Player Matchup

Hera
Hera
Ohohirume
Hera
Level 112
God Stats
0W - 1L
1,661 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nut
Nut
TheSailorDuck
Nut
Level 85
God Stats
2W - 2L
1,707 SR
Queue Stats
2W - 3L
1,665 Elo+
Solo
Horus
Horus
ssdlldldlewoe
Horus
Level 108
God Stats
8W - 10L
1,515 SR
Queue Stats
339W - 373L
1,391 Elo+
Solo
Team Averages
Level 102
1,628 SR
1,518 Elo+

VS

Team Averages
Level 98
1,607 SR
1,309 Elo+
Anubis
Anubis
FriknGator
Anubis
Level 62
God Stats
19W - 9L
1,675 SR
Queue Stats
156W - 157L
1,458 Elo+
Solo
Medusa
Medusa
Numi_Senpaii
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
965 Elo+
Solo
Nemesis
Nemesis
xIKage
Nemesis
Level 112
God Stats
10W - 6L
1,645 SR
Queue Stats
94W - 97L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 6 / 3
10,035
772
8,788
9,387
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 4 / 4
8,636
664
9,611
13,930
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 2
9,176
706
5,089
16,603
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FriknGator
Anubis
15
6 / 2 / 7
11,207
862
16,940
11,125
5,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
16
3 / 1 / 8
10,650
819
9,580
13,269
5,519
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
xIKage
Nemesis
15
5 / 2 / 7
10,590
815
8,137
9,036
4,208
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
4
Kills
14
14
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
FriknGator
Anubis
6
2
7
4.75
W
Medusa
3
1
8
7
L
Hera
2
6
3
0.58
L
0
4
4
0.5
L
2
4
2
0.75
W
Nemesis
xIKage
Nemesis
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
34,657
39,920
Taken
33,430
16,511
Mitigated
15,320
8,256
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FriknGator
Anubis
16,940
793
0
5,831
11,125
5,593
699
4,449
6,632
54,202
2,530
W
Medusa
9,580
3,411
0
2,853
13,269
5,519
1,076
2,246
10,558
0
61,557
L
Hera
8,788
2,302
0
0
9,387
2,688
0
4,597
4,758
38,587
0
L
9,611
5,980
0
822
13,930
4,554
0
3,908
9,995
30
36,225
L
5,089
1,616
1,589
5,845
16,603
9,269
0
7,750
8,582
14
13,291
W
Nemesis
xIKage
Nemesis
8,137
4,489
0
3,691
9,036
4,208
1,164
2,760
6,145
0
33,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
32,447
135
Minions Killed
201
0
Camps Cleared
0
636,939
Distance Traveled
712,016
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,207
862
85
7
0
210,272
0
W
Medusa
10,650
819
80
6
0
243,751
0
L
Hera
10,035
772
63
5
0
190,932
0
L
Nut
8,636
664
62
5
0
209,108
0
L
Horus
9,176
706
10
1
0
236,899
0
W
Nemesis
10,590
815
36
3
0
257,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role