Player Matchup

Sun Wukong
Sun Wukong
DEADWOODDIC
Sun Wukong
Level 39
God Stats
3W - 7L
1,241 SR
Queue Stats
101W - 106L
1,482 Elo+
Solo
Vulcan
Vulcan
Poomuhpants1
Vulcan
Level 65
God Stats
76W - 94L
1,454 SR
Queue Stats
616W - 609L
1,410 Elo+
Solo
Neith
Neith
Trintysquad888
Neith
Level 38
God Stats
45W - 35L
1,344 SR
Queue Stats
127W - 95L
1,495 Elo+
Solo
Team Averages
Level 47
1,346 SR
1,462 Elo+

VS

Team Averages
Level 60
1,730 SR
1,474 Elo+
Hun Batz
Hun Batz
BorisOAnimal00
Hun Batz
Level 86
God Stats
40W - 26L
1,892 SR
Queue Stats
79W - 76L
1,480 Elo+
Solo
Yu Huang
Yu Huang
KGNSalonzo
Yu Huang
Level 65
God Stats
1W - 1L
1,798 SR
Queue Stats
34W - 35L
1,440 Elo+
Party 1
Osiris
Osiris
MixabIeTea
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEADWOODDIC
Sun Wukong
16
4 / 4 / 5
11,298
753
10,279
17,166
20,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
3 / 3 / 6
10,943
730
16,967
8,816
4,599
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 1 / 7
12,641
843
16,969
13,100
6,951
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 6 / 4
10,072
671
9,761
19,675
9,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
KGNSalonzo
Yu Huang
15
1 / 7 / 3
9,071
605
9,630
14,592
5,662
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
MixabIeTea
Osiris
16
4 / 2 / 2
9,923
662
10,320
20,334
18,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
8
8
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
6
4
0.83
W
Sun Wukong
DEADWOODDIC
Sun Wukong
4
4
5
1.63
L
Yu Huang
KGNSalonzo
Yu Huang
1
7
3
0.36
L
Osiris
MixabIeTea
Osiris
4
2
2
2.5
W
Vulcan
3
3
6
2
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,215
Damage
29,711
39,082
Taken
54,601
32,302
Mitigated
33,422
8,320
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
9,761
2,129
0
1,356
19,675
9,237
0
6,101
13,108
0
37,721
W
Sun Wukong
DEADWOODDIC
Sun Wukong
10,279
1,954
0
1,468
17,166
20,752
104
4,282
12,884
0
29,927
L
Yu Huang
KGNSalonzo
Yu Huang
9,630
1,319
0
2,908
14,592
5,662
0
4,603
9,518
44,006
0
L
Osiris
MixabIeTea
Osiris
10,320
2,507
154
1,300
20,334
18,523
0
6,239
13,622
0
29,776
W
Vulcan
16,967
10,145
0
1,020
8,816
4,599
632
1,971
6,845
56,822
0
W
16,969
5,861
0
5,832
13,100
6,951
2,472
3,383
9,717
0
47,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
29,066
175
Minions Killed
144
0
Camps Cleared
0
780,249
Distance Traveled
759,585
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,072
671
37
2
0
300,654
0
W
Sun Wukong
11,298
753
30
2
0
258,950
2
L
Yu Huang
9,071
605
69
5
0
191,141
0
L
Osiris
9,923
662
38
3
0
267,790
0
W
Vulcan
10,943
730
76
5
0
264,000
0
W
Neith
12,641
843
69
5
0
257,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role