Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kynd
Nu Wa
Level 121
God Stats
82W - 62L
1,601 SR
Queue Stats
393W - 367L
1,554 Elo+
Solo
Terra
Terra
Skeleychris
Terra
Level 156
God Stats
6W - 6L
1,536 SR
Queue Stats
221W - 246L
1,500 Elo+
Solo
Artemis
Artemis
SprucePrism
Artemis
Level 154
God Stats
64W - 51L
1,509 SR
Queue Stats
189W - 177L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zoluc
Tsukuyomi
Level 144
God Stats
2W - 1L
1,799 SR
Queue Stats
27W - 40L
1,461 Elo+
Solo
Team Averages
Level 144
1,589 SR
1,502 Elo+

VS

Team Averages
Level 118
1,451 SR
1,527 Elo+
Nut
Nut
IronDarKnight1
Nut
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 88L
1,528 Elo+
Solo
Awilix
Awilix
MaTr1Xx
Awilix
Level 109
God Stats
1W - 3L
1,432 SR
Queue Stats
69W - 77L
1,548 Elo+
Solo
King Arthur
King Arthur
OGHobbes
King Arthur
Level 146
God Stats
10W - 11L
1,574 SR
Queue Stats
112W - 105L
1,535 Elo+
Solo
Geb
Geb
Oraborus
Geb
Level 159
God Stats
1W - 1L
1,188 SR
Queue Stats
95W - 87L
1,482 Elo+
Solo
Raijin
Raijin
justNotthatgood
Raijin
Level 46
God Stats
3W - 2L
1,561 SR
Queue Stats
37W - 48L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 2 / 2
7,529
538
7,231
10,453
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Kynd
Nu Wa
14
4 / 3 / 2
8,271
591
8,485
8,880
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 9
7,226
516
5,894
13,788
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
SprucePrism
Artemis
13
5 / 0 / 5
7,665
548
10,645
8,069
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Zoluc
Tsukuyomi
15
5 / 0 / 4
8,045
575
9,179
10,571
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,148
439
6,087
11,589
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
MaTr1Xx
Awilix
11
2 / 5 / 1
6,558
468
4,725
13,237
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
OGHobbes
King Arthur
14
0 / 1 / 2
8,306
593
7,285
14,221
12,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 0
6,423
459
4,775
13,473
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 1 / 0
8,986
642
7,143
8,986
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
5
5
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
2
0.5
L
0
4
0
0
W
Nu Wa
Kynd
Nu Wa
4
3
2
1.67
L
Awilix
MaTr1Xx
Awilix
2
5
1
0.5
L
King Arthur
OGHobbes
King Arthur
0
1
2
1
L
0
4
0
0
W
1
0
9
5.5
W
Artemis
SprucePrism
Artemis
5
0
5
7.5
W
Tsukuyomi
Zoluc
Tsukuyomi
5
0
4
7
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,434
Damage
30,015
51,761
Taken
61,506
34,831
Mitigated
35,046
16,785
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,231
2,346
110
3,252
10,453
8,843
0
731
9,722
1,667
64,414
L
6,087
3,805
0
3,637
11,589
4,175
0
2,562
8,958
0
45,720
W
Nu Wa
Kynd
Nu Wa
8,485
2,759
0
1,688
8,880
3,417
54
5,266
3,110
58,156
945
L
Awilix
MaTr1Xx
Awilix
4,725
1,991
0
4,076
13,237
4,559
0
2,774
10,315
0
35,520
L
King Arthur
OGHobbes
King Arthur
7,285
433
0
1,975
14,221
12,965
0
1,212
12,101
2,084
71,633
L
4,775
237
0
1,568
13,473
10,893
0
3,015
10,369
26,453
0
W
5,894
676
463
4,074
13,788
13,204
171
2,783
10,954
29,638
1,487
W
Artemis
SprucePrism
Artemis
10,645
4,159
0
3,859
8,069
4,221
742
1,930
6,139
0
59,411
W
Tsukuyomi
Zoluc
Tsukuyomi
9,179
3,232
0
3,339
10,571
5,146
0
2,296
8,142
0
84,369
L
7,143
249
0
1,086
8,986
2,454
18
4,375
4,289
81,961
2,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
36,421
466
Minions Killed
458
0
Camps Cleared
0
1,440,683
Distance Traveled
1,378,930
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,529
538
105
8
0
288,885
0
L
Nut
6,148
439
72
5
0
231,335
4
W
Nu Wa
8,271
591
116
8
0
252,852
3
L
Awilix
6,558
468
49
4
0
325,970
2
L
King Arthur
8,306
593
129
9
0
266,207
0
L
Geb
6,423
459
28
2
0
271,087
2
W
Terra
7,226
516
39
3
0
298,821
0
W
Artemis
7,665
548
95
7
0
252,485
0
W
Tsukuyomi
8,045
575
111
8
0
347,640
0
L
Raijin
8,986
642
180
13
0
284,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role