Player Matchup

Neith
Neith
Riku Knightwolf
Neith
Level 193
God Stats
1W - 0L
1,703 SR
Queue Stats
30W - 37L
1,390 Elo+
Party 2
Baron Samedi
Baron Samedi
ScantYew9166888
Baron Samedi
Level 123
God Stats
7W - 4L
1,446 SR
Queue Stats
489W - 489L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
TonyUBW
Gilgamesh
Level 133
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 150L
1,508 Elo+
Solo
Ganesha
Ganesha
VanDusen31
Ganesha
Level 158
God Stats
1W - 0L
1,369 SR
Queue Stats
27W - 35L
1,390 Elo+
Party 2
Fenrir
Fenrir
juxnx
Fenrir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,359 Elo+
Solo
Team Averages
Level 133
1,504 SR
1,427 Elo+

VS

Team Averages
Level 130
1,595 SR
1,491 Elo+
Ne Zha
Ne Zha
Ls KIRA UCHIHA
Ne Zha
Level 154
God Stats
1W - 6L
1,500 SR
Queue Stats
523W - 534L
1,492 Elo+
Solo
Horus
Horus
Person7531
Horus
Level 123
God Stats
35W - 20L
1,756 SR
Queue Stats
292W - 284L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
Peson Chen
Cernunnos
Level 119
God Stats
12W - 9L
1,603 SR
Queue Stats
25W - 28L
1,502 Elo+
Solo
Eset
Eset
shadow_night_23
Eset
Level 124
God Stats
6W - 5L
1,500 SR
Queue Stats
132W - 133L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
spooky_gelatine5
Ah Puch
Level 129
God Stats
8W - 6L
1,613 SR
Queue Stats
89W - 93L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,662
583
4,028
7,181
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ScantYew9166888
Baron Samedi
9
0 / 0 / 0
4,489
561
1,648
3,577
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TonyUBW
Gilgamesh
9
0 / 1 / 1
4,863
608
1,891
7,105
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
VanDusen31
Ganesha
7
0 / 2 / 2
4,525
566
1,666
7,111
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
juxnx
Fenrir
9
2 / 0 / 0
4,760
595
1,149
5,848
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,370
546
2,329
5,352
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
8
2 / 1 / 1
5,488
686
4,241
5,494
3,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Peson Chen
Cernunnos
8
1 / 1 / 2
4,784
598
4,892
4,663
1,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 0 / 0
5,000
625
948
2,429
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 0
4,757
595
3,875
2,996
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
4
4
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Horus
2
1
1
2.5
L
Cernunnos
Peson Chen
Cernunnos
1
1
2
2
W
1
1
1
1.5
W
Baron Samedi
ScantYew9166888
Baron Samedi
0
0
0
0
W
Gilgamesh
TonyUBW
Gilgamesh
0
1
1
0.5
W
Ganesha
VanDusen31
Ganesha
0
2
2
0.5
W
Fenrir
juxnx
Fenrir
2
0
0
2
L
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,382
Damage
16,285
30,822
Taken
20,934
13,025
Mitigated
9,233
9,883
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,329
942
0
906
5,352
2,184
0
473
4,757
0
25,878
L
Horus
4,241
2,205
528
2,457
5,494
3,556
0
1,523
3,971
0
14,464
L
Cernunnos
Peson Chen
Cernunnos
4,892
3,082
252
1,341
4,663
1,848
50
728
3,935
0
33,224
W
4,028
854
0
2,986
7,181
2,070
0
0
7,181
0
32,068
W
Baron Samedi
ScantYew9166888
Baron Samedi
1,648
38
0
1,639
3,577
1,378
0
115
3,446
27,461
1,033
W
Gilgamesh
TonyUBW
Gilgamesh
1,891
336
0
2,151
7,105
4,118
0
3,588
3,517
0
23,957
W
Ganesha
VanDusen31
Ganesha
1,666
440
988
1,057
7,111
3,029
0
0
7,111
9,874
0
W
Fenrir
juxnx
Fenrir
1,149
186
0
1,062
5,848
2,430
0
705
5,005
0
25,109
L
948
82
0
596
2,429
753
0
590
1,839
38,881
2,344
L
3,875
268
0
602
2,996
892
189
0
2,745
23,846
1,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
24,399
222
Minions Killed
242
0
Camps Cleared
0
791,173
Distance Traveled
764,751
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,370
546
49
6
0
179,743
4
L
Horus
5,488
686
16
2
0
174,018
0
L
Cernunnos
4,784
598
50
6
0
134,775
0
W
Neith
4,662
583
74
9
0
131,476
0
W
Baron Samedi
4,489
561
54
7
0
160,880
5
W
Gilgamesh
4,863
608
48
6
0
157,528
0
W
Ganesha
4,525
566
1
0
0
148,426
2
W
Fenrir
4,760
595
45
6
0
192,863
0
L
Eset
5,000
625
81
10
0
172,136
2
L
Ah Puch
4,757
595
46
6
0
104,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role