Player Matchup

Hera
Hera
Cousin Jebb
Hera
Level 81
God Stats
18W - 15L
1,637 SR
Queue Stats
89W - 84L
1,459 Elo+
Party 2
Arachne
Arachne
PapaSquatch91
Arachne
Level 106
God Stats
1W - 1L
1,302 SR
Queue Stats
51W - 36L
1,508 Elo+
Party 2
Bacchus
Bacchus
WhatisLife01
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,334 Elo+
Party 2
Team Averages
Level 76
1,480 SR
1,433 Elo+

VS

Team Averages
Level 71
1,517 SR
1,570 Elo+
Ah Puch
Ah Puch
Hero_Links
Ah Puch
Level 88
God Stats
8W - 4L
1,551 SR
Queue Stats
10W - 7L
1,457 Elo+
Solo
Cerberus
Cerberus
SecretSauce69
Cerberus
Level 23
God Stats
9W - 7L
1,499 SR
Queue Stats
81W - 85L
1,633 Elo+
Party 1
Bastet
Bastet
lazydude005
Bastet
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 23L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,115
624
7,064
10,206
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
13
4 / 5 / 0
9,376
721
6,933
11,311
4,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
WhatisLife01
Bacchus
13
0 / 5 / 2
7,739
595
4,134
13,840
11,594
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hero_Links
Ah Puch
16
4 / 1 / 12
10,809
831
12,787
9,455
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SecretSauce69
Cerberus
16
4 / 0 / 12
10,218
786
7,471
10,638
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
9 / 4 / 7
10,950
842
8,457
11,225
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
17
17
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Ah Puch
Hero_Links
Ah Puch
4
1
12
10
L
Arachne
4
5
0
0.8
W
Cerberus
SecretSauce69
Cerberus
4
0
12
10
L
Bacchus
WhatisLife01
Bacchus
0
5
2
0.2
W
Bastet
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
28,715
35,357
Taken
31,318
19,343
Mitigated
20,375
3,064
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,064
2,054
0
0
10,206
2,827
0
5,327
4,266
34,068
676
W
Ah Puch
Hero_Links
Ah Puch
12,787
686
333
3,347
9,455
4,126
935
1,746
7,709
55,806
1,896
L
Arachne
6,933
3,590
0
1,538
11,311
4,922
0
4,514
6,035
0
28,835
W
Cerberus
SecretSauce69
Cerberus
7,471
108
0
3,127
10,638
11,302
273
4,944
5,694
30,611
1,123
L
Bacchus
WhatisLife01
Bacchus
4,134
325
197
1,329
13,840
11,594
0
7,620
5,337
12,763
0
W
Bastet
8,457
2,948
408
1,987
11,225
4,947
890
4,424
6,775
0
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
31,977
112
Minions Killed
230
0
Camps Cleared
0
668,585
Distance Traveled
765,447
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,115
624
52
4
0
208,633
0
W
Ah Puch
10,809
831
104
8
0
256,982
0
L
Arachne
9,376
721
50
4
0
245,108
2
W
Cerberus
10,218
786
63
5
0
264,900
5
L
Bacchus
7,739
595
10
1
0
214,844
0
W
Bastet
10,950
842
63
5
0
243,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role