Player Matchup

Ne Zha
Ne Zha
BUTORO
Ne Zha
Level 92
God Stats
1W - 3L
1,333 SR
Queue Stats
113W - 127L
1,449 Elo+
Party 1
Izanami
Izanami
IBeatMyHusband2
Izanami
Level 107
God Stats
63W - 67L
1,431 SR
Queue Stats
158W - 169L
1,396 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IEatWomenAndKids
Cu Chulainn
Level 129
God Stats
1W - 1L
1,704 SR
Queue Stats
131W - 160L
1,495 Elo+
Party 1
Tyr
Tyr
IbeatMyWifeNkids
Tyr
Level 155
God Stats
9W - 11L
1,478 SR
Queue Stats
156W - 174L
1,418 Elo+
Party 1
Scylla
Scylla
ShmeatMahMeat
Scylla
Level 76
God Stats
1W - 3L
1,282 SR
Queue Stats
28W - 20L
1,650 Elo+
Party 1
Team Averages
Level 112
1,446 SR
1,482 Elo+

VS

Team Averages
Level 99
1,552 SR
1,536 Elo+
Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Orion EU9363
Cthulhu
Level 125
God Stats
26W - 18L
1,499 SR
Queue Stats
77W - 70L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
PatronX
Gilgamesh
Level 89
God Stats
13W - 22L
1,489 SR
Queue Stats
188W - 174L
1,566 Elo+
Solo
Thoth
Thoth
Pochilas
Thoth
Level 86
God Stats
17W - 14L
1,361 SR
Queue Stats
313W - 255L
1,573 Elo+
Solo
Chronos
Chronos
kiingslay235
Chronos
Level 128
God Stats
8W - 1L
1,911 SR
Queue Stats
53W - 44L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BUTORO
Ne Zha
12
2 / 3 / 4
6,789
485
6,119
14,131
5,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 0
7,340
524
4,977
12,427
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
IEatWomenAndKids
Cu Chulainn
13
1 / 3 / 3
7,971
569
10,082
16,166
14,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,263
447
7,179
14,538
13,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 2
8,004
572
9,236
11,028
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 2 / 0
9,266
662
12,873
14,859
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Orion EU9363
Cthulhu
12
3 / 1 / 6
7,228
516
11,071
13,579
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
PatronX
Gilgamesh
13
3 / 1 / 5
7,491
535
5,690
14,711
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Pochilas
Thoth
15
3 / 3 / 4
8,699
621
9,494
6,173
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
kiingslay235
Chronos
14
2 / 0 / 7
7,898
564
9,706
12,204
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
0
2
L
Ne Zha
BUTORO
Ne Zha
2
3
4
1.33
L
1
3
0
0.33
L
Cu Chulainn
IEatWomenAndKids
Cu Chulainn
1
3
3
0.83
L
0
3
1
0.17
W
Cthulhu
Orion EU9363
Cthulhu
3
1
6
6
W
Gilgamesh
PatronX
Gilgamesh
3
1
5
5.5
W
Thoth
Pochilas
Thoth
3
3
4
1.67
L
3
3
2
1.33
W
Chronos
kiingslay235
Chronos
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,593
Damage
48,834
68,290
Taken
61,526
42,476
Mitigated
40,282
13,960
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,873
6,964
0
4,008
14,859
15,183
622
835
14,024
0
70,920
L
Ne Zha
BUTORO
Ne Zha
6,119
1,376
0
2,340
14,131
5,955
0
5,069
8,611
0
38,609
L
4,977
3,532
0
3,047
12,427
4,963
304
8,253
3,764
0
59,605
L
Cu Chulainn
IEatWomenAndKids
Cu Chulainn
10,082
2,570
0
1,888
16,166
14,179
0
774
14,176
3,573
54,733
L
7,179
514
0
5,299
14,538
13,293
31
7,880
6,119
0
28,978
W
Cthulhu
Orion EU9363
Cthulhu
11,071
702
825
3,079
13,579
11,586
116
2,651
10,806
42,837
1,934
W
Gilgamesh
PatronX
Gilgamesh
5,690
1,626
0
3,520
14,711
6,281
0
4,214
10,247
0
57,871
W
Thoth
Pochilas
Thoth
9,494
169
0
675
6,173
2,223
498
1,591
4,462
55,391
1,239
L
9,236
459
0
1,386
11,028
4,086
0
5,905
4,509
67,857
827
W
Chronos
kiingslay235
Chronos
9,706
2,924
243
4,974
12,204
5,009
57
977
11,189
61,608
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
40,582
433
Minions Killed
436
0
Camps Cleared
0
1,456,279
Distance Traveled
1,470,194
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,266
662
107
8
0
296,822
0
L
Ne Zha
6,789
485
59
4
0
324,561
2
L
Izanami
7,340
524
96
7
0
253,756
0
L
Cu Chulainn
7,971
569
119
9
0
277,214
2
L
Tyr
6,263
447
32
2
0
314,945
4
W
Cthulhu
7,228
516
55
4
0
299,193
7
W
Gilgamesh
7,491
535
76
5
0
330,497
1
W
Thoth
8,699
621
103
7
0
252,214
0
L
Scylla
8,004
572
127
9
0
285,803
4
W
Chronos
7,898
564
95
7
0
291,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role