Player Matchup

Cthulhu
Cthulhu
AmP330
Cthulhu
Level 44
God Stats
6W - 6L
1,372 SR
Queue Stats
144W - 141L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Anarubia
Ah Puch
Level 40
God Stats
8W - 10L
1,378 SR
Queue Stats
133W - 145L
1,478 Elo+
Solo
Thanatos
Thanatos
Brutal shot6292
Thanatos
Level 26
God Stats
12W - 21L
1,378 SR
Queue Stats
28W - 56L
1,294 Elo+
Party 2
Jing Wei
Jing Wei
SkarDDO
Jing Wei
Level 104
God Stats
2W - 3L
1,246 SR
Queue Stats
117W - 134L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
madly paradox
Sun Wukong
Level 63
God Stats
25W - 20L
1,565 SR
Queue Stats
125W - 106L
1,470 Elo+
Solo
Team Averages
Level 55
1,388 SR
1,409 Elo+

VS

Team Averages
Level 104
1,488 SR
1,407 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FMBarreira
Ah Puch
Level 159
God Stats
15W - 8L
1,410 SR
Queue Stats
316W - 345L
1,485 Elo+
Solo
Ix Chel
Ix Chel
Soalheiro385
Ix Chel
Level 109
God Stats
4W - 0L
1,714 SR
Queue Stats
121W - 113L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xevitt
Tsukuyomi
Level 29
God Stats
2W - 3L
1,315 SR
Queue Stats
17W - 21L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
iKitee
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmP330
Cthulhu
11
0 / 4 / 2
6,532
1,089
4,647
10,592
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Anarubia
Ah Puch
12
1 / 1 / 2
7,086
1,181
7,618
4,055
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
11
1 / 4 / 2
6,520
1,087
2,740
8,490
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
SkarDDO
Jing Wei
12
1 / 2 / 1
6,673
1,112
1,691
6,711
2,460
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
madly paradox
Sun Wukong
11
1 / 2 / 0
6,163
1,027
1,922
6,313
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

297

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 1 / 7
6,943
1,157
6,370
5,025
2,075
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
FMBarreira
Ah Puch
13
1 / 0 / 11
7,544
1,257
8,649
2,236
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Soalheiro385
Ix Chel
12
2 / 2 / 7
7,104
1,184
5,021
4,892
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
Xevitt
Tsukuyomi
12
5 / 1 / 4
7,924
1,321
6,008
3,786
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
iKitee
Gilgamesh
12
3 / 0 / 5
7,298
1,216
6,751
5,646
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
13
13
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
7
5.5
L
Cthulhu
AmP330
Cthulhu
0
4
2
0.25
L
Ah Puch
Anarubia
Ah Puch
1
1
2
2
L
Thanatos
1
4
2
0.5
W
Ah Puch
FMBarreira
Ah Puch
1
0
11
6.5
L
Jing Wei
SkarDDO
Jing Wei
1
2
1
0.75
W
Ix Chel
Soalheiro385
Ix Chel
2
2
7
2.75
W
Tsukuyomi
Xevitt
Tsukuyomi
5
1
4
7
W
Gilgamesh
iKitee
Gilgamesh
3
0
5
5.5
L
Sun Wukong
madly paradox
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,618
Damage
32,799
36,161
Taken
21,585
18,203
Mitigated
10,798
2,956
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,370
436
0
3,037
5,025
2,075
0
1,819
3,206
0
11,221
L
Cthulhu
AmP330
Cthulhu
4,647
437
193
339
10,592
7,777
0
4,858
5,221
12,398
444
L
Ah Puch
Anarubia
Ah Puch
7,618
84
0
309
4,055
1,663
0
886
3,046
25,983
0
L
Thanatos
2,740
377
0
1,314
8,490
3,016
0
2,556
5,678
0
5,926
W
Ah Puch
FMBarreira
Ah Puch
8,649
589
0
316
2,236
935
0
1,088
1,148
32,593
0
L
Jing Wei
SkarDDO
Jing Wei
1,691
1,505
0
154
6,711
2,460
0
2,652
3,940
0
7,905
W
Ix Chel
Soalheiro385
Ix Chel
5,021
472
589
689
4,892
2,142
0
3,812
1,080
7,588
365
W
Tsukuyomi
Xevitt
Tsukuyomi
6,008
1,469
134
893
3,786
1,509
0
2,404
1,382
0
13,036
W
Gilgamesh
iKitee
Gilgamesh
6,751
2,091
0
756
5,646
4,137
0
2,839
2,807
0
14,800
L
Sun Wukong
madly paradox
Sun Wukong
1,922
244
0
647
6,313
3,287
0
1,864
4,270
0
6,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
36,813
91
Minions Killed
114
3
Camps Cleared
9
516,821
Distance Traveled
634,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,943
1,157
8
1
1
134,210
0
L
Cthulhu
6,532
1,089
18
3
0
103,212
0
L
Ah Puch
7,086
1,181
50
8
1
104,304
0
L
Thanatos
6,520
1,087
2
0
1
126,268
0
W
Ah Puch
7,544
1,257
64
11
1
123,244
0
L
Jing Wei
6,673
1,112
14
2
0
108,598
0
W
Ix Chel
7,104
1,184
13
2
1
108,482
0
W
Tsukuyomi
7,924
1,321
13
2
2
129,854
0
W
Gilgamesh
7,298
1,216
16
3
4
138,551
0
L
Sun Wukong
6,163
1,027
7
1
1
74,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role