Player Matchup

Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
General-Orcinus
Ra
Level 39
God Stats
9W - 10L
1,500 SR
Queue Stats
231W - 268L
1,270 Elo+
Party 2
Sol
Sol
Shams122022
Sol
Level 29
God Stats
8W - 22L
1,157 SR
Queue Stats
114W - 130L
1,252 Elo+
Party 2
Bellona
Bellona
mottineva
Bellona
Level 45
God Stats
10W - 5L
1,576 SR
Queue Stats
35W - 18L
1,574 Elo+
Solo
Team Averages
Level 53
1,447 SR
1,419 Elo+

VS

Team Averages
Level 60
1,476 SR
1,421 Elo+
Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
RadHabbit
Janus
Level 53
God Stats
2W - 5L
1,252 SR
Queue Stats
66W - 63L
1,370 Elo+
Solo
King Arthur
King Arthur
TrueHunterMain
King Arthur
Level 60
God Stats
0W - 2L
1,264 SR
Queue Stats
37W - 45L
1,355 Elo+
Party 1
Medusa
Medusa
shiuxue
Medusa
Level 63
God Stats
2W - 1L
1,634 SR
Queue Stats
88W - 96L
1,436 Elo+
Solo
Da Ji
Da Ji
ulyxD
Da Ji
Level 58
God Stats
9W - 5L
1,729 SR
Queue Stats
1,514W - 1,578L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 0 / 6
8,887
1,270
10,013
14,883
15,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
 
Ullr
13
0 / 0 / 7
7,449
1,064
2,715
5,793
2,208
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 0 / 6
7,827
1,118
3,116
3,693
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 7
7,779
1,111
4,471
6,013
2,059
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
mottineva
Bellona
14
5 / 0 / 3
8,640
1,234
8,556
10,396
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

352

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 0 / 0
7,456
1,065
12,512
3,365
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
RadHabbit
Janus
12
0 / 4 / 0
7,476
1,068
9,874
8,971
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TrueHunterMain
King Arthur
11
0 / 0 / 0
5,247
750
0
0
0
Medusa
shiuxue
Medusa
13
0 / 0 / 0
7,603
1,086
10,005
7,471
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ulyxD
Da Ji
12
0 / 6 / 0
7,276
1,039
4,652
12,193
6,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
10
Kills
0
0
Deaths
10
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
6
7
W
Ullr
 
Ullr
0
0
7
3.5
L
Vulcan
 
Vulcan
0
0
0
0
W
1
0
6
4
L
Janus
RadHabbit
Janus
0
4
0
0
W
0
0
7
3.5
L
King Arthur
TrueHunterMain
King Arthur
0
0
0
0
W
Bellona
mottineva
Bellona
5
0
3
6.5
L
Medusa
shiuxue
Medusa
0
0
0
0
L
Da Ji
ulyxD
Da Ji
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
37,043
40,778
Taken
32,000
31,011
Mitigated
15,116
7,985
Healing
484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,013
674
952
1,895
14,883
15,131
0
6,623
7,960
20,539
228
W
Ullr
 
Ullr
2,715
1,295
0
407
5,793
2,208
0
3,834
1,863
0
8,945
L
Vulcan
 
Vulcan
12,512
8,455
0
0
3,365
1,472
0
1,808
1,420
24,266
0
W
3,116
68
1,225
336
3,693
1,463
0
2,672
921
21,962
0
L
Janus
RadHabbit
Janus
9,874
759
0
250
8,971
3,816
0
3,948
4,836
27,723
0
W
4,471
1,249
0
1,254
6,013
2,059
0
2,056
3,865
20,525
0
L
King Arthur
TrueHunterMain
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
mottineva
Bellona
8,556
1,249
0
1,916
10,396
10,150
0
6,286
3,783
0
20,171
L
Medusa
shiuxue
Medusa
10,005
4,150
0
224
7,471
3,368
0
4,329
3,093
0
23,740
L
Da Ji
ulyxD
Da Ji
4,652
908
0
10
12,193
6,460
0
7,444
4,208
0
11,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
35,058
166
Minions Killed
131
3
Camps Cleared
4
746,530
Distance Traveled
580,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,887
1,270
24
3
1
161,422
0
W
Ullr
7,449
1,064
9
1
0
122,718
0
L
Vulcan
7,456
1,065
30
4
1
160,993
0
W
Ra
7,827
1,118
48
7
0
159,587
0
L
Janus
7,476
1,068
51
7
2
141,167
0
W
Sol
7,779
1,111
37
5
1
142,568
0
L
King Arthur
5,247
750
0
0
0
0
0
W
Bellona
8,640
1,234
48
7
1
160,235
0
L
Medusa
7,603
1,086
41
6
1
130,943
0
L
Da Ji
7,276
1,039
9
1
0
147,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role