Player Matchup

Medusa
Medusa
DrJKillzTTV
Medusa
Level 221
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,206 Elo+
Solo
Tyr
Tyr
MATHIEL4
Tyr
Level 122
God Stats
28W - 33L
1,600 SR
Queue Stats
71W - 82L
1,579 Elo+
Party 2
Thanatos
Thanatos
Nemokio
Thanatos
Level 29
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 4L
1,505 Elo+
Party 2
Eset
Eset
Psychotikxx_
Eset
Level 103
God Stats
7W - 9L
1,361 SR
Queue Stats
18W - 17L
1,504 Elo+
Solo
Vulcan
Vulcan
WearyBunny74260
Vulcan
Level 123
God Stats
0W - 2L
1,932 SR
Queue Stats
59W - 74L
1,428 Elo+
Solo
Team Averages
Level 120
1,544 SR
1,445 Elo+

VS

Team Averages
Level 163
1,478 SR
1,481 Elo+
Ymir
Ymir
CJJBB21
Ymir
Level 198
God Stats
2W - 4L
1,373 SR
Queue Stats
41W - 38L
1,495 Elo+
Solo
Surtr
Surtr
EEffErvEscEncEE
Surtr
Level 157
God Stats
3W - 2L
1,503 SR
Queue Stats
16W - 20L
1,455 Elo+
Solo
Fenrir
Fenrir
Hidriel
Fenrir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,462 Elo+
Party 1
Chronos
Chronos
Majikel
Chronos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,474 Elo+
Party 1
Nut
Nut
ledchucker
Nut
Level 157
God Stats
8W - 6L
1,512 SR
Queue Stats
20W - 19L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 1 / 1
5,215
1,043
2,460
3,693
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 0
2,760
552
0
0
0
Thanatos
Nemokio
Thanatos
7
0 / 0 / 0
4,260
852
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 0
5,249
1,050
1,219
2,064
1,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
0 / 1 / 1
5,006
1,001
4,307
2,975
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CJJBB21
Ymir
10
0 / 1 / 1
5,085
1,017
1,255
4,910
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
4,929
986
881
2,821
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Hidriel
Fenrir
11
2 / 0 / 0
5,262
1,052
2,291
3,200
1,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chronos
Majikel
Chronos
10
0 / 0 / 1
5,033
1,007
667
1,998
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 2
5,135
1,027
2,373
3,237
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
2
2
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
CJJBB21
Ymir
0
1
1
0.5
L
Medusa
0
1
1
0.5
W
0
0
0
0
W
Fenrir
Hidriel
Fenrir
2
0
0
2
L
0
0
0
0
W
Chronos
Majikel
Chronos
0
0
1
0.5
L
Thanatos
Nemokio
Thanatos
0
0
0
0
L
1
0
0
1
L
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,986
Damage
7,467
8,732
Taken
16,166
4,436
Mitigated
7,535
1,417
Healing
2,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CJJBB21
Ymir
1,255
0
0
807
4,910
2,148
0
2,246
2,476
12,724
0
L
Medusa
2,460
429
0
218
3,693
1,620
0
118
3,533
0
19,152
W
881
183
0
173
2,821
2,000
627
989
1,792
97
8,826
W
Fenrir
Hidriel
Fenrir
2,291
463
0
716
3,200
1,535
0
1,060
2,085
0
10,969
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Majikel
Chronos
667
154
0
891
1,998
671
876
597
1,317
12,095
117
L
Thanatos
Nemokio
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
1,219
99
185
764
2,064
1,670
0
1,000
1,026
9,148
0
L
4,307
2,272
0
250
2,975
1,146
0
831
2,020
12,791
0
W
2,373
1,012
0
131
3,237
1,181
810
255
2,970
0
17,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,490
Gold Earned
25,444
84
Minions Killed
131
0
Camps Cleared
0
354,268
Distance Traveled
601,302
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,085
1,017
29
6
0
118,294
0
L
Medusa
5,215
1,043
34
7
0
122,231
2
W
Surtr
4,929
986
13
3
0
129,293
3
W
Fenrir
5,262
1,052
23
5
0
123,918
0
L
Tyr
2,760
552
0
0
0
0
0
W
Chronos
5,033
1,007
32
6
0
102,204
0
L
Thanatos
4,260
852
0
0
0
0
0
L
Eset
5,249
1,050
14
3
0
113,097
0
L
Vulcan
5,006
1,001
36
7
0
118,940
2
W
Nut
5,135
1,027
34
7
0
127,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role