Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ColombianSnow
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 65L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
JWRLD4L999
Kumbhakarna
Level 122
God Stats
7W - 6L
1,486 SR
Queue Stats
58W - 51L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrBrb1
Cu Chulainn
Level 158
God Stats
56W - 44L
1,553 SR
Queue Stats
157W - 129L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PepoX884
Ah Muzen Cab
Level 35
God Stats
14W - 14L
1,510 SR
Queue Stats
63W - 93L
1,342 Elo+
Solo
Team Averages
Level 120
1,510 SR
1,475 Elo+

VS

Team Averages
Level 113
1,578 SR
1,551 Elo+
Sol
Sol
AuronFFX
Sol
Level 156
God Stats
7W - 5L
1,744 SR
Queue Stats
335W - 328L
1,559 Elo+
Solo
Nox
Nox
NMEoverERRthang
Nox
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 57L
1,550 Elo+
Party 1
Horus
Horus
NajMarquee
Horus
Level 81
God Stats
87W - 72L
1,581 SR
Queue Stats
217W - 212L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
vCalculated-
Ne Zha
Level 164
God Stats
5W - 5L
1,721 SR
Queue Stats
131W - 126L
1,576 Elo+
Party 1
Scylla
Scylla
x2godx
Scylla
Level 21
God Stats
2W - 5L
1,346 SR
Queue Stats
84W - 96L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 2 / 1
7,813
601
8,228
7,160
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
ColombianSnow
Ao Kuang
14
6 / 1 / 3
8,373
644
6,646
10,996
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
JWRLD4L999
Kumbhakarna
12
1 / 0 / 5
7,258
558
3,866
9,095
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
MrBrb1
Cu Chulainn
13
4 / 1 / 3
8,335
641
9,274
11,568
10,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
PepoX884
Ah Muzen Cab
14
1 / 1 / 2
7,867
605
3,486
8,481
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,414
493
6,954
7,445
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

10
0 / 2 / 1
6,206
477
4,048
11,729
8,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
11
0 / 5 / 4
6,376
490
4,605
11,221
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
14
2 / 3 / 1
6,985
537
8,299
13,592
6,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
x2godx
Scylla
13
2 / 4 / 0
6,798
523
4,172
8,626
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
5
5
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
1
2.25
L
1
2
0
0.5
W
Ao Kuang
ColombianSnow
Ao Kuang
6
1
3
7.5
W
Kumbhakarna
JWRLD4L999
Kumbhakarna
1
0
5
3.5
W
Cu Chulainn
MrBrb1
Cu Chulainn
4
1
3
5.5
L
0
2
1
0.25
L
Horus
0
5
4
0.4
W
Ah Muzen Cab
PepoX884
Ah Muzen Cab
1
1
2
2
L
Ne Zha
2
3
1
0.83
L
Scylla
x2godx
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
28,078
47,300
Taken
52,613
26,063
Mitigated
26,090
14,259
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,228
171
0
1,311
7,160
2,619
133
759
6,243
46,619
1,377
L
6,954
2,900
0
3,145
7,445
2,423
0
1,549
5,896
45,644
544
W
Ao Kuang
ColombianSnow
Ao Kuang
6,646
1,496
0
6,691
10,996
4,134
0
2,417
8,533
53,023
1,328
W
Kumbhakarna
JWRLD4L999
Kumbhakarna
3,866
376
0
2,293
9,095
5,690
0
4,228
4,791
19,555
1,109
W
Cu Chulainn
MrBrb1
Cu Chulainn
9,274
1,338
0
2,256
11,568
10,149
298
2,241
9,253
1,775
57,285
L
4,048
425
0
1,479
11,729
8,206
0
3,594
7,989
31,067
0
L
Horus
4,605
1,969
134
1,933
11,221
5,969
0
2,556
8,653
0
27,984
W
Ah Muzen Cab
PepoX884
Ah Muzen Cab
3,486
907
0
1,708
8,481
3,471
2,709
5,034
3,447
0
64,133
L
Ne Zha
8,299
2,321
0
1,878
13,592
6,530
0
5,550
7,894
0
64,558
L
Scylla
x2godx
Scylla
4,172
845
0
0
8,626
2,962
0
5,414
2,792
47,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,646
Gold Earned
32,779
402
Minions Killed
372
0
Camps Cleared
0
1,293,359
Distance Traveled
1,278,060
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,813
601
88
7
0
239,409
6
L
Sol
6,414
493
87
7
0
191,159
2
W
Ao Kuang
8,373
644
98
8
0
309,651
0
W
Kumbhakarna
7,258
558
25
2
0
277,808
0
W
Cu Chulainn
8,335
641
89
7
0
225,618
2
L
Nox
6,206
477
37
3
0
270,903
7
L
Horus
6,376
490
44
3
0
244,106
0
W
Ah Muzen Cab
7,867
605
102
8
0
240,873
0
L
Ne Zha
6,985
537
82
6
0
311,059
0
L
Scylla
6,798
523
122
9
0
260,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role