Player Matchup

Ganesha
Ganesha
Gold V
QebraK
Ganesha
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,627 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Xniac
Hou Yi
Gold V
Level 155
God Stats
0W - 1L
1,882 SR
Queue Stats
3W - 2L
1,627 MMR
Party 1
Hera
Hera
Gold V
hxrmen
Hera
Gold V
Level 144
God Stats
0W - 1L
1,431 SR
Queue Stats
3W - 2L
1,627 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,604 SR
1,627 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,672 SR
1,647 MMR
Bacchus
Bacchus
Gold II
CopeStradamus
Bacchus
Gold II
Level 144
God Stats
10W - 10L
1,643 SR
Queue Stats
660W - 745L
1,642 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
PugLife76
Baron Samedi
Gold V
Level 149
God Stats
10W - 9L
1,569 SR
Queue Stats
28W - 34L
1,675 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
adamthetude
Ah Muzen Cab
Gold II
Level 44
God Stats
10W - 7L
1,804 SR
Queue Stats
61W - 77L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
QebraK
Ganesha
13
0 / 2 / 3
7,152
650
4,122
11,763
12,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Xniac
Hou Yi
12
1 / 3 / 2
7,506
682
7,573
10,845
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hera
hxrmen
Hera
13
2 / 2 / 1
8,029
730
7,698
6,474
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayCharonAthenaKuzenboXing Tian

VS

Bans
ThothDanzaburouBake KujiraMartichorasSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
4 / 1 / 3
8,555
778
9,049
9,499
10,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PugLife76
Baron Samedi
14
1 / 1 / 6
8,260
751
8,458
7,062
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
adamthetude
Ah Muzen Cab
14
2 / 1 / 5
8,614
783
8,157
8,221
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
1
3
5.5
W
Baron Samedi
PugLife76
Baron Samedi
1
1
6
4
L
Ganesha
QebraK
Ganesha
0
2
3
0.75
L
Hou Yi
Xniac
Hou Yi
1
3
2
0.67
W
Ah Muzen Cab
adamthetude
Ah Muzen Cab
2
1
5
4.5
L
Hera
hxrmen
Hera
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
25,664
29,082
Taken
24,782
19,770
Mitigated
16,661
3,939
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,049
555
0
1,599
9,499
10,045
279
3,420
5,972
14,758
1,736
W
Baron Samedi
PugLife76
Baron Samedi
8,458
471
1,735
1,819
7,062
3,181
568
3,951
3,042
37,498
728
L
Ganesha
QebraK
Ganesha
4,122
673
0
1,195
11,763
12,143
0
6,433
4,929
15,030
2,236
L
Hou Yi
Xniac
Hou Yi
7,573
3,065
0
1,957
10,845
4,737
0
5,726
4,749
0
33,760
W
Ah Muzen Cab
adamthetude
Ah Muzen Cab
8,157
2,973
0
3,297
8,221
3,435
799
3,828
4,237
0
48,081
L
Hera
hxrmen
Hera
7,698
2,388
0
787
6,474
2,890
0
3,542
2,672
32,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,687
Gold Earned
25,429
173
Minions Killed
165
0
Camps Cleared
0
643,483
Distance Traveled
659,484
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,555
778
13
1
0
228,688
0
W
Baron Samedi
8,260
751
72
7
0
203,783
0
L
Ganesha
7,152
650
3
0
0
220,351
2
L
Hou Yi
7,506
682
80
7
0
208,756
2
W
Ah Muzen Cab
8,614
783
80
7
0
227,013
0
L
Hera
8,029
730
90
8
0
214,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role