Player Matchup

Artemis
Artemis
Fenrisulfr_DL
Artemis
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
INNERBLØØM
Baron Samedi
Level 168
God Stats
15W - 4L
1,713 SR
Queue Stats
129W - 113L
1,522 Elo+
Party 1
Mercury
Mercury
Netcer
Mercury
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 35L
1,689 Elo+
Solo
Scylla
Scylla
Ozhare
Scylla
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 62L
1,644 Elo+
Solo
Mulan
Mulan
ÿaaga
Mulan
Level 44
God Stats
11W - 6L
1,586 SR
Queue Stats
103W - 102L
1,509 Elo+
Party 1
Team Averages
Level 100
1,560 SR
1,529 Elo+

VS

Team Averages
Level 135
1,553 SR
1,503 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DontBanMePlz808
Hun Batz
Level 113
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 103L
1,573 Elo+
Solo
Artio
Artio
DreadDinosaur37
Artio
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Emogirl Love
Gilgamesh
Level 123
God Stats
4W - 4L
1,541 SR
Queue Stats
331W - 310L
1,485 Elo+
Solo
Jing Wei
Jing Wei
ShrillBrute3271
Jing Wei
Level 145
God Stats
2W - 0L
1,723 SR
Queue Stats
35W - 44L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 4 / 1
7,322
488
7,571
11,033
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
INNERBLØØM
Baron Samedi
14
2 / 3 / 1
7,682
512
9,073
10,683
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Netcer
Mercury
12
2 / 5 / 2
6,914
461
4,199
13,156
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Ozhare
Scylla
13
2 / 2 / 3
7,283
486
6,421
8,444
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
ÿaaga
Mulan
13
0 / 4 / 1
7,662
511
11,581
14,590
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 4 / 4
7,844
523
8,295
7,943
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
16
8 / 1 / 4
9,269
618
9,672
11,622
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 7
6,984
466
5,177
13,643
10,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
Emogirl Love
Gilgamesh
14
3 / 1 / 3
8,310
554
8,881
16,914
17,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
14
3 / 1 / 1
8,022
535
4,027
8,879
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
18
18
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
4
4
1.5
W
Hun Batz
8
1
4
10
W
0
0
7
3.5
W
Gilgamesh
Emogirl Love
Gilgamesh
3
1
3
4.5
L
Artemis
1
4
1
0.38
L
Baron Samedi
INNERBLØØM
Baron Samedi
2
3
1
0.83
L
Mercury
Netcer
Mercury
2
5
2
0.6
L
Scylla
Ozhare
Scylla
2
2
3
1.75
W
Jing Wei
3
1
1
3.5
L
Mulan
ÿaaga
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,845
Damage
36,052
57,906
Taken
59,001
25,380
Mitigated
40,143
13,487
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,295
993
0
1,412
7,943
2,852
422
3,676
4,267
42,181
0
W
Hun Batz
9,672
3,447
0
5,519
11,622
5,562
0
3,477
8,145
0
86,531
W
5,177
198
458
5,459
13,643
10,328
0
5,433
8,210
35,140
0
W
Gilgamesh
Emogirl Love
Gilgamesh
8,881
2,415
0
2,065
16,914
17,966
0
455
16,459
1,901
54,206
L
Artemis
7,571
2,818
0
3,013
11,033
4,242
0
2,018
8,977
0
45,250
L
Baron Samedi
INNERBLØØM
Baron Samedi
9,073
711
1,064
2,181
10,683
4,657
0
2,774
7,778
43,786
1,462
L
Mercury
Netcer
Mercury
4,199
2,432
0
925
13,156
5,729
0
3,175
9,813
0
53,024
L
Scylla
Ozhare
Scylla
6,421
786
0
1,363
8,444
2,843
0
4,363
3,609
48,195
1,262
W
Jing Wei
4,027
2,818
0
2,573
8,879
3,435
0
2,175
6,704
0
63,364
L
Mulan
ÿaaga
Mulan
11,581
1,989
0
4,941
14,590
7,909
0
853
13,697
0
63,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
40,429
416
Minions Killed
456
0
Camps Cleared
0
1,469,133
Distance Traveled
1,443,141
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,844
523
73
5
0
228,568
0
W
Hun Batz
9,269
618
137
9
0
333,942
2
W
Artio
6,984
466
57
4
0
302,960
0
W
Gilgamesh
8,310
554
82
5
0
292,736
4
L
Artemis
7,322
488
87
6
0
264,269
0
L
Baron Samedi
7,682
512
49
3
0
275,569
0
L
Mercury
6,914
461
80
5
0
358,399
1
L
Scylla
7,283
486
90
6
0
299,938
1
W
Jing Wei
8,022
535
107
7
0
284,935
0
L
Mulan
7,662
511
110
7
0
270,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role