarlomagno
Kukulkan
14
2 / 0 / 4
8,363
643
5,920
3,445
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
3
1.75
W
Kuzenbo
 
Kuzenbo
3
1
3
4.5
L
Loki
Agus797
Loki
2
5
0
0.4
W
7
0
2
8
L
Tsukuyomi
Bruxabaratuxaa
Tsukuyomi
2
4
0
0.5
L
Kukulkan
Ivan kauan85
Kukulkan
0
3
0
0
W
Medusa
MiaBril
Medusa
1
2
2
1
W
Kukulkan
NiCarlomagno
Kukulkan
2
0
4
4
L
Terra
Zeldriisb
Terra
1
0
2
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,780
Damage
31,189
48,965
Taken
47,493
22,337
Mitigated
34,901
11,703
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,009
371
0
3,602
14,513
13,781
128
285
14,228
0
67,683
W
Kuzenbo
 
Kuzenbo
4,163
1,817
0
843
9,755
9,952
80
1,785
7,970
23,267
1,117
L
Loki
Agus797
Loki
1,892
715
0
1,909
13,003
4,373
0
2,414
10,531
0
30,252
W
8,542
2,926
0
3,414
11,200
6,262
0
346
10,854
0
72,991
L
Tsukuyomi
Bruxabaratuxaa
Tsukuyomi
10,197
2,718
0
3,890
13,201
5,723
0
940
12,221
0
64,497
L
Kukulkan
Ivan kauan85
Kukulkan
1,346
32
0
477
5,985
2,437
0
3,676
2,181
37,166
0
W
Medusa
MiaBril
Medusa
5,555
2,593
0
3,484
8,580
3,410
1,861
1,326
7,254
0
52,057
W
Kukulkan
NiCarlomagno
Kukulkan
5,920
170
0
662
3,445
1,496
174
637
2,808
70,975
1,134
L
Terra
Zeldriisb
Terra
3,232
615
276
1,788
6,187
4,817
0
1,573
4,520
17,645
1,031
L
3,113
1,703
81
3,282
10,589
4,987
0
883
9,545
0
48,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
40,241
332
Minions Killed
472
0
Camps Cleared
0
1,194,492
Distance Traveled
1,339,835
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,928
687
112
9
0
256,944
2
W
Kuzenbo
7,065
543
45
3
0
259,637
0
L
Loki
5,630
433
47
4
0
276,847
6
W
Set
8,445
650
101
8
0
354,854
0
L
Tsukuyomi
7,143
549
95
7
0
258,778
1
L
Kukulkan
5,718
440
74
6
0
209,081
0
W
Medusa
7,440
572
75
6
0
207,071
8
W
Kukulkan
8,363
643
139
11
0
261,329
0
L
Terra
6,426
494
23
2
0
239,511
6
L
Nut
6,458
497
93
7
0
210,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role