Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
GwaDa944534
Thor
Level 117
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
OGkenpachi
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,219 Elo+
Party 3
Tiamat
Tiamat
Zeldrexx
Tiamat
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 96L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
boulba06
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,219 Elo+
Party 3
Team Averages
Level 58
1,455 SR
1,407 Elo+

VS

Team Averages
Level 95
1,604 SR
1,540 Elo+
Da Ji
Da Ji
Bugs1234
Da Ji
Level 66
God Stats
3W - 1L
1,736 SR
Queue Stats
88W - 70L
1,526 Elo+
Party 2
Charon
Charon
DarcUUmbra
Charon
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 159L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Flitzby
Sun Wukong
Level 58
God Stats
2W - 0L
1,523 SR
Queue Stats
5W - 2L
1,476 Elo+
Solo
Artemis
Artemis
MadReaper9
Artemis
Level 157
God Stats
6W - 1L
1,758 SR
Queue Stats
23W - 25L
1,486 Elo+
Party 1
He Bo
He Bo
tostyyyy
He Bo
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 1
5,565
428
2,751
9,974
6,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 1
5,208
401
1,663
9,521
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
OGkenpachi
Hachiman
8
1 / 1 / 0
5,172
398
1,697
4,341
1,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Zeldrexx
Tiamat
12
0 / 3 / 0
5,975
460
7,698
9,331
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
boulba06
Sun Wukong
11
0 / 2 / 0
5,606
431
3,887
10,959
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bugs1234
Da Ji
12
4 / 0 / 2
7,083
545
4,664
10,493
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
DarcUUmbra
Charon
12
0 / 0 / 6
7,600
585
3,733
7,279
5,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Flitzby
Sun Wukong
14
2 / 0 / 0
8,658
666
6,785
9,987
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MadReaper9
Artemis
14
3 / 0 / 1
7,525
579
6,723
4,537
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
tostyyyy
He Bo
12
3 / 3 / 2
7,049
542
6,931
9,462
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Da Ji
Bugs1234
Da Ji
4
0
2
5
W
Charon
DarcUUmbra
Charon
0
0
6
3
W
Sun Wukong
Flitzby
Sun Wukong
2
0
0
2
L
1
4
1
0.38
W
Artemis
MadReaper9
Artemis
3
0
1
3.5
L
Hachiman
OGkenpachi
Hachiman
1
1
0
1
L
Tiamat
Zeldrexx
Tiamat
0
3
0
0
L
Sun Wukong
boulba06
Sun Wukong
0
2
0
0
W
He Bo
tostyyyy
He Bo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,696
Damage
28,836
44,126
Taken
41,758
27,146
Mitigated
23,328
10,102
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,751
118
1,175
2,158
9,974
6,264
0
2,468
7,506
20,969
953
W
Da Ji
Bugs1234
Da Ji
4,664
813
0
4,322
10,493
4,356
0
1,835
8,412
0
49,723
W
Charon
DarcUUmbra
Charon
3,733
826
0
2,077
7,279
5,834
0
1,047
6,110
40,782
0
W
Sun Wukong
Flitzby
Sun Wukong
6,785
1,343
0
3,010
9,987
8,114
372
0
9,299
0
73,676
L
1,663
208
0
170
9,521
3,819
0
3,498
6,023
0
19,248
W
Artemis
MadReaper9
Artemis
6,723
1,754
0
789
4,537
1,846
328
2,110
2,261
0
68,364
L
Hachiman
OGkenpachi
Hachiman
1,697
799
0
535
4,341
1,273
0
699
3,642
0
18,560
L
Tiamat
Zeldrexx
Tiamat
7,698
176
0
2,106
9,331
4,766
0
3,814
5,517
35,988
0
L
Sun Wukong
boulba06
Sun Wukong
3,887
307
0
3,958
10,959
11,024
0
176
10,783
0
35,143
W
He Bo
tostyyyy
He Bo
6,931
605
0
2,035
9,462
3,178
0
4,395
4,539
43,132
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
37,915
226
Minions Killed
452
0
Camps Cleared
0
1,278,271
Distance Traveled
1,261,290
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,565
428
31
2
0
265,390
0
W
Da Ji
7,083
545
92
7
0
283,801
0
W
Charon
7,600
585
44
3
0
235,904
0
W
Sun Wukong
8,658
666
135
10
0
239,549
0
L
Thor
5,208
401
25
2
0
271,789
0
W
Artemis
7,525
579
111
9
0
247,330
0
L
Hachiman
5,172
398
29
2
0
229,326
0
L
Tiamat
5,975
460
85
7
0
252,339
3
L
Sun Wukong
5,606
431
56
4
0
259,427
2
W
He Bo
7,049
542
70
5
0
254,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role