Player Matchup

Pele
Pele
Eldruf
Pele
Level 67
God Stats
5W - 6L
1,453 SR
Queue Stats
153W - 165L
1,380 Elo+
Party 1
Artemis
Artemis
Liquide777
Artemis
Level 49
God Stats
3W - 3L
1,323 SR
Queue Stats
76W - 81L
1,365 Elo+
Solo
Agni
Agni
TWO_Sm000th4u
Agni
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,387 Elo+
Solo
Cthulhu
Cthulhu
calaberra
Cthulhu
Level 38
God Stats
17W - 9L
1,674 SR
Queue Stats
73W - 69L
1,389 Elo+
Solo
Bellona
Bellona
dunningISback
Bellona
Level 17
God Stats
15W - 11L
1,706 SR
Queue Stats
74W - 72L
1,423 Elo+
Party 1
Team Averages
Level 55
1,531 SR
1,389 Elo+

VS

Team Averages
Level 61
1,471 SR
1,391 Elo+
Chiron
Chiron
CEK_Eros27
Chiron
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 201L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
LUGALBINDER
Baron Samedi
Level 123
God Stats
24W - 15L
1,611 SR
Queue Stats
55W - 48L
1,502 Elo+
Solo
Nut
Nut
MC_dingo69
Nut
Level 36
God Stats
5W - 9L
1,378 SR
Queue Stats
6W - 13L
1,289 Elo+
Party 2
Bastet
Bastet
TrueOG
Bastet
Level 19
God Stats
2W - 3L
1,464 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 2
Vamana
Vamana
monas9288
Vamana
Level 60
God Stats
5W - 7L
1,403 SR
Queue Stats
136W - 165L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eldruf
Pele
16
5 / 0 / 3
9,591
639
9,909
10,693
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Liquide777
Artemis
14
2 / 2 / 3
8,048
537
7,280
8,812
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 1
7,888
526
3,922
6,272
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
calaberra
Cthulhu
12
1 / 1 / 3
8,029
535
5,134
11,845
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
15
1 / 0 / 2
9,279
619
3,843
9,788
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CEK_Eros27
Chiron
12
2 / 2 / 1
6,536
436
10,258
13,553
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LUGALBINDER
Baron Samedi
9
1 / 2 / 0
6,238
416
2,706
4,645
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 0 / 1
5,733
382
2,932
7,738
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
TrueOG
Bastet
12
2 / 4 / 0
6,510
434
5,408
14,556
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vamana
monas9288
Vamana
12
0 / 2 / 0
7,114
474
3,187
8,726
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
5
5
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
CEK_Eros27
Chiron
2
2
1
1.25
W
Pele
Eldruf
Pele
5
0
3
6.5
L
Baron Samedi
LUGALBINDER
Baron Samedi
1
2
0
0.5
W
Artemis
Liquide777
Artemis
2
2
3
1.75
L
0
0
1
0.5
W
1
2
1
0.75
L
Bastet
TrueOG
Bastet
2
4
0
0.5
W
Cthulhu
calaberra
Cthulhu
1
1
3
2.5
W
Bellona
1
0
2
2
L
Vamana
monas9288
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
24,491
47,410
Taken
49,218
28,159
Mitigated
22,551
18,209
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CEK_Eros27
Chiron
10,258
1,828
105
5,272
13,553
4,999
0
2,926
10,615
0
46,466
W
Pele
Eldruf
Pele
9,909
2,202
0
4,523
10,693
5,241
1,562
274
10,371
0
89,199
L
Baron Samedi
LUGALBINDER
Baron Samedi
2,706
41
0
948
4,645
1,758
483
1,464
2,895
25,904
275
W
Artemis
Liquide777
Artemis
7,280
3,331
266
2,570
8,812
3,762
460
0
8,812
0
55,197
L
2,932
720
0
2,376
7,738
2,755
0
2,552
5,126
0
26,450
W
3,922
180
0
1,910
6,272
2,015
767
2,752
3,520
40,642
840
L
Bastet
TrueOG
Bastet
5,408
933
0
7,304
14,556
4,909
0
514
13,988
0
46,346
W
Cthulhu
calaberra
Cthulhu
5,134
295
1,712
3,689
11,845
8,134
0
522
11,323
33,234
1,120
W
Bellona
3,843
862
0
3,539
9,788
9,007
454
406
8,899
0
59,506
L
Vamana
monas9288
Vamana
3,187
797
0
1,804
8,726
8,130
0
838
7,826
0
42,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
32,131
453
Minions Killed
314
0
Camps Cleared
0
1,357,990
Distance Traveled
1,177,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,536
436
58
4
0
276,156
0
W
Pele
9,591
639
124
8
0
330,832
0
L
Baron Samedi
6,238
416
60
4
0
135,213
0
W
Artemis
8,048
537
78
5
0
243,950
0
L
Nut
5,733
382
36
2
0
224,309
0
W
Agni
7,888
526
76
5
0
251,388
0
L
Bastet
6,510
434
79
5
0
303,213
0
W
Cthulhu
8,029
535
66
4
0
307,856
0
W
Bellona
9,279
619
109
7
0
223,964
0
L
Vamana
7,114
474
81
5
0
238,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role