Player Matchup

Mulan
Mulan
Cataprac
Mulan
Level 98
God Stats
15W - 10L
1,665 SR
Queue Stats
78W - 58L
1,544 Elo+
Solo
Cerberus
Cerberus
Jengabruh
Cerberus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
KillerKrock
Ao Kuang
Level 149
God Stats
4W - 2L
1,927 SR
Queue Stats
27W - 32L
1,503 Elo+
Party 2
Neith
Neith
Marcoscc93
Neith
Level 158
God Stats
2W - 0L
1,785 SR
Queue Stats
34W - 45L
1,484 Elo+
Party 2
Hera
Hera
NiCkôDoM
Hera
Level 124
God Stats
7W - 5L
1,533 SR
Queue Stats
45W - 37L
1,544 Elo+
Solo
Team Averages
Level 129
1,682 SR
1,519 Elo+

VS

Team Averages
Level 108
1,416 SR
1,507 Elo+
Ganesha
Ganesha
BerserkSouls94
Ganesha
Level 158
God Stats
4W - 1L
1,721 SR
Queue Stats
322W - 312L
1,487 Elo+
Party 3
Hou Yi
Hou Yi
HofenTofen96
Hou Yi
Level 60
God Stats
5W - 4L
1,517 SR
Queue Stats
184W - 181L
1,603 Elo+
Party 1
Achilles
Achilles
Jankeboi1337
Achilles
Level 63
God Stats
0W - 1L
1,118 SR
Queue Stats
86W - 68L
1,471 Elo+
Party 1
Bastet
Bastet
MatrixPark
Bastet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,516 Elo+
Solo
He Bo
He Bo
Quinnith90
He Bo
Level 159
God Stats
3W - 2L
1,225 SR
Queue Stats
354W - 329L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cataprac
Mulan
17
0 / 3 / 3
10,340
574
15,071
18,807
18,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Jengabruh
Cerberus
11
0 / 2 / 7
7,906
439
7,512
16,696
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
KillerKrock
Ao Kuang
17
9 / 0 / 2
10,123
562
11,089
17,135
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
15
2 / 3 / 3
9,247
514
7,795
9,788
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
2 / 2 / 3
9,749
542
13,121
9,204
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,469
415
6,010
15,658
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
13
2 / 2 / 3
7,872
437
9,768
11,858
4,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Jankeboi1337
Achilles
13
0 / 3 / 1
7,244
402
6,759
18,844
20,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
MatrixPark
Bastet
16
8 / 4 / 1
9,426
524
17,483
20,551
8,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

He Bo
15
0 / 1 / 2
8,764
487
7,699
12,005
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
10
10
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Mulan
Cataprac
Mulan
0
3
3
0.5
L
Hou Yi
2
2
3
1.75
L
Achilles
Jankeboi1337
Achilles
0
3
1
0.17
W
Cerberus
Jengabruh
Cerberus
0
2
7
1.75
W
Ao Kuang
KillerKrock
Ao Kuang
9
0
2
10
W
Neith
2
3
3
1.17
L
Bastet
MatrixPark
Bastet
8
4
1
2.13
W
Hera
2
2
3
1.75
L
He Bo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,588
Damage
47,719
71,630
Taken
78,916
45,917
Mitigated
53,122
29,004
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,010
175
0
3,016
15,658
14,578
16
9,652
6,006
19,899
2,803
W
Mulan
Cataprac
Mulan
15,071
2,224
0
7,031
18,807
18,674
214
607
16,989
0
95,112
L
Hou Yi
9,768
4,423
0
4,971
11,858
4,543
22
5,002
6,856
0
50,386
L
Achilles
Jankeboi1337
Achilles
6,759
1,215
0
6,557
18,844
20,327
0
2,016
16,828
0
39,870
W
Cerberus
Jengabruh
Cerberus
7,512
700
0
6,354
16,696
13,298
148
4,402
12,094
24,064
1,737
W
Ao Kuang
KillerKrock
Ao Kuang
11,089
2,085
0
11,332
17,135
7,051
0
2,746
14,177
65,316
1,449
W
Neith
7,795
3,167
0
2,279
9,788
3,526
0
1,874
7,864
0
68,878
L
Bastet
MatrixPark
Bastet
17,483
3,929
0
10,384
20,551
8,693
32
7,024
13,527
0
84,399
W
Hera
13,121
2,502
0
2,008
9,204
3,368
0
2,664
6,151
85,857
1,264
L
He Bo
7,699
121
0
600
12,005
4,981
309
7,218
4,787
87,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
40,775
575
Minions Killed
413
0
Camps Cleared
0
1,789,930
Distance Traveled
1,824,210
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,469
415
7
0
0
368,591
9
W
Mulan
10,340
574
149
8
0
322,655
2
L
Hou Yi
7,872
437
85
5
0
327,044
0
L
Achilles
7,244
402
48
3
0
346,487
2
W
Cerberus
7,906
439
66
4
0
364,942
7
W
Ao Kuang
10,123
562
97
5
0
413,925
0
W
Neith
9,247
514
119
7
0
346,978
2
L
Bastet
9,426
524
118
7
0
396,531
0
W
Hera
9,749
542
144
8
0
341,430
0
L
He Bo
8,764
487
155
9
0
385,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role