Player Matchup

Da Ji
Da Ji
AtaraRingo
Da Ji
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 22L
1,362 Elo+
Party 1
Chang'e
Chang'e
NeExuZ_Ger
Chang'e
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 46L
1,424 Elo+
Party 3
Ah Puch
Ah Puch
PPINTO7
Ah Puch
Level 105
God Stats
3W - 0L
1,486 SR
Queue Stats
428W - 397L
1,470 Elo+
Solo
Cthulhu
Cthulhu
awantura54321
Cthulhu
Level 66
God Stats
5W - 1L
1,602 SR
Queue Stats
27W - 42L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
weightliftingAC
Heimdallr
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 39L
1,425 Elo+
Party 3
Team Averages
Level 68
1,517 SR
1,405 Elo+

VS

Team Averages
Level 89
1,572 SR
1,485 Elo+
Odin
Odin
 
Odin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KrowaHodowlana
Danzaburou
Level 26
God Stats
4W - 3L
1,574 SR
Queue Stats
37W - 40L
1,473 Elo+
Party 2
Chang'e
Chang'e
Michaino
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,503 Elo+
Party 2
Vulcan
Vulcan
Placustomka
Vulcan
Level 87
God Stats
1W - 2L
1,786 SR
Queue Stats
20W - 19L
1,464 Elo+
Solo
Set
Set
TheFatR4t
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 321L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 0 / 0
8,221
632
5,400
11,028
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
NeExuZ_Ger
Chang'e
11
0 / 0 / 1
5,549
427
2,583
8,222
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
PPINTO7
Ah Puch
12
0 / 0 / 2
7,237
557
7,801
5,263
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
14
2 / 1 / 2
8,705
670
6,826
7,199
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
weightliftingAC
Heimdallr
11
0 / 1 / 1
5,647
434
8,874
7,633
3,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 0
5,153
396
1,759
10,236
7,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KrowaHodowlana
Danzaburou
10
0 / 0 / 1
5,721
440
7,171
8,083
3,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Michaino
Chang'e
10
0 / 1 / 0
6,294
484
4,241
9,870
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
12
0 / 1 / 0
6,456
497
2,075
9,906
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 0
6,365
490
3,101
11,399
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
W
Da Ji
6
0
0
6
L
Danzaburou
KrowaHodowlana
Danzaburou
0
0
1
0.5
L
Chang'e
Michaino
Chang'e
0
1
0
0
W
Chang'e
NeExuZ_Ger
Chang'e
0
0
1
0.5
W
Ah Puch
PPINTO7
Ah Puch
0
0
2
1
L
Vulcan
0
1
0
0
L
2
3
0
0.67
W
Cthulhu
2
1
2
3
W
Heimdallr
weightliftingAC
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
18,347
39,345
Taken
49,494
19,063
Mitigated
26,318
18,759
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,759
490
0
1,908
10,236
7,201
0
4,959
4,805
509
22,870
W
Da Ji
5,400
1,182
0
7,176
11,028
4,923
0
715
10,313
0
73,981
L
Danzaburou
KrowaHodowlana
Danzaburou
7,171
3,418
0
3,717
8,083
3,214
90
1,583
6,500
0
49,539
L
Chang'e
Michaino
Chang'e
4,241
584
933
5,101
9,870
6,124
22
902
8,968
25,512
0
W
Chang'e
NeExuZ_Ger
Chang'e
2,583
240
2,167
5,980
8,222
3,344
374
2,231
5,991
17,786
0
W
Ah Puch
PPINTO7
Ah Puch
7,801
111
0
1,240
5,263
1,893
102
1,585
3,678
57,451
1,584
L
Vulcan
2,075
910
0
3,268
9,906
3,875
0
6,737
3,169
44,143
2,101
L
3,101
1,070
0
1,741
11,399
5,904
0
2,015
9,318
0
54,367
W
Cthulhu
6,826
325
0
500
7,199
5,716
120
98
7,101
60,635
2,429
W
Heimdallr
weightliftingAC
Heimdallr
8,874
2,409
0
1,696
7,633
3,187
621
1,717
5,916
0
46,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
29,989
425
Minions Killed
347
0
Camps Cleared
0
1,276,373
Distance Traveled
1,318,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,153
396
39
3
0
234,842
0
W
Da Ji
8,221
632
111
9
0
284,281
0
L
Danzaburou
5,721
440
80
6
0
265,622
0
L
Chang'e
6,294
484
26
2
0
295,711
0
W
Chang'e
5,549
427
24
2
0
258,006
0
W
Ah Puch
7,237
557
84
6
0
253,956
0
L
Vulcan
6,456
497
111
9
0
247,570
0
L
Set
6,365
490
91
7
0
274,807
0
W
Cthulhu
8,705
670
145
11
0
252,236
0
W
Heimdallr
5,647
434
61
5
0
227,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role