Player Matchup

Hachiman
Hachiman
Apocalypto_2304
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 97L
1,315 Elo+
Party 3
Ares
Ares
Gragdanin5147
Ares
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 99L
1,230 Elo+
Solo
Kuzenbo
Kuzenbo
Rfsdbb
Kuzenbo
Level 84
God Stats
19W - 13L
1,795 SR
Queue Stats
292W - 258L
1,414 Elo+
Party 3
Arachne
Arachne
Vor4C3_Fr
Arachne
Level 29
God Stats
12W - 15L
1,328 SR
Queue Stats
17W - 27L
1,214 Elo+
Party 4
Agni
Agni
ZarotiX
Agni
Level 107
God Stats
3W - 8L
1,129 SR
Queue Stats
160W - 154L
1,346 Elo+
Party 4
Team Averages
Level 60
1,450 SR
1,304 Elo+

VS

Team Averages
Level 72
1,493 SR
1,451 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Tzze_GG
Arachne
Level 72
God Stats
2W - 0L
1,706 SR
Queue Stats
94W - 78L
1,465 Elo+
Party 1
Ymir
Ymir
angelobrazil
Ymir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,408 Elo+
Party 2
Horus
Horus
hopefulsouls
Horus
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 195L
1,426 Elo+
Party 1
Agni
Agni
ziopio88-ziopio8
Agni
Level 51
God Stats
1W - 2L
1,257 SR
Queue Stats
66W - 61L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 1 / 1
6,669
417
5,483
8,982
3,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 1
6,857
429
4,388
16,231
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Rfsdbb
Kuzenbo
11
0 / 2 / 0
6,914
432
4,675
9,876
11,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Vor4C3_Fr
Arachne
13
2 / 5 / 0
7,227
452
3,888
16,458
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
ZarotiX
Agni
13
2 / 5 / 1
8,044
503
11,742
12,409
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 5
8,559
535
12,343
10,732
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Tzze_GG
Arachne
15
8 / 0 / 1
8,967
560
12,178
12,209
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
2 / 0 / 7
9,022
564
7,269
8,392
7,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 0 / 3
8,382
524
7,383
9,417
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 6
8,338
521
7,248
9,737
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
17
18
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
5
6.5
L
Hachiman
0
1
1
0.5
L
0
5
1
0.1
L
Kuzenbo
Rfsdbb
Kuzenbo
0
2
0
0
W
Arachne
Tzze_GG
Arachne
8
0
1
8.5
L
Arachne
Vor4C3_Fr
Arachne
2
5
0
0.4
L
Agni
ZarotiX
Agni
2
5
1
0.5
W
2
0
7
5.5
W
0
0
3
1.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,176
Damage
46,421
63,956
Taken
50,487
42,679
Mitigated
26,422
13,850
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,343
5,609
0
1,798
10,732
4,099
1,448
3,129
7,603
0
59,155
L
Hachiman
5,483
3,054
0
3,684
8,982
3,560
1,009
656
8,326
0
52,229
L
4,388
751
0
2,096
16,231
16,120
112
3,016
13,215
23,880
0
L
Kuzenbo
Rfsdbb
Kuzenbo
4,675
1,088
0
3,155
9,876
11,490
32
0
9,276
31,098
1,718
W
Arachne
Tzze_GG
Arachne
12,178
11,114
149
1,959
12,209
5,547
105
3,684
8,385
0
78,942
L
Arachne
Vor4C3_Fr
Arachne
3,888
2,588
0
3,555
16,458
6,961
8
4,323
11,917
0
46,613
L
Agni
ZarotiX
Agni
11,742
409
0
1,360
12,409
4,548
0
6,522
5,887
66,239
858
W
7,269
1,359
0
1,433
8,392
7,663
78
3,746
4,646
44,688
0
W
7,383
2,514
220
4,769
9,417
5,938
410
3,161
5,754
0
53,174
W
7,248
359
0
2,400
9,737
3,175
356
5,943
3,794
44,020
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
43,268
362
Minions Killed
443
0
Camps Cleared
0
1,463,894
Distance Traveled
1,617,940
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,559
535
84
5
0
284,168
0
L
Hachiman
6,669
417
81
5
0
306,013
0
L
Ares
6,857
429
29
2
0
280,309
0
L
Kuzenbo
6,914
432
63
4
0
212,587
0
W
Arachne
8,967
560
112
7
0
328,870
0
L
Arachne
7,227
452
72
5
0
360,422
0
L
Agni
8,044
503
117
7
0
304,563
0
W
Ymir
9,022
564
88
6
0
360,051
6
W
Horus
8,382
524
91
6
0
321,927
3
W
Agni
8,338
521
68
4
0
322,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role