Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bake Kujira
Bake Kujira
AshotBombila
Bake Kujira
Level 50
God Stats
1W - 1L
1,721 SR
Queue Stats
74W - 73L
1,491 Elo+
Solo
Athena
Athena
garmaruuj
Athena
Level 11
God Stats
2W - 4L
1,354 SR
Queue Stats
8W - 12L
1,088 Elo+
Party 2
Izanami
Izanami
rexjor
Izanami
Level 105
God Stats
0W - 2L
1,632 SR
Queue Stats
10W - 13L
1,259 Elo+
Party 2
Team Averages
Level 80
1,541 SR
1,368 Elo+

VS

Team Averages
Level 70
1,464 SR
1,448 Elo+
Arachne
Arachne
 
Arachne
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Angel198821
King Arthur
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 287L
1,473 Elo+
Solo
Nu Wa
Nu Wa
AronShock
Nu Wa
Level 84
God Stats
10W - 5L
1,329 SR
Queue Stats
60W - 57L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Artofwar1994
Cthulhu
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 52L
1,417 Elo+
Party 1
Medusa
Medusa
RJMP
Medusa
Level 56
God Stats
16W - 18L
1,492 SR
Queue Stats
66W - 65L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 2 / 1
6,224
566
6,717
5,860
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
 
Fenrir
9
1 / 3 / 1
5,236
476
2,310
9,323
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
AshotBombila
Bake Kujira
9
0 / 3 / 0
5,368
488
4,136
10,933
5,548
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
garmaruuj
Athena
9
1 / 3 / 1
5,549
504
3,320
11,116
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
rexjor
Izanami
10
0 / 4 / 1
5,155
469
5,413
7,878
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 1 / 2
6,602
600
5,937
9,826
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Angel198821
King Arthur
11
1 / 2 / 1
6,401
582
4,429
9,988
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
AronShock
Nu Wa
11
3 / 0 / 0
6,522
593
4,668
1,705
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Artofwar1994
Cthulhu
10
3 / 0 / 8
6,637
603
7,268
10,364
6,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
RJMP
Medusa
10
1 / 2 / 8
5,482
498
7,204
7,645
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
15
15
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
1
1.75
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Arachne
 
Arachne
7
1
2
8
W
King Arthur
Angel198821
King Arthur
1
2
1
0.75
W
Nu Wa
AronShock
Nu Wa
3
0
0
3
W
Cthulhu
Artofwar1994
Cthulhu
3
0
8
7
L
Bake Kujira
AshotBombila
Bake Kujira
0
3
0
0
W
Medusa
RJMP
Medusa
1
2
8
2.5
L
Athena
garmaruuj
Athena
1
3
1
0.5
L
Izanami
rexjor
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
29,506
45,110
Taken
39,528
22,711
Mitigated
19,348
7,436
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,717
2,295
106
623
5,860
2,189
0
260
5,555
29,605
359
L
Fenrir
 
Fenrir
2,310
491
103
1,626
9,323
3,542
0
1,094
8,146
0
27,322
W
Arachne
 
Arachne
5,937
4,307
196
1,781
9,826
4,086
0
2,086
7,639
0
48,197
W
King Arthur
Angel198821
King Arthur
4,429
427
0
814
9,988
5,867
0
3,847
5,693
119
41,465
W
Nu Wa
AronShock
Nu Wa
4,668
479
0
378
1,705
568
0
807
836
33,584
869
W
Cthulhu
Artofwar1994
Cthulhu
7,268
1,235
1,638
3,372
10,364
6,188
0
3,205
7,076
29,571
1,735
L
Bake Kujira
AshotBombila
Bake Kujira
4,136
2,161
0
2,316
10,933
5,548
0
3,361
7,132
40,420
0
W
Medusa
RJMP
Medusa
7,204
3,841
0
573
7,645
2,639
0
3,305
4,260
0
26,379
L
Athena
garmaruuj
Athena
3,320
921
0
1,886
11,116
8,308
0
3,988
7,089
12,564
0
L
Izanami
rexjor
Izanami
5,413
3,526
0
776
7,878
3,124
0
2,340
5,471
0
44,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
31,644
265
Minions Killed
284
0
Camps Cleared
0
948,855
Distance Traveled
1,084,094
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,224
566
56
5
0
181,029
7
L
Fenrir
5,236
476
48
4
0
184,205
2
W
Arachne
6,602
600
81
7
0
228,141
0
W
King Arthur
6,401
582
71
6
0
227,509
0
W
Nu Wa
6,522
593
59
5
0
177,955
0
W
Cthulhu
6,637
603
44
4
0
233,002
0
L
Bake Kujira
5,368
488
64
6
0
190,208
0
W
Medusa
5,482
498
29
3
0
217,487
1
L
Athena
5,549
504
22
2
0
192,450
4
L
Izanami
5,155
469
75
7
0
200,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role