Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ElayneGaafurie
Anubis
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 16L
1,453 Elo+
Party 3
Izanami
Izanami
Hakyzo
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,479 Elo+
Party 3
Chiron
Chiron
Stenzito
Chiron
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,265 Elo+
Solo
Cthulhu
Cthulhu
warlock8919
Cthulhu
Level 43
God Stats
4W - 4L
1,586 SR
Queue Stats
10W - 10L
1,581 Elo+
Solo
Team Averages
Level 74
1,517 SR
1,456 Elo+

VS

Team Averages
Level 53
1,356 SR
1,394 Elo+
Ymir
Ymir
Animal128
Ymir
Level 71
God Stats
15W - 17L
1,428 SR
Queue Stats
130W - 133L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GopnikMen
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
SHIROMO
Jing Wei
Level 68
God Stats
0W - 2L
1,447 SR
Queue Stats
91W - 82L
1,101 Elo+
Party 2
Merlin
Merlin
Sonnylol
Merlin
Level 61
God Stats
0W - 1L
1,270 SR
Queue Stats
38W - 50L
1,500 Elo+
Party 2
Tiamat
Tiamat
TTVXOBO1987
Tiamat
Level 39
God Stats
13W - 10L
1,133 SR
Queue Stats
803W - 826L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
6 / 0 / 5
6,904
690
7,164
7,506
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 6
6,205
621
2,475
5,975
4,606
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Hakyzo
Izanami
11
5 / 0 / 2
6,679
668
7,231
5,624
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Stenzito
Chiron
12
2 / 0 / 1
7,055
706
5,249
5,441
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
warlock8919
Cthulhu
11
1 / 1 / 2
6,846
685
1,768
6,008
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
4,933
493
2,864
8,407
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
GopnikMen
Tsukuyomi
9
0 / 4 / 0
4,854
485
4,196
10,668
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
SHIROMO
Jing Wei
8
1 / 4 / 0
4,670
467
4,137
6,039
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Sonnylol
Merlin
8
0 / 2 / 0
4,724
472
951
6,534
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
1 / 2 / 0
5,554
555
3,465
6,068
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
5
8.5
L
Ymir
0
2
1
0.25
W
0
1
6
3
L
Tsukuyomi
GopnikMen
Tsukuyomi
0
4
0
0
W
Izanami
Hakyzo
Izanami
5
0
2
6
L
Jing Wei
SHIROMO
Jing Wei
1
4
0
0.25
L
Merlin
Sonnylol
Merlin
0
2
0
0
W
Chiron
Stenzito
Chiron
2
0
1
2.5
L
Tiamat
1
2
0
0.5
W
Cthulhu
warlock8919
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
15,613
30,554
Taken
37,716
15,683
Mitigated
14,346
10,150
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,164
1,793
0
2,666
7,506
3,038
230
1,069
6,437
0
37,174
L
Ymir
2,864
550
0
2,049
8,407
4,472
0
1,197
7,210
22,553
0
W
2,475
133
174
2,144
5,975
4,606
66
1,482
4,493
12,820
1,171
L
Tsukuyomi
GopnikMen
Tsukuyomi
4,196
1,207
0
4,551
10,668
3,496
0
572
10,016
0
35,128
W
Izanami
Hakyzo
Izanami
7,231
5,404
0
2,552
5,624
1,984
1,061
1,360
4,264
0
57,823
L
Jing Wei
SHIROMO
Jing Wei
4,137
2,687
0
805
6,039
1,315
0
917
5,122
0
21,077
L
Merlin
Sonnylol
Merlin
951
0
0
250
6,534
1,767
105
0
6,534
21,856
0
W
Chiron
Stenzito
Chiron
5,249
1,209
0
2,184
5,441
2,175
782
1,444
3,997
0
57,137
L
Tiamat
3,465
354
0
1,903
6,068
3,296
0
933
4,934
34,621
848
W
Cthulhu
warlock8919
Cthulhu
1,768
57
0
430
6,008
3,880
0
1,752
4,256
29,368
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
24,735
356
Minions Killed
240
0
Camps Cleared
0
1,058,906
Distance Traveled
1,021,112
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,904
690
58
6
0
290,882
0
L
Ymir
4,933
493
21
2
0
190,305
2
W
Anubis
6,205
621
19
2
0
195,189
0
L
Tsukuyomi
4,854
485
78
8
0
244,566
1
W
Izanami
6,679
668
107
11
0
196,537
0
L
Jing Wei
4,670
467
38
4
0
212,461
0
L
Merlin
4,724
472
37
4
0
189,276
0
W
Chiron
7,055
706
96
10
0
193,561
2
L
Tiamat
5,554
555
66
7
0
184,504
0
W
Cthulhu
6,846
685
76
8
0
182,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role