Player Matchup

Tsukuyomi
Tsukuyomi
ImAkitoo
Tsukuyomi
Level 38
God Stats
3W - 0L
1,825 SR
Queue Stats
47W - 48L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Weggesmijt
Kukulkan
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Maui
Maui
waterblatser14
Maui
Level 120
God Stats
2W - 1L
1,768 SR
Queue Stats
102W - 63L
1,615 Elo+
Party 1
Team Averages
Level 53
1,698 SR
1,537 Elo+

VS

Team Averages
Level 68
1,249 SR
1,506 Elo+
Heimdallr
Heimdallr
KARABINAA
Heimdallr
Level 29
God Stats
6W - 11L
1,292 SR
Queue Stats
122W - 142L
1,468 Elo+
Party 2
Hel
Hel
Roman01
Hel
Level 88
God Stats
4W - 8L
1,162 SR
Queue Stats
400W - 420L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
TChispy
Gilgamesh
Level 87
God Stats
2W - 4L
1,292 SR
Queue Stats
127W - 126L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImAkitoo
Tsukuyomi
17
11 / 3 / 4
11,210
934
14,822
13,128
7,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Weggesmijt
Kukulkan
16
5 / 3 / 11
10,344
862
14,818
9,697
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 16
9,349
779
8,227
11,747
14,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KARABINAA
Heimdallr
14
0 / 7 / 5
8,311
693
6,470
13,035
4,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
13
1 / 6 / 5
9,049
754
7,449
10,291
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
TChispy
Gilgamesh
15
6 / 4 / 1
10,101
842
13,284
19,884
13,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
17
Kills
7
7
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ImAkitoo
Tsukuyomi
11
3
4
4.33
L
Heimdallr
KARABINAA
Heimdallr
0
7
5
0.36
L
Hel
1
6
5
0.58
L
Gilgamesh
TChispy
Gilgamesh
6
4
1
1.63
W
Kukulkan
Weggesmijt
Kukulkan
5
3
11
3.5
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
27,203
34,572
Taken
43,210
26,299
Mitigated
22,453
2,753
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ImAkitoo
Tsukuyomi
14,822
5,013
0
532
13,128
7,036
754
2,075
11,037
0
38,757
L
Heimdallr
KARABINAA
Heimdallr
6,470
3,538
0
429
13,035
4,928
235
6,442
6,270
0
19,116
L
Hel
7,449
656
3,907
2,177
10,291
3,783
125
4,874
5,315
31,106
0
L
Gilgamesh
TChispy
Gilgamesh
13,284
4,992
0
1,309
19,884
13,742
0
9,927
9,106
0
42,657
W
Kukulkan
Weggesmijt
Kukulkan
14,818
1,051
0
883
9,697
5,040
1,005
1,666
8,028
51,658
0
W
8,227
1,332
0
1,338
11,747
14,223
161
3,778
7,969
20,866
2,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
27,461
169
Minions Killed
143
0
Camps Cleared
0
795,095
Distance Traveled
649,719
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,210
934
59
5
0
263,565
1
L
Heimdallr
8,311
693
45
4
0
196,127
0
L
Hel
9,049
754
48
4
0
217,161
4
L
Gilgamesh
10,101
842
50
4
0
236,431
0
W
Kukulkan
10,344
862
85
7
0
258,190
0
W
Maui
9,349
779
25
2
0
273,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role