Player Matchup

Bellona
Bellona
Silver V
HippieWarrior
Bellona
Silver V
Level 63
God Stats
1W - 1L
2,043 SR
Queue Stats
62W - 76L
1,120 MMR
Solo
Mulan
Mulan
Silver II
JustGrif
Mulan
Silver II
Level 130
God Stats
14W - 11L
1,522 SR
Queue Stats
40W - 43L
1,148 MMR
Party 3
Scylla
Scylla
Silver I
RaginRabbit
Scylla
Silver I
Level 120
God Stats
3W - 3L
1,599 SR
Queue Stats
32W - 39L
1,254 MMR
Party 3
Cernunnos
Cernunnos
Silver III
V3nomNightm4re92
Cernunnos
Silver III
Level 193
God Stats
1W - 1L
1,328 SR
Queue Stats
155W - 173L
873 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
smokey01998
Kuzenbo
Silver III
Level 157
God Stats
2W - 1L
1,199 SR
Queue Stats
42W - 55L
1,049 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,538 SR
1,089 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,540 SR
1,136 MMR
Hachiman
Hachiman
Bronze V
H8ME_504
Hachiman
Bronze V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
960 MMR
Solo
Danzaburou
Danzaburou
Silver III
LoboDaKang
Danzaburou
Silver III
Level 149
God Stats
394W - 348L
1,498 SR
Queue Stats
605W - 622L
1,003 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Oregonzied99
Baron Samedi
Silver IV
Level 61
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Artio
Artio
Silver I
djmax4535
Artio
Silver I
Level 160
God Stats
4W - 6L
1,419 SR
Queue Stats
385W - 394L
1,235 MMR
Party 1
Mercury
Mercury
Silver II
remilson1
Mercury
Silver II
Level 301
God Stats
7W - 5L
1,717 SR
Queue Stats
304W - 352L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
3 / 0 / 8
10,840
602
7,140
15,506
11,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
JustGrif
Mulan
16
3 / 0 / 4
11,039
613
10,122
15,386
14,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
16
5 / 0 / 3
10,150
564
8,709
5,554
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
16
7 / 1 / 6
9,845
547
14,529
12,394
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
smokey01998
Kuzenbo
14
3 / 2 / 10
9,486
527
8,530
14,721
15,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneThanatosErlang ShenBake Kujira

VS

Bans
HeraKukulkanThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
H8ME_504
Hachiman
11
0 / 5 / 1
7,441
413
7,206
13,514
4,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LoboDaKang
Danzaburou
15
0 / 4 / 0
8,596
478
7,396
11,921
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Oregonzied99
Baron Samedi
14
1 / 3 / 0
8,046
447
5,611
10,412
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
djmax4535
Artio
14
1 / 5 / 0
8,307
462
4,748
19,490
15,118
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
remilson1
Mercury
13
1 / 4 / 1
7,955
442
4,937
18,726
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
21
Kills
3
3
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
H8ME_504
Hachiman
0
5
1
0.1
W
Bellona
3
0
8
7
W
Mulan
JustGrif
Mulan
3
0
4
5
L
Danzaburou
LoboDaKang
Danzaburou
0
4
0
0
L
Baron Samedi
Oregonzied99
Baron Samedi
1
3
0
0.33
W
Scylla
5
0
3
6.5
W
Cernunnos
7
1
6
10
L
Artio
djmax4535
Artio
1
5
0
0.2
L
Mercury
remilson1
Mercury
1
4
1
0.38
W
Kuzenbo
smokey01998
Kuzenbo
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,030
Damage
29,898
63,561
Taken
74,063
48,627
Mitigated
45,135
19,670
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
H8ME_504
Hachiman
7,206
3,314
0
3,778
13,514
4,385
0
2,854
10,660
0
58,978
W
Bellona
7,140
2,091
0
4,019
15,506
11,243
0
2,049
13,457
0
122,481
W
Mulan
JustGrif
Mulan
10,122
642
0
6,021
15,386
14,090
221
2,229
13,157
0
75,113
L
Danzaburou
LoboDaKang
Danzaburou
7,396
1,657
0
3,870
11,921
11,915
0
1,143
10,778
1,837
66,727
L
Baron Samedi
Oregonzied99
Baron Samedi
5,611
218
256
2,478
10,412
5,721
0
4,498
5,914
56,304
0
W
Scylla
8,709
611
0
471
5,554
2,057
1,784
1,999
3,555
73,731
1,876
W
Cernunnos
14,529
7,479
0
5,187
12,394
5,425
290
2,983
9,411
0
75,783
L
Artio
djmax4535
Artio
4,748
721
2,424
4,684
19,490
15,118
0
4,900
14,590
42,105
0
L
Mercury
remilson1
Mercury
4,937
1,502
0
4,518
18,726
7,996
949
3,114
15,612
0
59,380
W
Kuzenbo
smokey01998
Kuzenbo
8,530
3,375
0
3,972
14,721
15,812
1
2,662
12,059
33,650
1,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,360
Gold Earned
40,345
575
Minions Killed
454
0
Camps Cleared
0
1,893,148
Distance Traveled
1,607,899
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,441
413
97
5
0
228,790
2
W
Bellona
10,840
602
173
10
0
453,670
0
W
Mulan
11,039
613
146
8
0
350,666
3
L
Danzaburou
8,596
478
106
6
0
357,484
0
L
Baron Samedi
8,046
447
82
5
0
358,719
1
W
Scylla
10,150
564
111
6
0
372,666
3
W
Cernunnos
9,845
547
100
6
0
345,588
6
L
Artio
8,307
462
76
4
0
316,480
6
L
Mercury
7,955
442
93
5
0
346,426
0
W
Kuzenbo
9,486
527
45
3
0
370,558
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role