Player Matchup

Kukulkan
Kukulkan
J WaffleTaco
Kukulkan
Level 125
God Stats
3W - 3L
1,306 SR
Queue Stats
203W - 201L
1,522 Elo+
Party 2
Mulan
Mulan
Kaine Prime
Mulan
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 200L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
Savageddon
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,536 Elo+
Solo
Sylvanus
Sylvanus
TheSlyOrca
Sylvanus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 96L
1,484 Elo+
Party 1
Sobek
Sobek
xDiv3r
Sobek
Level 142
God Stats
4W - 2L
1,595 SR
Queue Stats
166W - 167L
1,503 Elo+
Party 1
Team Averages
Level 133
1,480 SR
1,510 Elo+

VS

Team Averages
Level 125
1,387 SR
1,521 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Emil_i_Lonneberg
King Arthur
Level 128
God Stats
0W - 3L
1,268 SR
Queue Stats
81W - 96L
1,443 Elo+
Solo
Loki
Loki
Jilkan
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Solo
Hun Batz
Hun Batz
VitjaMuna
Hun Batz
Level 156
God Stats
11W - 12L
1,381 SR
Queue Stats
498W - 472L
1,500 Elo+
Solo
Anhur
Anhur
XarchenemyX
Anhur
Level 157
God Stats
0W - 1L
1,283 SR
Queue Stats
69W - 47L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J WaffleTaco
Kukulkan
20
10 / 1 / 15
12,596
787
17,462
8,255
5,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 15
12,178
761
24,338
20,617
21,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Savageddon
Cernunnos
18
3 / 4 / 19
11,573
723
19,016
14,896
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TheSlyOrca
Sylvanus
19
3 / 2 / 21
12,393
775
7,679
21,487
24,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
xDiv3r
Sobek
16
0 / 3 / 19
11,296
706
7,833
24,380
35,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
0 / 5 / 8
9,010
563
18,627
19,117
9,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Emil_i_Lonneberg
King Arthur
17
0 / 4 / 9
9,284
580
7,640
16,412
21,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Jilkan
Loki
18
5 / 5 / 5
10,527
658
19,391
14,052
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
VitjaMuna
Hun Batz
12
0 / 6 / 7
8,114
507
7,871
14,622
8,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 6 / 3
10,653
666
12,253
16,010
8,558
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
44
26
Kills
12
12
Deaths
26
89
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
8
0.8
L
King Arthur
Emil_i_Lonneberg
King Arthur
0
4
9
1.13
W
Kukulkan
J WaffleTaco
Kukulkan
10
1
15
17.5
L
Loki
Jilkan
Loki
5
5
5
1.5
W
10
2
15
8.75
W
Cernunnos
Savageddon
Cernunnos
3
4
19
3.13
W
Sylvanus
TheSlyOrca
Sylvanus
3
2
21
6.75
L
Hun Batz
VitjaMuna
Hun Batz
0
6
7
0.58
L
7
6
3
1.42
W
Sobek
xDiv3r
Sobek
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,328
Damage
65,782
89,635
Taken
80,213
96,103
Mitigated
55,530
40,040
Healing
25,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
18,627
66
6,502
7,347
19,117
9,494
0
7,236
11,881
29,197
0
L
King Arthur
Emil_i_Lonneberg
King Arthur
7,640
461
2,145
3,123
16,412
21,492
0
7,112
9,300
0
20,654
W
Kukulkan
J WaffleTaco
Kukulkan
17,462
1,556
1,546
462
8,255
5,574
3,010
1,180
6,987
51,008
635
L
Loki
Jilkan
Loki
19,391
1,260
98
543
14,052
7,883
0
5,124
8,928
0
36,787
W
24,338
1,737
3,311
3,579
20,617
21,397
1,460
4,972
14,897
0
34,068
W
Cernunnos
Savageddon
Cernunnos
19,016
7,571
0
1,848
14,896
8,771
2,866
1,950
12,780
0
49,483
W
Sylvanus
TheSlyOrca
Sylvanus
7,679
1,273
10,845
7,743
21,487
24,987
1,385
2,751
18,325
13,461
1,851
L
Hun Batz
VitjaMuna
Hun Batz
7,871
636
906
1,999
14,622
8,103
0
6,392
8,230
0
13,579
L
12,253
7,572
1,817
1,207
16,010
8,558
0
5,717
10,293
0
25,985
W
Sobek
xDiv3r
Sobek
7,833
529
3,549
7,157
24,380
35,374
30
5,573
18,019
15,008
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,036
Gold Earned
47,588
193
Minions Killed
161
0
Camps Cleared
0
1,397,959
Distance Traveled
1,287,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,010
563
36
2
0
285,230
0
L
King Arthur
9,284
580
24
2
0
268,586
0
W
Kukulkan
12,596
787
71
4
0
295,116
0
L
Loki
10,527
658
38
2
0
288,692
0
W
Mulan
12,178
761
16
1
0
321,327
0
W
Cernunnos
11,573
723
70
4
0
254,038
0
W
Sylvanus
12,393
775
19
1
0
255,338
0
L
Hun Batz
8,114
507
26
2
0
220,363
0
L
Anhur
10,653
666
37
2
0
224,470
0
W
Sobek
11,296
706
17
1
0
272,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role