Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DLH Schnulli
Chang'e
Level 138
God Stats
54W - 50L
1,567 SR
Queue Stats
638W - 629L
1,528 Elo+
Party 2
Chronos
Chronos
KarmaL0
Chronos
Level 107
God Stats
6W - 1L
1,892 SR
Queue Stats
235W - 197L
1,549 Elo+
Solo
Fenrir
Fenrir
Zigarrah
Fenrir
Level 178
God Stats
47W - 40L
1,350 SR
Queue Stats
771W - 739L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
trueno0b
Sun Wukong
Level 188
God Stats
13W - 10L
1,504 SR
Queue Stats
73W - 84L
1,502 Elo+
Solo
Team Averages
Level 153
1,563 SR
1,514 Elo+

VS

Team Averages
Level 72
1,588 SR
1,514 Elo+
Persephone
Persephone
Ferris404
Persephone
Level 89
God Stats
3W - 4L
1,661 SR
Queue Stats
475W - 434L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
Godlikke
Gilgamesh
Level 101
God Stats
0W - 1L
1,839 SR
Queue Stats
1W - 2L
1,759 Elo+
Solo
Zhong Kui
Zhong Kui
LuTheSecond
Zhong Kui
Level 26
God Stats
0W - 1L
1,197 SR
Queue Stats
111W - 110L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
olibobobob
Heimdallr
Level 28
God Stats
3W - 4L
1,695 SR
Queue Stats
28W - 49L
1,377 Elo+
Party 1
Maui
Maui
plainflow
Maui
Level 117
God Stats
15W - 17L
1,547 SR
Queue Stats
158W - 144L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
7 / 2 / 6
7,332
524
8,389
11,290
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
DLH Schnulli
Chang'e
14
4 / 0 / 5
7,935
567
7,892
8,323
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
KarmaL0
Chronos
15
7 / 1 / 4
8,859
633
10,503
8,883
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Zigarrah
Fenrir
13
5 / 2 / 5
7,642
546
6,046
12,859
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
trueno0b
Sun Wukong
13
1 / 5 / 5
7,618
544
9,054
16,210
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ferris404
Persephone
12
1 / 7 / 0
7,309
522
5,662
9,461
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Godlikke
Gilgamesh
11
1 / 3 / 4
6,246
446
4,854
12,802
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
LuTheSecond
Zhong Kui
13
5 / 3 / 1
7,893
564
14,944
16,170
11,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
olibobobob
Heimdallr
12
2 / 6 / 0
7,020
501
6,980
12,748
5,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Maui
11
0 / 5 / 3
6,320
451
3,984
11,768
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
9
10
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
6
5
W
Chang'e
DLH Schnulli
Chang'e
4
0
5
6.5
L
Persephone
Ferris404
Persephone
1
7
0
0.14
L
Gilgamesh
Godlikke
Gilgamesh
1
3
4
1
W
Chronos
KarmaL0
Chronos
7
1
4
9
L
Zhong Kui
LuTheSecond
Zhong Kui
5
3
1
1.83
W
Fenrir
Zigarrah
Fenrir
5
2
5
3.75
L
Heimdallr
olibobobob
Heimdallr
2
6
0
0.33
L
Maui
0
5
3
0.3
W
Sun Wukong
trueno0b
Sun Wukong
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,884
Damage
36,424
57,565
Taken
62,949
38,951
Mitigated
36,689
20,272
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,389
1,702
0
1,350
11,290
11,012
0
5,049
6,241
0
17,896
W
Chang'e
DLH Schnulli
Chang'e
7,892
606
1,842
6,108
8,323
3,141
0
4,411
3,912
50,989
2,443
L
Persephone
Ferris404
Persephone
5,662
293
0
1,190
9,461
2,960
0
2,540
6,343
46,854
1,195
L
Gilgamesh
Godlikke
Gilgamesh
4,854
1,483
0
1,322
12,802
7,839
0
3,215
9,125
0
40,020
W
Chronos
KarmaL0
Chronos
10,503
3,728
0
2,299
8,883
4,001
782
1,495
7,388
64,273
4,288
L
Zhong Kui
LuTheSecond
Zhong Kui
14,944
3,481
151
8,871
16,170
11,499
0
836
14,154
60,704
1,547
W
Fenrir
Zigarrah
Fenrir
6,046
1,602
0
5,140
12,859
5,731
328
3,436
9,423
0
45,231
L
Heimdallr
olibobobob
Heimdallr
6,980
3,612
0
3,203
12,748
5,727
0
6,159
6,470
0
52,958
L
Maui
3,984
978
0
1,596
11,768
8,664
0
3,953
7,189
24,109
0
W
Sun Wukong
trueno0b
Sun Wukong
9,054
1,894
0
3,533
16,210
15,066
0
10,087
6,123
0
45,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
34,788
350
Minions Killed
339
0
Camps Cleared
0
1,404,806
Distance Traveled
1,255,098
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,332
524
21
2
0
293,777
5
W
Chang'e
7,935
567
96
7
0
271,337
0
L
Persephone
7,309
522
74
5
0
239,106
1
L
Gilgamesh
6,246
446
59
4
0
306,651
0
W
Chronos
8,859
633
98
7
0
256,605
1
L
Zhong Kui
7,893
564
88
6
0
227,732
6
W
Fenrir
7,642
546
61
4
0
337,781
0
L
Heimdallr
7,020
501
79
6
0
235,012
0
L
Maui
6,320
451
39
3
0
246,597
0
W
Sun Wukong
7,618
544
74
5
0
245,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role